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→‎Custom mail formatting: fix captioning on image
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     <Version>1.0.0</Version>
 
     <Version>1.0.0</Version>
 
     <TargetFramework>net5.0</TargetFramework>
 
     <TargetFramework>net5.0</TargetFramework>
 +
    <LangVersion>Latest</LangVersion>
 
   </PropertyGroup>
 
   </PropertyGroup>
    
   <ItemGroup>
 
   <ItemGroup>
     <PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="4.0.0" />
+
     <PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="4.1.1" />
 
   </ItemGroup>
 
   </ItemGroup>
 
</Project>
 
</Project>
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<ol>
 
<ol>
 
<li>Replace <code><nowiki><TargetFramework>net452</TargetFramework></nowiki></code> with <code><nowiki><TargetFramework>net5.0</TargetFramework></nowiki></code>.</li>
 
<li>Replace <code><nowiki><TargetFramework>net452</TargetFramework></nowiki></code> with <code><nowiki><TargetFramework>net5.0</TargetFramework></nowiki></code>.</li>
<li>Replace <code><nowiki><PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="3.3.0" /></nowiki></code> with <code><nowiki><PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="4.0.0" /></nowiki></code></li>
+
<li>Replace <code><nowiki><PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="3.3.0" /></nowiki></code> with <code><nowiki><PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="4.1.1" /></nowiki></code></li>
 
</ol>
 
</ol>
 
</li>
 
</li>
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| <samp>[letterbg {{t|asset name}} {{t|index}}]</samp>
 
| <samp>[letterbg {{t|asset name}} {{t|index}}]</samp>
 
| Changes the default letter background to the given texture. The asset name should match a texture containing two rows: one with 320x180 pixel letter background images, and one with 24x24 pixel button backgrounds shown behind attached items. The index is the sprite to use from those rows, starting at 0 for the first one.
 
| Changes the default letter background to the given texture. The asset name should match a texture containing two rows: one with 320x180 pixel letter background images, and one with 24x24 pixel button backgrounds shown behind attached items. The index is the sprite to use from those rows, starting at 0 for the first one.
 +
Only the first 4 letter background images of a row will be properly displayed.
 +
Only one row of button may exist.
 +
See image below
 
|-
 
|-
 
| <samp>[textcolor {{t|color}}]</samp>
 
| <samp>[textcolor {{t|color}}]</samp>
 
| Changes the letter text color. The valid colors are <samp>black</samp>, <samp>blue</samp>, <samp>cyan</samp>, <samp>gray</samp>, <samp>green</samp>, <samp>orange</samp>, <samp>purple</samp>, <samp>red</samp>, and <samp>white</samp>.
 
| Changes the letter text color. The valid colors are <samp>black</samp>, <samp>blue</samp>, <samp>cyan</samp>, <samp>gray</samp>, <samp>green</samp>, <samp>orange</samp>, <samp>purple</samp>, <samp>red</samp>, and <samp>white</samp>.
 
|}
 
|}
 +
 +
 +
[[File:Lettersbglayers.png|center|thumb|Example : the letters  background images can go on the pale pink, pink and purple spaces, while the buttons can only go on the orange line.]]
    
===Custom scarecrows===
 
===Custom scarecrows===
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[[Category:Modding]]
 
[[Category:Modding]]
    +
[[es:Modding:Migrar a Stardew Valley 1.5.5]]
 
[[zh:模组:迁移至游戏本体1.5.5]]
 
[[zh:模组:迁移至游戏本体1.5.5]]

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