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| {{Spoiler}} | | {{Spoiler}} |
| '''Weapons''' are used to deal damage and fight [[Monsters|monsters]]. Weapons are quite unlike other [[tools]], as firstly they do not cost energy to use, and secondly they are not upgraded at the [[Blacksmith]]. Instead, most weapons can be found as monster drops, purchased from the [[Adventurer's Guild]], or found in chests in [[The Mines|the mines]]. Most weapons (except the slingshots) can also be sold to the Adventurer's Guild. | | '''Weapons''' are used to deal damage and fight [[Monsters|monsters]]. Weapons are quite unlike other [[tools]], as firstly they do not cost energy to use, and secondly they are not upgraded at the [[Blacksmith]]. Instead, most weapons can be found as monster drops, purchased from the [[Adventurer's Guild]], or found in chests in [[The Mines|the mines]]. Most weapons (except the slingshots) can also be sold to the Adventurer's Guild. |
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| + | Because weapons are swung from the player's torso but the player takes damage when an enemy touches their feet, the effective range of all non-slingshot weapons is significantly shorter when attacking downwards. |
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| Most weapons have a secondary (special) attack, executed by right-clicking. With the sword, you will block some damage or knock back flying enemies. A club will smash the ground, knocking back nearby enemies and causing minor damage. With a dagger, you will perform a series of quick stabs. | | Most weapons have a secondary (special) attack, executed by right-clicking. With the sword, you will block some damage or knock back flying enemies. A club will smash the ground, knocking back nearby enemies and causing minor damage. With a dagger, you will perform a series of quick stabs. |
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| |[[File:Speed w.png|center]] | | |[[File:Speed w.png|center]] |
| |[[Speed]] | | |[[Speed]] |
− | |Speed is separate from player speed. This speed only influences Attack Frequency. | + | |Speed is separate from player speed. This speed only influences Attack Frequency. The displayed speed is applied as a modifier to the weapon's base speed, which varies by weapon type. |
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| |[[File:Defense.png|center]] | | |[[File:Defense.png|center]] |
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| ==Sword== | | ==Sword== |
− | Swords are well-rounded weapons with quick attacks and low swing delay. Their secondary attack puts you into a blocking stance, negating damage and dealing damage to the enemy that attacked you. Blocking also knocks back flying enemies. | + | Swords are well-rounded weapons with quick attacks and low swing delay. Their secondary attack puts you into a blocking stance, negating damage and dealing minor damage to the enemy that attacked you. Blocking also knocks back flying enemies. |
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| !Image | | !Image |
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| ==Dagger== | | ==Dagger== |
− | Daggers are the fastest-attacking weapons in the game. Their range is short, however, and they only target the square in front of the player rather than swinging in an arc like a sword. Using their secondary attack causes the player to stab 4 times in quick succession. During the secondary attack, the enemy will be locked in place. | + | Daggers are the fastest-attacking weapons in the game. Their range is short, however, and they only target the square in front of the player rather than swinging in an arc like a sword. Using their secondary attack causes the player to stab 4 times in quick succession. During the secondary attack, the enemy will be locked in place. |
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| + | Daggers have massive damage variance due to their reliance on critical hits, and benefit greatly from rings and professions that boost critical hit chance. |
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| {| class="wikitable sortable roundedborder" style="min-width:500px;" | | {| class="wikitable sortable roundedborder" style="min-width:500px;" |