::::The best argument I can think of against this is that although the main areas of Ginger Island are large, distinct, and complex, they're all still united by being a part of Ginger Island, which was released in a single update long after the rest of the game already existed. Although it's complicated and has a lot of things going on, there aren't more than a handful of new characters, and there's only one that has a heart rating. There may even be an argument to be made that the whole island is thematically more of a dungeon, than anything? (We don't do separate pages for individual floors of a dungeon.) I'm not very clear on what the issues with the pages in other languages are, but another potential issue is that there may apparently be an issue with remodeling pages and reflecting these changes across languages. I'm assuming it's the difficulty of finding someone in each language who can help make the wording adjustments and cut-and-paste the sections to the new pages in coordination with this? | ::::The best argument I can think of against this is that although the main areas of Ginger Island are large, distinct, and complex, they're all still united by being a part of Ginger Island, which was released in a single update long after the rest of the game already existed. Although it's complicated and has a lot of things going on, there aren't more than a handful of new characters, and there's only one that has a heart rating. There may even be an argument to be made that the whole island is thematically more of a dungeon, than anything? (We don't do separate pages for individual floors of a dungeon.) I'm not very clear on what the issues with the pages in other languages are, but another potential issue is that there may apparently be an issue with remodeling pages and reflecting these changes across languages. I'm assuming it's the difficulty of finding someone in each language who can help make the wording adjustments and cut-and-paste the sections to the new pages in coordination with this? |