Changes

→‎Scoring: Fixed what I previously wrote
Line 1: Line 1:  
{{Infobox villager
 
{{Infobox villager
|birthday = Unknown
+
|portrait  = Grandpa.png
|location=  
+
|birthday  = Unknown
|address=Afterlife
+
|address   = Afterlife
|marriage=No
+
|marriage = No
|favorites=N/A
+
|favorites = N/A
 
}}
 
}}
{{quote|If you're reading this, you must be in dire need of a change. The same thing happened to me, long ago. I'd lost sight of what mattered most in life... real connections with other people and nature. So I dropped everything and moved to the place I truly belong.|Grandpa's Letter}}
+
{{Quote|If you're reading this, you must be in dire need of a change. The same thing happened to me, long ago. I'd lost sight of what mattered most in life... real connections with other people and nature. So I dropped everything and moved to the place I truly belong.|Grandpa's Letter}}
    
'''Grandpa''' is the first character players are introduced to. He writes a letter gifting the [[farmhouse]], which prompts the player to move to Stardew Valley.
 
'''Grandpa''' is the first character players are introduced to. He writes a letter gifting the [[farmhouse]], which prompts the player to move to Stardew Valley.
Line 140: Line 140:  
==Notes==
 
==Notes==
 
*The actual friendship level required with villagers is slightly below eight hearts (eight hearts requires a relationship value of 2000; the game checks for a value of 1975 or higher). However, it is not possible to view the precise relationship score with a villager in-game. The value can only be observed by checking within the [[Saves|save file]].
 
*The actual friendship level required with villagers is slightly below eight hearts (eight hearts requires a relationship value of 2000; the game checks for a value of 1975 or higher). However, it is not possible to view the precise relationship score with a villager in-game. The value can only be observed by checking within the [[Saves|save file]].
*There is currently no in-game way to view the relationship score with the pet. Only one notification pops up at maximum friendship with the pet which says: "<Animal Name> loves you ♡". The value can only be observed by checking within the [[Saves|save file]].
+
*Turning the [[Community Center]] into a [[Joja Warehouse]] will prevent the player from earning the points for completing the Community Center and viewing the completion ceremony.
 
*If the player gets married on Year 3 Day 1, the marriage cutscene will override the evaluation cutscene and the latter will not play. However, the candles on his shrine will still light up according to Grandpa's rating. The evaluation cutscene will play the next time the player enters their farmhouse.
 
*If the player gets married on Year 3 Day 1, the marriage cutscene will override the evaluation cutscene and the latter will not play. However, the candles on his shrine will still light up according to Grandpa's rating. The evaluation cutscene will play the next time the player enters their farmhouse.
 
*If married to [[Abigail]], she may say "Make sure to keep things tidy around your Grandpa's shrine. There's something special about it, I can feel it."
 
*If married to [[Abigail]], she may say "Make sure to keep things tidy around your Grandpa's shrine. There's something special about it, I can feel it."
Line 154: Line 154:     
==History==
 
==History==
{{History|1.05|It is no longer necessary to acquire every [[Stardrop]] to achieve the maximum score in the evaluation.  The evaluation can now be redone by interacting with Grandpa's Shrine.  Grandpa's evaluation dialog is less harsh.}}
+
{{History|1.05|It is no longer necessary to acquire every [[Stardrop]] to achieve the maximum score in the evaluation.  The evaluation can now be redone by interacting with Grandpa's Shrine.  Grandpa's evaluation dialogue is less harsh.}}
 
{{History|1.5|Added speaking portrait.}}
 
{{History|1.5|Added speaking portrait.}}
  
3

edits