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| |produces = 10 Fall Seeds per craft | | |produces = 10 Fall Seeds per craft |
| }} | | }} |
− | '''Fall Seeds''' are a type of [[Crafting#Seeds|Crafted]] seed. The crafting recipe is labeled "Wild Seeds (Fa)", but when crafted, the result is "Fall Seeds." Mature plants yield, at random, a [[Blackberry]], [[Common Mushroom]], [[Hazelnut]], or [[Wild Plum]]. | + | '''Fall Seeds''' are a type of [[Crafting#Seeds|Crafted]] seed. The crafting recipe is labeled "Wild Seeds (Fa)", but when crafted, the result is "Fall Seeds." Mature plants yield, at random, a [[Blackberry]], [[Common Mushroom]], [[Hazelnut]], or [[Wild Plum]]. |
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− | Fall Seeds are one of the season-specific crafted wild seeds, along with [[Spring Seeds]], [[Summer Seeds]], and [[Winter Seeds]] that produce crops normally found as [[Foraging|forage]]. While Farming Skill normally increases the chance to grow a quality crop, Foraging Skill increases the chance to grow a quality crop from Fall Seeds. | + | Fall Seeds are one of the season-specific crafted wild seeds, along with [[Spring Seeds]], [[Summer Seeds]], and [[Winter Seeds]] that produce crops normally found as [[Foraging|forage]]. While Farming Skill normally increases the chance to grow a quality crop, Foraging Skill increases the chance to grow a quality crop from Fall Seeds. Choosing the [[Skills#Foraging|Botanist profession]] will ensure iridium-quality crops grown from Fall Seeds. |
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− | A mature plant grown from a Fall Seed may leave untilled soil in its place, when harvested. Any fertilizer used will be lost in this case.
| |
| | | |
| Crows do not attack crops grown from Fall Seeds, so the use of [[Scarecrow]]s is unnecessary. | | Crows do not attack crops grown from Fall Seeds, so the use of [[Scarecrow]]s is unnecessary. |
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| *Completing the {{Bundle|Fall Forage||y}} (reward: 30 Fall Seeds) | | *Completing the {{Bundle|Fall Forage||y}} (reward: 30 Fall Seeds) |
| *[[Traveling Cart]] (price {{tprice|45}}) | | *[[Traveling Cart]] (price {{tprice|45}}) |
| + | *[[Desert Trader]] on [[Days of the Week#Saturday|Saturdays]] in exchange for 2 [[Winter Seeds]] |
| + | *[[Skull Cavern#Treasure Rooms|Treasure rooms]] in the Skull Cavern (5-20 each) |
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| ==Crops Harvested== | | ==Crops Harvested== |
| Each Fall Seed has an equal chance of yielding one of any of the [[crops]] shown below. | | Each Fall Seed has an equal chance of yielding one of any of the [[crops]] shown below. |
− | {| class="wikitable" id="roundedborder" | + | {|class="wikitable roundedborder" |
| !Item | | !Item |
| !Description | | !Description |
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| |} | | |} |
| | | |
− | ==Profitability== | + | ==Stages== |
− | Fall Seeds are a profitable recipe without the [[Foraging#Foraging Skill|Botanist Profession]]. A craft of Fall seeds yields 10 seeds worth {{price|450}} total, while a set of regular-quality ingredients to craft it sells for only {{price|230}} and a set of gold-quality ingredients sells for {{price|345}}. With the Botanist Profession, selling the individual crops yields {{price|460}}.
| + | {|class="wikitable roundedborder" style="text-align: center;" |
| + | !Stage 1 |
| + | !Stage 2 |
| + | !Harvest |
| + | |- |
| + | |[[File:Wild Seeds Stage 1.png|center|link=]] |
| + | |[[File:Wild Seeds Stage 2.png|center|link=]] |
| + | |[[File:Wild Seeds Stage 3.png|center|link=]] |
| + | |- |
| + | |3 Days |
| + | |4 Days |
| + | |Total: 7 Days |
| + | |- |
| + | |} |
| + | |
| + | ==Crop Growth Calendar== |
| + | {{#lst:Crop Growth Calendars|Wild Seeds}} |
| | | |
| ==Gifting== | | ==Gifting== |
| {{GiftsByItem | | {{GiftsByItem |
− | |dislike=Robin,Demetrius,Maru,Sebastian,Linus,Pierre,Caroline,Abigail,Alex,George,Evelyn,Lewis,Clint,Penny,Pam,Emily,Haley,Jas,Vincent,Jodi,Kent,Sam,Leah,Shane,Marnie,Elliott,Gus,Dwarf,Wizard,Harvey,Sandy,Willy,Krobus | + | |dislike=Robin,Demetrius,Maru,Sebastian,Linus,Leo,Pierre,Caroline,Abigail,Alex,George,Evelyn,Lewis,Clint,Penny,Pam,Emily,Haley,Jas,Vincent,Jodi,Kent,Sam,Leah,Shane,Marnie,Elliott,Gus,Dwarf,Wizard,Harvey,Sandy,Willy,Krobus |
| }} | | }} |
| + | |
| + | ==Recipes== |
| + | {|class="wikitable" |
| + | |- |
| + | !Image |
| + | !Name |
| + | !Description |
| + | !Ingredients |
| + | !Recipe Source |
| + | !Sell Price |
| + | |- |
| + | |[[File:Tea Sapling.png|center]] |
| + | |[[Tea Sapling]] |
| + | |{{Description|Tea Sapling}} |
| + | |[[Crafting#Seeds|Wild Seeds (any)]] (2){{name|Fiber|5}}{{name|Wood|5}} |
| + | |Mail the day after [[Caroline]]'s 2-heart event |
| + | |{{price|250}} |
| + | |- |
| + | |} |
| + | |
| + | ==Profitability== |
| + | Fall Seeds are a profitable recipe without the [[Foraging#Foraging Skill|Botanist Profession]]. A craft of Fall seeds yields 10 seeds worth {{price|450}} total, while a set of regular-quality ingredients to craft it sells for only {{price|230}} and a set of gold-quality ingredients sells for {{price|345}}. With the Botanist Profession, selling the individual crops yields {{price|460}}. |
| | | |
| ==Gallery== | | ==Gallery== |
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| [[File:WildSeedsStage2.png|140px]] | | [[File:WildSeedsStage2.png|140px]] |
| + | |
| + | ==Bugs== |
| + | On [[Ginger Island]], mature Fall Seeds may destroy the tilled soil (and fertilizer), leaving untilled soil in their place after harvest. |
| + | |
| + | ==History== |
| + | {{History|1.4|Can be used in the [[Tea Sapling]] recipe.}} |
| + | {{History|1.5|Bugfix for stages of growth with Agriculturist + Deluxe Fertilizer.}} |
| + | {{History|1.5.6|Dirt under freshly grown seasonal forage seeds no longer disappears randomly, except on Ginger Island.}} |
| | | |
| {{NavboxSeeds}} | | {{NavboxSeeds}} |
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| [[de:Herbstsaat]] | | [[de:Herbstsaat]] |
| [[es:Semillas otoñales]] | | [[es:Semillas otoñales]] |
| + | [[fr:Graines d'automne]] |
| + | [[it:Semi autunnali]] |
| [[ja:秋のタネつめあわせ]] | | [[ja:秋のタネつめあわせ]] |
| + | [[ko:가을 씨앗 모음]] |
| + | [[hu:Őszi magvak]] |
| [[pt:Sementes de outono]] | | [[pt:Sementes de outono]] |
| [[ru:Осенние семена]] | | [[ru:Осенние семена]] |
| + | [[tr:Güz Tohumları]] |
| [[zh:秋季种子]] | | [[zh:秋季种子]] |