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Modding:Tokenizable strings
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Revision as of 05:24, 7 January 2024
4 bytes removed
,
7 January
→Extensibility for C# mods
:
fix typo
Line 112:
Line 112:
==Extensibility for C# mods==
==Extensibility for C# mods==
−
C# mods can define custom tokens by calling <code>TokenParser.RegisterParser("tokenName", ...)</code>. To avoid conflicts, custom
condition
names should apply the [[Modding:Modder Guide/Game Fundamentals#Unique string IDs|unique string ID]] conventions.
+
C# mods can define custom tokens by calling <code>TokenParser.RegisterParser("tokenName", ...)</code>. To avoid conflicts, custom
token
names should apply the [[Modding:Modder Guide/Game Fundamentals#Unique string IDs|unique string ID]] conventions.
[[Category:Modding]]
[[Category:Modding]]
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