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!id="infoboxsection" style="text-align:right;"|Building Cost
 
!id="infoboxsection" style="text-align:right;"|Building Cost
|style="border-right: 1px solid #8DCAF0;"|{{price|4000}}
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|style="border-right: 1px solid #8DCAF0;"|{{Price|4000}}
|style="border-right: 1px solid #8DCAF0;"|{{price|10000}}
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|style="border-right: 1px solid #8DCAF0;"|{{Price|10000}}
|{{price|20000}}
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|{{Price|20000}}
 
|-style="vertical-align:top;"
 
|-style="vertical-align:top;"
 
!id="infoboxsection" style="text-align:right;"|Building Materials
 
!id="infoboxsection" style="text-align:right;"|Building Materials
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Upgrading the Coop requires two days. During this time, the coop can be used as normal. Robin can be found inside the Coop for purposes such as [[Friendship|dialogue or gifting]].
 
Upgrading the Coop requires two days. During this time, the coop can be used as normal. Robin can be found inside the Coop for purposes such as [[Friendship|dialogue or gifting]].
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The total cost of a Deluxe Coop, built from scratch, is {{price|34000}}, {{name|Wood|1200|class=inline}} and {{name|Stone|450|class=inline}} (Or, if all wood and stone are bought from Robin during year 1, {{price|55000}}, and {{price|139000}} if bought in year 2+.)
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The total cost of a Deluxe Coop, built from scratch, is {{Price|34000}}, {{name|Wood|1200|class=inline}} and {{name|Stone|450|class=inline}} (Or, if all wood and stone are bought from Robin during Year 1, {{Price|55000}}, and {{Price|139000}} if bought in Year 2+.)
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If the player chooses the [[Farm Maps#Meadowlands|Meadowlands Farm Map]], there will be a coop built on their farm to start.
    
==Features==
 
==Features==
The coop can house [[chicken]]s, [[duck]]s, [[rabbit]]s, and [[dinosaur]]s. Once you have unlocked an animal by building the coop needed to house it, that animal can be placed in any other non-upgraded coops you have built as well.  
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The coop can house [[chicken]]s, [[duck]]s, [[rabbit]]s, and [[dinosaur]]s. Once you have unlocked an animal by building the coop needed to house it, that animal can be placed in any other non-upgraded coops you have built as well.  
    
The Deluxe Coop features an Autofeed System; [[hay]] from your [[silo]]s will be automatically distributed. (You can still let the animals feed on [[grass]] outside, and the hay will not be eaten.)
 
The Deluxe Coop features an Autofeed System; [[hay]] from your [[silo]]s will be automatically distributed. (You can still let the animals feed on [[grass]] outside, and the hay will not be eaten.)
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Coop Animals may be stuck outside at night if the coop doors are closed. The conditions for this are not clear (see [[Animals#Animals Trapped Outside|Animals trapped outside]]). If an animal is stuck outside the coop at night, the next day their mood will be "grumpy." Animals stuck outside are also subject to [[Animals#Wild Animal Attacks|Wild Animal Attacks]].
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Coop Animals may be stuck outside at night if the coop doors are closed. The conditions for this are not clear (see [[Animals#Animals Trapped Outside|Animals trapped outside]]). If an animal is stuck outside the coop at night, the next day their mood will be "grumpy". Animals stuck outside are also subject to [[Animals#Wild Animal Attacks|Wild Animal Attacks]].
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The Coop can also be used in a manner similar to the [[Shed]] for storing [[Chest|Chests]], [[Crafting#Artisan Equipment|Artisan Equipment]], [[Furniture]], etc.. The animals are undisturbed by the clutter, even if their paths are blocked. However, excessive obstructions may prevent the spawning of [[:Category:Animal Products|coop animal products]].
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The Coop can also be used in a manner similar to the [[Shed]] for storing [[Chest|Chests]], [[Crafting#Artisan Equipment|Artisan Equipment]], [[Furniture]], etc. The animals are undisturbed by the clutter, even if their paths are blocked. However, excessive obstructions may prevent the spawning of [[:Category:Animal Products|coop animal products]].
    
<gallery>
 
<gallery>
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