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87 bytes added ,  05:16, 14 October 2021
adding more links to upcoming release section
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:* You can now buy back items accidentally sold in the same shopping session.
 
:* You can now buy back items accidentally sold in the same shopping session.
 
:* The in-game time is now shown on the upper-right hand corner of the screen when playing Journey of the Prairie King in multiplayer.
 
:* The in-game time is now shown on the upper-right hand corner of the screen when playing Journey of the Prairie King in multiplayer.
:* [[Grass]] placed using [[Grass Starter|grass starters]] during winter no longer disappears when the game is reloaded (but it still won't grow or spread). Grass that's outdoors in winter now takes on the appearance of the grass found in the frost section of the [[mines]].
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:* [[Grass]] placed using [[Grass Starter|grass starters]] during winter no longer disappears when the game is reloaded (but it still won't grow or spread). Grass that's outdoors in winter now takes on the appearance of the grass found in the frost section of [[The Mines|the mines]].
 
:* Added <code>/printdiag</code> chat command which prints some diagnostic info to the chat window.
 
:* Added <code>/printdiag</code> chat command which prints some diagnostic info to the chat window.
    
; Localization fixes
 
; Localization fixes
:* Fixed Shane's 6-heart event soft-locking in the Hungarian translation.
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:* Fixed [[Shane]]'s 6-heart event soft-locking in the Hungarian translation.
 
:* Fixed incorrect '<tt>\</tt>' characters in various events in the Hungarian localization.
 
:* Fixed incorrect '<tt>\</tt>' characters in various events in the Hungarian localization.
 
:* Fixed typos in the French localization.
 
:* Fixed typos in the French localization.
:* Fixed a typo in Livin' Off The Land that incorrectly states that Super Cucumber can be caught in Winter.
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:* Fixed a typo in [[Livin' Off The Land]] that incorrectly states that [[Super Cucumber]] can be caught in [[Winter]].
    
; Cosmetic fixes
 
; Cosmetic fixes
:* Added commas to the price display on Robin and the Wizard's building menus.
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:* Added commas to the price display on [[Robin]] and the [[Wizard]]'s building menus.
 
:* Adjusted collisions on the desert map to avoid sorting issue on the top-left edge of raised cliffside.
 
:* Adjusted collisions on the desert map to avoid sorting issue on the top-left edge of raised cliffside.
 
:* Fixed issue where Sebastian's sprite would shift into an invalid position at 1:00 PM when he's working on his bike on the farm.
 
:* Fixed issue where Sebastian's sprite would shift into an invalid position at 1:00 PM when he's working on his bike on the farm.
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; General fixes
 
; General fixes
 
:* After completing the Cryptic Note [[Quests|quest]], reaching floor 100 of the [[Skull Cavern]] again will guarantee a chest.
 
:* After completing the Cryptic Note [[Quests|quest]], reaching floor 100 of the [[Skull Cavern]] again will guarantee a chest.
:* Fixed issue where hard mode mines could become permanently enabled and unable to change back.
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:* Fixed issue where [[The Mines#Shrine of Challenge|hard mode mines]] could become permanently enabled and unable to change back.
 
:* Fixed [[Radioactive Bar|radioactive bars]] not affected by the Blacksmith profession.
 
:* Fixed [[Radioactive Bar|radioactive bars]] not affected by the Blacksmith profession.
 
:* Fixed explosion radius not centered when dislodging flooring and certain other types of items.
 
:* Fixed explosion radius not centered when dislodging flooring and certain other types of items.
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:* Fixed a case where entering the Farm from the south on horseback and triggering an event could cause the player to get stuck in a wall.
 
:* Fixed a case where entering the Farm from the south on horseback and triggering an event could cause the player to get stuck in a wall.
 
:* Fixed various invisible tiles preventing certain spots in the Mountain lake from spawning fish activity bubbles.
 
:* Fixed various invisible tiles preventing certain spots in the Mountain lake from spawning fish activity bubbles.
:* Fixed the tile holding the plant on Elliot's table not being passable.
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:* Fixed the tile holding the plant on [[Elliott]]'s table not being passable.
:* Fixed some tiles on the left side of the beach farm being unbuildable.
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:* Fixed some tiles on the left side of the [[Farm Maps|beach farm]] being unbuildable.
    
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