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| |- | | |- |
| | <samp>RequiredTags</samp> | | | <samp>RequiredTags</samp> |
− | | Defines conditions for the order appearing. Can be one of the following: | + | | Defines conditions for the order appearing. Can be one or several of the following in a comma-delimited list: |
| * <samp>season_{{t|season}}</samp>: must currently be the specified season. | | * <samp>season_{{t|season}}</samp>: must currently be the specified season. |
| * <samp>event_{{t|ID}}</samp>: the host player has seen the event with the specified ID. | | * <samp>event_{{t|ID}}</samp>: the host player has seen the event with the specified ID. |
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| * <samp>rule_{{t|name}}</samp>: the specified rule is in effect. (See below.) | | * <samp>rule_{{t|name}}</samp>: the specified rule is in effect. (See below.) |
| * <samp>dropbox_{{t|name}}</samp>: the specified dropbox is currently in use by another quest or special order. (See below.) | | * <samp>dropbox_{{t|name}}</samp>: the specified dropbox is currently in use by another quest or special order. (See below.) |
− | * <samp>island</samp>: Ginger Island has been unlocked. | + | * <samp>island</samp>: Ginger Island has been unlocked. This also adds an island motif to the note. |
| * <samp>knows_{{t|NPCname}}</samp>: Returns true if any farmer knows the specified NPC. | | * <samp>knows_{{t|NPCname}}</samp>: Returns true if any farmer knows the specified NPC. |
| * <samp>NOT_IMPLEMENTED</samp>: Always returns false. | | * <samp>NOT_IMPLEMENTED</samp>: Always returns false. |
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| | | |
| ==Special rules== | | ==Special rules== |
− | Special rules are [[Modding:Modder Guide/Game Fundamentals#Unique string IDs|unique string IDs]] that can be used to apply logic while the special order is active. | + | Special rules are [[Modding:Common data field types#Unique string ID|unique string IDs]] that can be used to apply logic while the special order is active. |
| | | |
| The game has some predefined rules: | | The game has some predefined rules: |