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| To equip a slingshot with ammunition, select the ammunition, then {{key|Right-Click}} on the slingshot. | | To equip a slingshot with ammunition, select the ammunition, then {{key|Right-Click}} on the slingshot. |
| | | |
− | The type of ammunition used determines the damage dealt, according to the following formulas: | + | The type of ammunition used determines the damage dealt, according to the following formulas <noinclude><ref name="slingshotammo" /></noinclude>: |
| :'''Slingshot:''' | | :'''Slingshot:''' |
| :<samp>Damage = AmmoMultiplier + random number between [-(AmmoMultiplier / 2), AmmoMultiplier + 1]</samp> | | :<samp>Damage = AmmoMultiplier + random number between [-(AmmoMultiplier / 2), AmmoMultiplier + 1]</samp> |
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| ! Item | | ! Item |
| ! AmmoMultiplier | | ! AmmoMultiplier |
− | ! data-sort-type=number|Standard Damage Range | + | ! data-sort-type=number|Slingshot Damage |
| |- | | |- |
− | |All [[Fruits]] • All [[Vegetables]] • [[Duck Egg]] • [[Egg]] • [[Large Egg]] • [[Void Egg]] | + | |All [[Fruits]] • All [[Vegetables]] • All Eggs |
| |1 | | |1 |
| |1-3 | | |1-3 |
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| |1-5 | | |1-5 |
| |- | | |- |
− | |[[Ostrich Egg]]
| |
− | |Unknown
| |
− | |Unknown
| |
− | |-
| |
− | |[[Golden Egg]]
| |
− | |Unknown
| |
− | |Unknown
| |
| |} | | |} |
| | | |
| ==Unobtainable Weapons== | | ==Unobtainable Weapons== |
− |
| |
| {| class="wikitable sortable roundedborder" style="min-width:500px;" | | {| class="wikitable sortable roundedborder" style="min-width:500px;" |
| !class="unsortable"|Image | | !class="unsortable"|Image |
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| <ref name="itemlevel">See <samp>MeleeWeapon::getItemLevel</samp> in the game code.</ref> | | <ref name="itemlevel">See <samp>MeleeWeapon::getItemLevel</samp> in the game code.</ref> |
| <ref name="saleprice">See <samp>MeleeWeapon::salePrice</samp> and <samp>ShopMenu:receiveRightClick</samp> in the game code.</ref> | | <ref name="saleprice">See <samp>MeleeWeapon::salePrice</samp> and <samp>ShopMenu:receiveRightClick</samp> in the game code.</ref> |
| + | <ref name="slingshotammo">See <samp>Tools.Slingshot::PerformFire</samp> in the game code.</ref> |
| </references> | | </references> |
| | | |