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+ placeholder XNB section
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int fishing = Utility.GetIntAtIndex(rawEffects, Buffs.fishing);
 
int fishing = Utility.GetIntAtIndex(rawEffects, Buffs.fishing);
 
</syntaxhighlight>
 
</syntaxhighlight>
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==XNB impact==
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Here's a summary of the XNB files which changed in Stardew Valley 1.6.
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Notes:
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* This ignores text changes in non-English files for simplicity.
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* New content files aren't listed, since they won't impact existing mods.
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* XNB mods are disproportionately affected, since they replace the entire file. However Content Patcher packs are significantly affected by this update due to [[#Standardized data fields|Standardized data fields]].
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Shorthand:
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* 'broken' means removing new content or potentially important changes, or potentially causing significant display bugs. This is a broad category — the game may work fine without it or crash, depending how it uses that specific content.
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* 'mostly unaffected' means mods will only be affected if they edit specific entries or fields.
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* Blank means no expected impact for the vast majority of mods.
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{| class="wikitable"
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|-
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! content file
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! changes
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! XNB
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! Content Patcher
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|-
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|colspan="4"| <span style="color: red;">'''TODO'''</span>
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|}
    
==See also==
 
==See also==
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