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| |produces = 10 Fall Seeds per craft | | |produces = 10 Fall Seeds per craft |
| }} | | }} |
− | '''Fall Seeds''' are a type of [[Crafting#Seeds|Crafted]] seed. The crafting recipe is labeled "Wild Seeds (Fa)", but when crafted, the result is "Fall Seeds." Mature plants yield, at random, a [[Blackberry]], [[Common Mushroom]], [[Hazelnut]], or [[Wild Plum]]. | + | '''Fall Seeds''' are a type of [[Crafting#Seeds|Crafted]] seed. The crafting recipe is labeled "Wild Seeds (Fa)", but when crafted, the result is "Fall Seeds." Mature plants yield, at random, a [[Blackberry]], [[Common Mushroom]], [[Hazelnut]], or [[Wild Plum]]. |
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− | Fall Seeds are one of the season-specific crafted wild seeds, along with [[Spring Seeds]], [[Summer Seeds]], and [[Winter Seeds]] that produce crops normally found as [[Foraging|forage]]. While Farming Skill normally increases the chance to grow a quality crop, Foraging Skill increases the chance to grow a quality crop from Fall Seeds. | + | Fall Seeds are one of the season-specific crafted wild seeds, along with [[Spring Seeds]], [[Summer Seeds]], and [[Winter Seeds]] that produce crops normally found as [[Foraging|forage]]. While Farming Skill normally increases the chance to grow a quality crop, Foraging Skill increases the chance to grow a quality crop from Fall Seeds. Choosing the [[Skills#Foraging|Botanist profession]] will ensure iridium-quality crops grown from Fall Seeds. |
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− | A mature plant grown from a Fall Seed may leave untilled soil in its place, when harvested. Any fertilizer used will be lost in this case.
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| Crows do not attack crops grown from Fall Seeds, so the use of [[Scarecrow]]s is unnecessary. | | Crows do not attack crops grown from Fall Seeds, so the use of [[Scarecrow]]s is unnecessary. |
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| ==Crops Harvested== | | ==Crops Harvested== |
| Each Fall Seed has an equal chance of yielding one of any of the [[crops]] shown below. | | Each Fall Seed has an equal chance of yielding one of any of the [[crops]] shown below. |
− | {| class="wikitable" id="roundedborder" | + | {|class="wikitable roundedborder" |
| !Item | | !Item |
| !Description | | !Description |
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| ==Stages== | | ==Stages== |
− | {| class=wikitable style="text-align:center;" id="roundedborder" | + | {|class="wikitable roundedborder" style="text-align: center;" |
| !Stage 1 | | !Stage 1 |
| !Stage 2 | | !Stage 2 |
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| |[[Crafting#Seeds|Wild Seeds (any)]] (2){{name|Fiber|5}}{{name|Wood|5}} | | |[[Crafting#Seeds|Wild Seeds (any)]] (2){{name|Fiber|5}}{{name|Wood|5}} |
| |Mail the day after [[Caroline]]'s 2-heart event | | |Mail the day after [[Caroline]]'s 2-heart event |
− | |{{price|500}} | + | |{{price|250}} |
| |- | | |- |
| |} | | |} |
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| [[File:WildSeedsStage2.png|140px]] | | [[File:WildSeedsStage2.png|140px]] |
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| + | ==Bugs== |
| + | On [[Ginger Island]], mature Fall Seeds may destroy the tilled soil (and fertilizer), leaving untilled soil in their place after harvest. |
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| ==History== | | ==History== |
| {{History|1.4|Can be used in the [[Tea Sapling]] recipe.}} | | {{History|1.4|Can be used in the [[Tea Sapling]] recipe.}} |
| {{History|1.5|Bugfix for stages of growth with Agriculturist + Deluxe Fertilizer.}} | | {{History|1.5|Bugfix for stages of growth with Agriculturist + Deluxe Fertilizer.}} |
| + | {{History|1.5.6|Dirt under freshly grown seasonal forage seeds no longer disappears randomly, except on Ginger Island.}} |
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| {{NavboxSeeds}} | | {{NavboxSeeds}} |