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3 bytes removed ,  19:54, 10 March 2016
Please explain how this is a stub.
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[[File:Clock.png|right]]
 
[[File:Clock.png|right]]
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The day cycle is a period of 18 hours in game (or 13.5 minutes real time; 1 in-game hour is 45 seconds) from 6:00 AM to 12:00 AM (Midnight).  Past midnight, the player's character becomes tired and in need of sleep. However, [[The Player]] can stay awake until 2:00 AM, after which their character will pass out.
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The '''day cycle''' is a period of 18 hours in game (or 13.5 minutes real time; one in-game hour is 45 seconds) from 6:00 AM to 12:00 AM (Midnight).  Past midnight, the player's character becomes tired and in need of sleep. However, [[The Player]] can stay awake until 2:00 AM, after which their character will pass out.
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If the character passes out they will wake up in bed, having been dragged there by either the town's doctor, [[Harvey]], a [[JojaMart]] member or [[JojaMart]] doctor, in each case some of [[The Player]]'s money will be lost (the details of this transaction will appear as a letter in the player's letter box).
 
If the character passes out they will wake up in bed, having been dragged there by either the town's doctor, [[Harvey]], a [[JojaMart]] member or [[JojaMart]] doctor, in each case some of [[The Player]]'s money will be lost (the details of this transaction will appear as a letter in the player's letter box).
      
It is considered nighttime after 6:00 PM, which makes it possible to catch night time [[fish]]. This being said, it doesn't become dark until 8:00 PM.
 
It is considered nighttime after 6:00 PM, which makes it possible to catch night time [[fish]]. This being said, it doesn't become dark until 8:00 PM.
      
The game [[Saved Games|saves]] only after [[The Player]] has gone to bed and the daily profit breakdown has been accepted, commencing the end of day.
 
The game [[Saved Games|saves]] only after [[The Player]] has gone to bed and the daily profit breakdown has been accepted, commencing the end of day.
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Sleep will restore the player's [[Energy]] and [[Health]] to full if they go to bed before 2:00 AM and are not [[Energy|exhausted]], and to half if they pass out or are exhausted.
Sleep will restore Character's [[Energy]] and [[Health]] to full if they go to bed before 2:00 AM and are not [[Energy|exhausted]], and to half if they pass out or are exhausted.
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[[Category:Content]]
 
[[Category:Content]]
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