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→‎64-bit MonoGame and .NET 5: link directly to 64-bit migration steps
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To update your C# mod code:
 
To update your C# mod code:
 
<ol>
 
<ol>
<li>[[Modding:Migrate to 64-bit on Windows|Enable 64-bit compatibility]] if you haven't already. (Unless you explicitly changed the project settings, mods are 64-bit ready by default.)</li>
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<li>[[Modding:Migrate to 64-bit on Windows#How do I update mod code for 64-bit?|Enable 64-bit compatibility]] if you haven't already. (Unless you explicitly changed the project settings, mods are 64-bit ready by default.)</li>
 
<li>Migrate your <tt>.csproj</tt> files to the new format if you haven't already:<ol>
 
<li>Migrate your <tt>.csproj</tt> files to the new format if you haven't already:<ol>
 
<li>Replace your mod's <tt>.csproj</tt> file with this:
 
<li>Replace your mod's <tt>.csproj</tt> file with this:
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