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| |[[Treasure Hunter]] | | |[[Treasure Hunter]] |
| |{{Description|Treasure Hunter}} | | |{{Description|Treasure Hunter}} |
− | |Increases treasure chance by 5% (20% base chance instead of 15%). While collecting a treasure chest, the progress bar will remain steady if the fish isn't within the fishing bar. If it is, it will still go up like usual. | + | |Increases treasure chance by 5%. While collecting a treasure chest, the progress bar will remain steady if the fish isn't within the fishing bar. If it is, it will still go up like usual. |
| ''Unlocks at Fishing level 7'' | | ''Unlocks at Fishing level 7'' |
| |data-sort-value="750"|{{price|750}} | | |data-sort-value="750"|{{price|750}} |
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| |{{name|Iron Bar|1}}{{name|Refined Quartz|2}} | | |{{name|Iron Bar|1}}{{name|Refined Quartz|2}} |
| |} | | |} |
| + | |
| + | ==Stacking== |
| + | When using the [[Advanced Iridium Rod]] with two tackles, the tackle effects will always stack if the tackles are different. If the tackles are the same, the tackle effects when sometimes stack. Below is a list of the effects when two of a specific type of tackle is equipped: |
| + | |
| + | * 2 [[Spinner]]s: Reduces maximum delay before a nibble by 7.5 seconds, double the amount of time as with 1 Spinner. |
| + | * 2 [[Dressed Spinner]]s: Reduces maximum delay before a nibble by 15 seconds, double the amount of time as with 1 Dressed Spinner. |
| + | * 2 [[Trap Bobber]]s: The progress bar at the right decreases 50% slower when the fish isn't within the fishing bar, compared to 33% with 1 Trap Bobber. |
| + | * 2 [[Cork Bobber]]s: Increase the bar size by 48 pixels, double the amount as with 1 Cork Bobber. |
| + | * 2 [[Lead Bobber]]s: Prevents the bar from bouncing even more compared to 1 Lead Bobber. |
| + | * 2 [[Treasure Hunter]]s: Along with also preventing the fish from escaping when collecting treasures, treasure chance is increased by 10%, double the chance as with 1 Treasure Hunter. |
| + | * 2 [[Barbed Hook]]s: Makes the fishing bar cling to the catch even more compared to 1 Barbed Hook. |
| + | * 2 [[Curiosity Lure]]s: Provides no additional benefit compared to using 1 Curiosity Lure. |
| + | * 2 [[Quality Bobber]]s: Increases the quality of the fish caught by 2 levels, double the amount of levels as with 1 Quality Bobber. |
| + | * 2 [[Sonar Bobber]]s: Provides no additional benefit compared to using 1 Sonar Bobber. |
| | | |
| ==Profitability== | | ==Profitability== |
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| {{History|1.4|Tackles can now be attached to [[Tools#Fishing Poles|fishing rods]] directly from [[Fishing#Treasure Chests|treasure chests]]. Reduced sellback price for used tackle, so it can no longer be sold to [[Willy]] for full price. Fixed bug where tackle durability could be restored by right-clicking the tackle in [[inventory]].}} | | {{History|1.4|Tackles can now be attached to [[Tools#Fishing Poles|fishing rods]] directly from [[Fishing#Treasure Chests|treasure chests]]. Reduced sellback price for used tackle, so it can no longer be sold to [[Willy]] for full price. Fixed bug where tackle durability could be restored by right-clicking the tackle in [[inventory]].}} |
| {{History|1.5|Tackle no longer loses endurance when catching junk. Added [[Curiosity Lure]] and [[Quality Bobber]].}} | | {{History|1.5|Tackle no longer loses endurance when catching junk. Added [[Curiosity Lure]] and [[Quality Bobber]].}} |
− | {{History|1.6|Added [[Sonar Bobber]].}} | + | {{History|1.6|Added [[Sonar Bobber]]. [[Advanced Iridium Rod]] introduced which allows two tackles to be equipped at once.}} |
| | | |
| {{NavboxEquipment}} | | {{NavboxEquipment}} |