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8 bytes added ,  01:15, 8 November 2021
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When the game loads up, it checks to see if there’s a file called EMERGENCY_SAVE present. If there is, it looks in that file to find the location of the most recent emergency save. If it finds one, the player is asked "Would you like to restore from where you previously left off?" when the main menu loads, allowing the player to load the emergency save.
 
When the game loads up, it checks to see if there’s a file called EMERGENCY_SAVE present. If there is, it looks in that file to find the location of the most recent emergency save. If it finds one, the player is asked "Would you like to restore from where you previously left off?" when the main menu loads, allowing the player to load the emergency save.
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The game does not delete emergency saves once they've been loaded. Instead, the emergency saves will be deleted only when the game saves either a standard or backup save. Only one emergency save exists per device (i.e., the emergency save is not associated with a specific game ID / character).
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The game does not delete emergency saves once they've been loaded. Instead, the emergency saves will be deleted only when the game saves either a standard or backup save. Only one emergency save exists per device (''i.e.,'' the emergency save is not associated with a specific game ID / character).
    
==Backup Saves==
 
==Backup Saves==
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When selecting a game to load, if a backup file exists the player is asked "Would you like to restore from where you previously left off?".  Selecting "Yes" causes the backup file to be loaded; selecting "No" loads the standard 6am save.
 
When selecting a game to load, if a backup file exists the player is asked "Would you like to restore from where you previously left off?".  Selecting "Yes" causes the backup file to be loaded; selecting "No" loads the standard 6am save.
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Only one backup save can exist per game ID; a new backup save overwrites any previous backup for that game ID. Backup saves are automatically deleted when a new standard save is created for the game ID (i.e., overnight, after any level up dialogs and shipping reports).  They are not deleted, however, when an emergency save is created.
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Only one backup save can exist per game ID; a new backup save overwrites any previous backup for that game ID. Backup saves are automatically deleted when a new standard save is created for the game ID (''i.e.,'' overnight, after any level up dialogs and shipping reports).  They are not deleted, however, when an emergency save is created.
    
In order to maintain compatibility with the computer version, the game needs to keep the standard save to be the 6am morning save. But, the computer version isn’t compatible with the concept of loading/saving anywhere/any time, so that's why these multiple systems are supported.
 
In order to maintain compatibility with the computer version, the game needs to keep the standard save to be the 6am morning save. But, the computer version isn’t compatible with the concept of loading/saving anywhere/any time, so that's why these multiple systems are supported.
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