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224 bytes removed ,  05:09, 7 February 2023
→‎Unlock conditions: remove 'l' and 's' conditions (unimplemented), mention skill unlock happens on level-up menu, add 'any other value'
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| Cooking
 
| Cooking
 
| When the player reaches the given number of hearts of friendship with the named NPC, a letter with the key <samp>{{t|NPC}}Cooking</samp> will be queued for delivery tomorrow. That letter then unlocks the recipe with the [[Modding:Mail_data#Value|<samp>%item cookingRecipe %%</samp> token]].
 
| When the player reaches the given number of hearts of friendship with the named NPC, a letter with the key <samp>{{t|NPC}}Cooking</samp> will be queued for delivery tomorrow. That letter then unlocks the recipe with the [[Modding:Mail_data#Value|<samp>%item cookingRecipe %%</samp> token]].
|-
  −
| <samp>l&nbsp;{{t|level}}</samp>
  −
| both
  −
| When the player reaches the given [[Skills#Skill-Based_Title|total skill level]], the recipe will be unlocked.
  −
|-
  −
| <samp>s&nbsp;{{t|skill}}&nbsp;{{t|level}}</samp>
  −
| both
  −
| When the player reaches the given level of the named skill, the recipe will be unlocked. The valid skill names are <code>Farming</code>, <code>Mining</code>, <code>Fishing</code>, <code>Foraging</code>, <code>Luck</code>, and <code>Combat</code> (but <code>Luck</code> is unimplemented).
   
|-
 
|-
 
| <samp>{{t|skill}}&nbsp;{{t|level}}</samp>
 
| <samp>{{t|skill}}&nbsp;{{t|level}}</samp>
 
| both
 
| both
| This is an alternate form of the skill unlock above.
+
| When the player reaches the given level of the named skill, the recipe will be unlocked on the level up menu. The valid skill names are <code>Farming</code>, <code>Mining</code>, <code>Fishing</code>, <code>Foraging</code>, <code>Luck</code>, and <code>Combat</code> (but <code>Luck</code> is unimplemented).
 
|-
 
|-
| <samp>none</samp>
+
| <samp>none</samp><br />''or any other value''
 
| both
 
| both
 
| The recipe must be unlocked in some other way, such as an event. (See [[#Exceptions|Exceptions]] below for starting recipes and other hard-coded unlocks.)
 
| The recipe must be unlocked in some other way, such as an event. (See [[#Exceptions|Exceptions]] below for starting recipes and other hard-coded unlocks.)
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