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Clarifying the meaning of the tooltip
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{{Stub|Need to explain exact correlation of crit.chance POINT to crit.chance %Percent.}}
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'''Crit. Chance''' (short for Critical Chance) is a [[Combat]] statistic.  When you perform an attack, this stat will determine the likelihood to perform a stronger attack with increased damage.
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'''Crit. Chance''' [[File:Crit. Chance.png|24px]] (short for Critical Chance) is a [[Combat]] statistic.  When performing an attack, this stat will determine the likelihood to perform a stronger attack with increased damage.
    
A special sound plays when hitting a critical strike, and the damage numbers that pop up show the greater damage amount.  Bonus damage done by critical strikes is equal to <code>base damage &times; (3 + Crit. Power / 50)</code>.
 
A special sound plays when hitting a critical strike, and the damage numbers that pop up show the greater damage amount.  Bonus damage done by critical strikes is equal to <code>base damage &times; (3 + Crit. Power / 50)</code>.
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How the critical hit chance works is discussed in [[Combat#Critical hits]].
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The crit chance tooltip is not in any way added to the chance to crit. It is rather calculated from the base crit chance, including the bonus received by daggers<ref name="tooltip" />. Each point of crit chance is roughly equivalent to a 2% chance to crit. How the critical hit chance works is discussed in [[Combat#Critical hit chance|Critical hit chance]].
    
==Increasing Crit. Chance==
 
==Increasing Crit. Chance==
 
The following items and abilities increase Crit. Chance. The effect is permanent as long as the item is equipped.
 
The following items and abilities increase Crit. Chance. The effect is permanent as long as the item is equipped.
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{|class="wikitable sortable roundedborder"
 
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!Name
 
!Name
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==References==
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<references>
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<ref name="tooltip">See <samp>StardewValley::Tools::MeleeWeapon.drawTooltip</samp> in the game code.</ref>
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</references>
    
{{NavboxSkillsStats}}
 
{{NavboxSkillsStats}}
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