Changes

→‎Custom location contexts: mention PassOutLocations bed requirement + AllowWakeUpWithoutBed map property
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| <samp>PassOutLocations</samp>
 
| <samp>PassOutLocations</samp>
 
| ''(Optional)'' When the player passes out (due to [[energy|exhaustion]] or at 2am) in this context ''and'' they started the day in a different location context, the locations where they'll wake up. (If the player started the day in the same context, they'll wake up in the last bed they slept in instead.)
 
| ''(Optional)'' When the player passes out (due to [[energy|exhaustion]] or at 2am) in this context ''and'' they started the day in a different location context, the locations where they'll wake up. (If the player started the day in the same context, they'll wake up in the last bed they slept in instead.)
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If the selected location doesn't contain a bed and doesn't have the [[#New map properties|<samp>AllowWakeUpWithoutBed</samp> map property]], the player will wake up in the farmhouse instead.
    
This consists of a list of models with these fields:
 
This consists of a list of models with these fields:
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