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− | Stardew Valley was originally released on 26 February 2016 for Windows PC. It was ported to PlayStation 4 and XBox One in mid-December 2016, Switch on 05 October 2017, and PS Vita on 22 May 2018 (US) and 24 May 2018 (Europe). | + | Stardew Valley was originally released on 26 February 2016 for Windows PC. It was ported to [[#PlayStation 4|PlayStation 4]] and [[#Xbox One|Xbox One]] in mid-December 2016, [[#Switch|Switch]] on 05 October 2017, and [[#PS Vita|PS Vita]] on 22 May 2018 (US) and 24 May 2018 (Europe). |
| | | |
| ''For a detailed breakdown of changes specific to the computer version of the game see [[Version History]].'' | | ''For a detailed breakdown of changes specific to the computer version of the game see [[Version History]].'' |
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| {{TOC right|noautonum}} | | {{TOC right|noautonum}} |
| | | |
− | ==[[File:PS4 logo.png|30px]] PlayStation 4== | + | ==[[File:PS4 logo.png|44px]] PlayStation 4== |
| + | The latest version for PS4 is equivalent to {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | '''Note:''' the [[#PS Vita|PS Vita version]] is downloaded from the same store page, but doesn't have the latest game updates due to hardware limitations and support for the OS. |
| + | |
| + | ===1.5.4.2=== |
| + | : Stardew Valley 1.5.4.2 was [https://www.stardewvalley.net/1-5-4-2-patch-for-playstation/ released] on 30 April 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed crashes in map transitions. |
| + | ::* Fixed crashes playing online with larger farms. |
| + | ::* Fixed memory leak from screenshot feature. |
| + | ::* Fixed graphics memory leak in split screen. |
| + | ::* Fixed crash in bobber bar when fishing. |
| + | ::* Fixed crash in journal for some quests. |
| + | ::* Fixed a [[multiplayer]] crash during disconnection. |
| + | ::* Fixed crash in [[Skull Cavern]]. |
| + | |
| + | ===1.5.4.1=== |
| + | : Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797<!--archive link: https://archive.ph/l4RYZ--> released] on 15 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed issue where the ground or flooring in some areas would appear solid blue. |
| + | ::* Fixed issue where UI would appear offset on zoom settings other than 100%. |
| + | |
| + | ===1.5.4=== |
| + | : Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376<!--archive link: https://archive.ph/ry8DI--> released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC. |
| + | |
| + | ===1.4.4=== |
| + | : Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Added the ability to take screenshots of the farm. |
| + | ::* Fixed a crash when wearing the Napalm Ring. |
| + | ::* Fixed brick flooring turning into wood flooring overnight. |
| + | ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. |
| + | ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. |
| + | ::* Adjusted the controls for accessing the in-game chat. |
| + | ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) |
| + | |
| + | ===1.4.3=== |
| + | : Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 20 December 2019, and matches {{version|1.4.3|PC version 1.4.3}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. |
| + | ::* Item stowing mode disabled by default. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Reduced frame rate hiccup when going between mine floors. |
| + | ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. |
| + | ::* Potential fix for a crash related to viewing invalid quest data in the quest log. |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952<!--archive link: https://archive.ph/2OdYk--> released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC. |
| + | |
| + | ===1.31=== |
| + | : Stardew Valley 1.31 on PlayStation 4 was released on 28 September 2019. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed periodic crash when playing co-op. |
| + | ::* Fixed memory leak in co-op. |
| + | ::* Fixed localized names for crafting recipes. |
| + | |
| + | ===1.3=== |
| + | : Stardew Valley 1.3 on PlayStation 4 was released on 24 September 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.) |
| + | |
| + | :; New content |
| + | |
| + | ::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support |
| + | ::* Added [[multiplayer]]. This includes chat with custom emotes, and new [[Cabin]] buildings. |
| + | ::* Added [[Night Market]] event. |
| + | ::* Added Community Upgrade to [[Carpenter's Shop]]. |
| + | ::* Added buildable shipping bins to Carpenter's Shop. |
| + | ::* Added [[Abigail]] encounter at floor 20 in [[The Mines|the mines]]. |
| + | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. |
| + | ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. |
| + | ::* Added rare treasure chest rooms in [[Skull Cavern]]. |
| + | ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]]. |
| + | ::* Added [[Secret Notes]] and related quests. |
| + | ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. |
| + | ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. |
| + | ::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions. |
| + | ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. |
| + | ::* Added horse [[hats]]. |
| + | ::* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command. |
| + | |
| + | :; Balance changes |
| + | |
| + | ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. |
| + | ::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g. |
| + | ::* Breaking small tree stumps now provides +1 foraging XP. |
| + | ::* Once the player reaches the mine bottom... |
| + | ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; |
| + | ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; |
| + | ::** gems and purple mushrooms may be requested in NPC quests; |
| + | ::** some monsters will be stronger. |
| + | |
| + | :; Other changes |
| + | |
| + | ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. |
| + | ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). |
| + | ::* Tweaked several seed packet sprites. |
| + | ::* Tweaked Mr. Qi dialogue portrait. |
| + | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. |
| + | ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. |
| + | ::* You can now refill a Watering Can at the kitchen sink. |
| + | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. |
| + | ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. |
| + | ::* Improved Chinese translations. |
| + | ::* Improved some item descriptions. |
| + | ::* Improved performance in locations with lots of light sources (''e.g.,'' torches). |
| + | ::* Improved performance on farms with lots of animals. |
| + | ::* Centered [[shed]] door. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. |
| + | ::* Fixed crops harvested with a [[scythe]] not giving XP. |
| + | ::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms. |
| + | ::* Fixed seeds planted out of season disappearing. |
| + | ::* Fixed player collapse being cancelled when they open the journal. |
| + | ::* Fixed animal mood & happiness bugs. |
| + | ::* Fixed crystalarium item swap exploit. |
| + | ::* Fixed furniture being usable to complete bundles. |
| + | ::* Fixed some recipes allowing Milk, but not Large Milk. |
| + | ::* Fixed crash that occurred after 596 hours of gameplay. |
| + | ::* Fixed staircase being spawned on [[The Mines|mine]] floor 120 when a placed object is destroyed. |
| + | ::* Several grammar/spelling fixes. |
| + | ::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese. |
| + | ::* Fixed spring sign on bathhouse in Chinese. |
| + | ::* Fixed save files potentially getting overwritten if you start a new file after using exit to title. |
| + | <!-- |
| + | |
| + | The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3. |
| + | |
| + | --> |
| + | ::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door. |
| + | ::* Fixed music not playing at the Luau festival and in town. |
| + | ::* Fixed clients occasionally crashing in rainy weather. |
| + | ::* Fixed the load menu showing 'no saved games' while searching for files. |
| + | ::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location. |
| + | ::* Fixed furniture rotation graphical glitch. |
| + | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. |
| + | ::* Fixed slimes not pouncing correctly. |
| + | ::* Fixed an audio-related crash often caused when using bombs. |
| + | ::* Fixed Junimos dropping crops on the floor instead of collecting them. |
| + | ::* Fixed NPCs walking through the saloon doors. |
| + | ::* Fixed eye color being reset to brown after reloading. |
| + | ::* Fixed inability to use rod / slingshot in festival minigames. |
| + | ::* Fixed the title menu back button being hidden behind submenus. |
| + | ::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]]. |
| + | ::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house. |
| + | ::* Fixed crash viewing the map when another player is in certain events. |
| + | ::* Fixed "double sound" when using singing stone. |
| + | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | ::* Fixed the potential for overnight events to cancel or skip a wedding event. |
| + | ::* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | ::* Fixed farmhands being unable to pick up items they dropped in festivals. |
| + | ::* Fixed Pam's upgraded house interior event not happening. |
| + | ::* Fixed softlock caused by mistaken ability to use daggers during events. |
| + | ::* Fixed softlock when you play the Journey of the Prairie King past 2am. |
| + | ::* Fixed duplicate songs in the jukebox. |
| + | ::* Fixed bug where music doesn't correctly play in the morning. |
| + | ::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. |
| + | ::* Fixed furniture rotation bug for "stools". |
| + | ::* Fixed Junimos not disappearing after the final goodbye. |
| + | |
| ===1.2=== | | ===1.2=== |
| : Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. | | : Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. |
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| :; Changes | | :; Changes |
| | | |
− | :* Share overlay image in PS4 streams has been removed. | + | ::* Share overlay image in PS4 streams has been removed. |
| | | |
| :; Bug fixes | | :; Bug fixes |
| | | |
− | :* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. | + | ::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. |
− | :* Fixed crash when hatching / buying baby blue chickens. | + | ::* Fixed crash when hatching / buying baby blue chickens. |
− | :* Fixed crashes that sometimes occur when clearing quests out of the quest log. | + | ::* Fixed crashes that sometimes occur when clearing quests out of the quest log. |
− | :* Petting a fully-happy animal no longer wraps happiness around to 0. | + | ::* Petting a fully-happy animal no longer wraps happiness around to 0. |
− | :* Animals with a deluxe product no longer produce less at higher happiness. | + | ::* Animals with a deluxe product no longer produce less at higher happiness. |
− | :* Fixed a golden pumpkin duplication exploit. | + | ::* Fixed a golden pumpkin duplication exploit. |
− | :* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. | + | ::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. |
− | :* Fixed crashes while saving. | + | ::* Fixed crashes while saving. |
− | :* Possible fix for fertilizer boxes being placed instead of fertilizer. | + | ::* Possible fix for fertilizer boxes being placed instead of fertilizer. |
− | :* Missing heart characters have been fixed. | + | ::* Missing heart characters have been fixed. |
| | | |
| ===1.02=== | | ===1.02=== |
− | : Stardew Valley 1.02 on PlayStation 4 was [http://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes. | + | : Stardew Valley 1.02 on PlayStation 4 was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes. |
| | | |
| :; Changes | | :; Changes |
| | | |
− | :* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese). | + | ::* The L2 and R2 buttons can now be used to switch buildings in carpenter menu. |
− | :* The L2 and R2 buttons can now be used to switch buildings in carpenter menu. | + | ::* The shipping menu can now be closed by pressing the TOUCH PAD button. |
− | :* The shipping menu can now be closed by pressing the TOUCH PAD button. | + | ::* The CIRCLE button can now be used to close Grandpa’s letter. |
− | :* The CIRCLE button can now be used to close Grandpa’s letter. | + | ::* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu. |
− | :* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu. | + | ::* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center. |
− | :* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center. | + | ::* Made harvesting easier by also checking beneath the player when pressing the CROSS button. |
− | :* Made harvesting easier by also checking beneath the player when pressing the CROSS button. | + | ::* SQUARE button can now be held down to auto-repeat while in menus. |
− | :* SQUARE button can now be held down to auto-repeat while in menus. | + | ::* The TOUCH PAD button can now be used to advance the “Level Up” dialog. |
− | :* The TOUCH PAD button can now be used to advance the “Level Up” dialog. | |
| | | |
| :; Bug fixes | | :; Bug fixes |
| | | |
− | :* Fixed About button (?) to be unclickable during main menu transitions. | + | ::* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese). |
− | :* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. | + | ::* Fixed About button (?) to be unclickable during main menu transitions. |
− | :* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. | + | ::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. |
− | :* Moved in some HUD elements that were too close to the edge of the screen. | + | ::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. |
− | :* Cursor position will no longer affect item placement if it is currently invisible. | + | ::* Moved in some HUD elements that were too close to the edge of the screen. |
− | :* We now show the ground placement indicator for seeds, like other objects. | + | ::* Cursor position will no longer affect item placement if it is currently invisible. |
− | :* Fixed incorrect tool hit location in some situations. | + | ::* We now show the ground placement indicator for seeds, like other objects. |
− | :* Fixed some cases of the game becoming stuck after using “Exit to Title”. | + | ::* Fixed incorrect tool hit location in some situations. |
− | :* Cursor will no longer interact with HUD menus if it is currently invisible. | + | ::* Fixed some cases of the game becoming stuck after using “Exit to Title”. |
− | :* Fixed toolbar becoming stuck partially transparent. | + | ::* Cursor will no longer interact with HUD menus if it is currently invisible. |
| + | ::* Fixed toolbar becoming stuck partially transparent. |
| | | |
| ===1.0=== | | ===1.0=== |
− | : Stardew Valley 1.0 on PlayStation 4 was [http://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. | + | : Stardew Valley 1.0 on PlayStation 4 was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. |
| | | |
| :; Changes | | :; Changes |
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| ::* Console-specific optimizations. | | ::* Console-specific optimizations. |
| | | |
− | ==[[File:PS Vita logo.png|49px]] PS Vita== | + | ==[[File:PS Vita logo.png|50px]] PS Vita== |
− | '''This platform will not receive the [[multiplayer]] update due to platform limitations.'''
| + | The latest version for PS Vita is equivalent to {{version|1.2.33|PC version 1.2.33}}. This platform [https://twitter.com/ConcernedApe/status/1232797409010278400<!--archive link: https://archive.ph/rP6eY--> won't receive later content updates] (including multiplayer) due to platform limitations. |
| + | |
| + | ===1.02=== |
| + | : Stardew Valley 1.02 on PS Vita was released on 20 June 2018. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed crash which could occur when using the Hoe within the mines. |
| + | ::* Fixed crash during Shane's two-heart event. |
| + | ::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken. |
| + | ::* Fixed periodic crash which could occur after several hours of gameplay. |
| + | |
| + | ===1.01=== |
| + | : Stardew Valley 1.01 on PS Vita was released on 06 June 2018. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fix crash when earning PS trophies already earned on a linked PS4 save. |
| | | |
| ===1.0=== | | ===1.0=== |
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| ::* Console-specific optimizations. | | ::* Console-specific optimizations. |
| | | |
− | ===1.01=== | + | ==<span id="Switch">[[File:Nintendo Switch Logo.png|20px]] Nintendo Switch</span>== |
− | : Stardew Valley 1.01 on PS Vita was released on 06 June 2018. | + | The latest version for Switch is equivalent to {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | ===1.5.4.2=== |
| + | : Stardew Valley 1.5.4.2 was [https://twitter.com/ConcernedApe/status/1406097009229008900<!--archive link: https://archive.ph/AjR79--> released] on 18 June 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed more gameplay bugs and crashes. |
| + | ::* Fixed some randomization bugs. |
| + | ::* Fixed multiplayer crashes on bigger farms. |
| + | |
| + | ===1.5.4.1=== |
| + | : Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797<!--archive link: https://archive.ph/l4RYZ--> released] on 4 March 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| | | |
| :; Bug fixes | | :; Bug fixes |
| | | |
− | ::* Fix crash when earning PS trophies already earned on a linked PS4 save. | + | ::* Fixed issue where the ground or flooring in some areas would appear solid blue. |
| + | ::* Fixed issue where UI would appear offset on zoom settings other than 100%. |
| + | |
| + | ===1.5.4=== |
| + | : Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376<!--archive link: https://archive.ph/ry8DI--> released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC. |
| + | |
| + | ===1.4.4=== |
| + | : Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Added the ability to take screenshots of the farm. |
| + | ::* Fixed a crash when wearing the Napalm Ring. |
| + | ::* Fixed brick flooring turning into wood flooring overnight. |
| + | ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. |
| + | ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. |
| + | ::* Adjusted the controls for accessing the in-game chat. |
| + | ::* Fixed controller applet not appearing when docking. |
| + | ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) |
| + | |
| + | ===1.4.3=== |
| + | : Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 10 January 2020, and matches {{version|1.4.3|PC version 1.4.3}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. |
| + | |
| + | :; Changes |
| | | |
− | ===1.02===
| + | ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. |
− | : Stardew Valley 1.02 on PS Vita was released on 20 June 2018. | + | ::* Item stowing mode disabled by default. |
| | | |
| :; Bug fixes | | :; Bug fixes |
| | | |
− | ::* Fixed crash which could occur when using the Hoe within the mines. | + | ::* Reduced frame rate hiccup when going between mine floors. |
− | ::* Fixed crash during Shane's two-heart event. | + | ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. |
− | ::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken. | + | ::* Potential fix for a crash related to viewing invalid quest data in the quest log. |
− | ::* Fixed periodic crash which could occur after several hours of gameplay. | + | |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952<!--archive link: https://archive.ph/2OdYk--> released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC. |
| + | |
| + | ===1.3.37=== |
| + | : Stardew Valley 1.3.37 on Switch was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.) |
| + | |
| + | ; Changes |
| + | |
| + | :* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support |
| + | :* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command. |
| + | :* Centered [[shed]] door. |
| + | |
| + | ; Bug fixes |
| + | |
| + | :* Fixed bug where music doesn't correctly play in the morning. |
| + | :* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. |
| + | :* Fixed furniture rotation bug for "stools". |
| + | :* Fixed Junimos not disappearing after the final goodbye. |
| + | |
| + | ===1.3.33=== |
| + | : Stardew Valley 1.3.33 on Switch was released on 21 January 2019. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Improved performance in locations with lots of light sources (''e.g.,'' torches). |
| + | ::* Improved performance on farms with lots of animals. |
| + | ::* Tweaked new "H" [[health]] icon. |
| + | |
| + | :; Bug Fixes |
| + | |
| + | ::* Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction. |
| + | ::* Fixed "fishing stance" visual glitches in multiplayer. |
| | | |
− | ==[[File:Nintendo Switch Logo.png|16px]] Nintendo Switch==
| |
| ===1.3=== | | ===1.3=== |
| : Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}. | | : Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}. |
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| ::* Added Community Upgrade to [[Carpenter's Shop]]. | | ::* Added Community Upgrade to [[Carpenter's Shop]]. |
| ::* Added buildable shipping bins to Carpenter's Shop. | | ::* Added buildable shipping bins to Carpenter's Shop. |
− | ::* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]]. | + | ::* Added [[Abigail]] encounter at floor 20 in [[The Mines|the mines]]. |
| ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. | | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. |
| ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. | | ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. |
| ::* Added rare treasure chest rooms in [[Skull Cavern]]. | | ::* Added rare treasure chest rooms in [[Skull Cavern]]. |
− | ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Iridium Bat]], and [[Iridium Crab]]. | + | ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]]. |
| ::* Added [[Secret Notes]] and related quests. | | ::* Added [[Secret Notes]] and related quests. |
| ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. | | ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. |
| ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. | | ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. |
− | ::* Added [[Statue Of Uncertainty]] to change professions. | + | ::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions. |
| ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. | | ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. |
| ::* Added horse [[hats]]. | | ::* Added horse [[hats]]. |
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| ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. | | ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. |
| ::* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]]. | | ::* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]]. |
− | ::* Several Chinese item name changes. | + | ::* Improved Chinese translations. |
− | <div style="width: 6em; float: left;"> </div>{{Collapse|Items|content=<br />
| |
− | *[[Angler]] from "安康鱼" to "鮟鱇鱼".
| |
− | *[[Burglar's Ring]] from "窃贼戒指" to "潜行者戒指".
| |
− | *[[Fried Egg]] from "煎鸡蛋" to "荷包蛋".
| |
− | *[[Frozen Geode]] from "冰封晶洞" to "冰封晶球".
| |
− | *[[Geode]] from "晶洞" to "晶球".
| |
− | *[[J. Cola Light]] from "JOJA可乐灯" to "乔家可乐灯".
| |
− | *[[Joja Cola]] from "JOJA可乐" to "乔家可乐".
| |
− | *[[Joja Community Development Form]] from "JOJA社区发展申请书" to "乔家社区发展申请书".
| |
− | *[[Magma Geode]] from "巨大晶洞" to "岩浆晶球".
| |
− | *[[Omni Geode]] from "万象晶石" to "万象晶球".
| |
− | *[[Poppy]] from "罂粟" to "虞美人".
| |
− | *[[Poppy Seeds]] from "罂粟种子" to "虞美人种子".
| |
− | *[[Poppyseed Muffin]] from "罂粟籽松糕" to "虞美人籽松糕".
| |
− | *[[Sloth Skeleton]] L from "左倾树懒骷髅" to "左倾树懒骨头".
| |
− | *[[Sloth Skeleton]] M from "中树懒骷髅" to "中树懒骨头".
| |
− | *[[Sloth Skeleton]] R from "右树懒骷髅" to "右树懒骨头".
| |
− | *[[Vegetable Medley]] from "混合蔬菜" to "蔬菜杂烩".}}
| |
− | ::* Several [[:zh:|Chinese]] item description changes:
| |
− | <div style="width: 6em; float: left;"> </div>{{Collapse|Items Changed|content=
| |
− | [[Bait (item)|Bait]], [[Bean Hotpot]], [[Broken CD]], [[Coffee]], [[Copper Bar]], [[Dwarf Gadget]], [[Fried Egg]], [[Fried Mushroom]], [[Frozen Geode]], [[Geode]]. [[Gold Bar]], [[Iridium Bar]], [[Iridium Ore]], [[Iron Bar]], [[Joja Cola]], [[Large Goat Milk]], [[Legend]], [[Magma Geode]], [[Miner's Treat]], [[Omni Geode]], [[Poppy]], [[Sashimi]], [[Skeletal Tail]], [[Slime Incubator]], [[Slimejack]], [[Small Magnet Ring]], [[Sunflower Seeds]], [[Trap Bobber]], [[Tulip]], [[Vampire Ring]], [[Void Salmon]], [[Wicked Statue]], and [[Worm Bin]].}}
| |
| | | |
| :; Bug fixes | | :; Bug fixes |
Line 197: |
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| ::* Fixed some recipes allowing Milk, but not Large Milk. | | ::* Fixed some recipes allowing Milk, but not Large Milk. |
| ::* Fixed crash that occurred after 596 hours of gameplay. | | ::* Fixed crash that occurred after 596 hours of gameplay. |
− | ::* Fixed staircase being spawned on mine level 120 when a placed object is destroyed. | + | ::* Fixed staircase being spawned on mine floor 120 when a placed object is destroyed. |
| ::* Several grammar/spelling fixes. | | ::* Several grammar/spelling fixes. |
| ::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese. | | ::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese. |
Line 204: |
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| ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). | | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| ::* Fixed the inability to place donated items on the bottom two rows of the museum. | | ::* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | |
| + | :; Changes specific to Switch |
| + | |
| + | ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. (This was [https://community.playstarbound.com/threads/stardew-valley-switch-multiplayer-known-issues-fixes.150754/#post-3320439 required by Nintendo since it can cause crashes].) |
| | | |
| ===1.2.36=== | | ===1.2.36=== |
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| | | |
| ==[[File:Xbox One Logo.png|20px]] Xbox One== | | ==[[File:Xbox One Logo.png|20px]] Xbox One== |
| + | The latest version for Xbox One is equivalent to {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | ===1.5.4.1=== |
| + | : Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797<!--archive link: https://archive.ph/l4RYZ--> released] on 15 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed issue where the ground or flooring in some areas would appear solid blue. |
| + | ::* Fixed issue where UI would appear offset on zoom settings other than 100%. |
| + | |
| + | ===1.5.4=== |
| + | : Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376<!--archive link: https://archive.ph/ry8DI--> released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC. |
| + | |
| + | ===1.4.4=== |
| + | : Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Fixed a crash when wearing the Napalm Ring. |
| + | ::* Fixed brick flooring turning into wood flooring overnight. |
| + | ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. |
| + | ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. |
| + | ::* Adjusted the controls for accessing the in-game chat. |
| + | ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) |
| + | |
| + | ===1.4.3=== |
| + | : Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 20 December 2019, and matches {{version|1.4.3|PC version 1.4.3}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. |
| + | ::* Item stowing mode disabled by default. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Reduced frame rate hiccup when going between mine floors. |
| + | ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. |
| + | ::* Potential fix for a crash related to viewing invalid quest data in the quest log. |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952<!--archive link: https://archive.ph/2OdYk--> released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC. |
| + | |
| + | ===1.3.37=== |
| + | : Stardew Valley 1.3.37 on Xbox One was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.) |
| + | |
| + | :; New content |
| + | |
| + | ::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support |
| + | ::* Added [[multiplayer]]. This includes chat with custom emotes, and new [[Cabin]] buildings. |
| + | ::* Added [[Night Market]] event. |
| + | ::* Added Community Upgrade to [[Carpenter's Shop]]. |
| + | ::* Added buildable shipping bins to Carpenter's Shop. |
| + | ::* Added [[Abigail]] encounter at floor 20 in [[The Mines|the mines]]. |
| + | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. |
| + | ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. |
| + | ::* Added rare treasure chest rooms in [[Skull Cavern]]. |
| + | ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]]. |
| + | ::* Added [[Secret Notes]] and related quests. |
| + | ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. |
| + | ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. |
| + | ::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions. |
| + | ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. |
| + | ::* Added horse [[hats]]. |
| + | ::* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command. |
| + | |
| + | :; Balance changes |
| + | |
| + | ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. |
| + | ::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g. |
| + | ::* Breaking small tree stumps now provides +1 foraging XP. |
| + | ::* Once the player reaches the mine bottom... |
| + | ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; |
| + | ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; |
| + | ::** gems and purple mushrooms may be requested in NPC quests; |
| + | ::** some monsters will be stronger. |
| + | |
| + | :; Other changes |
| + | |
| + | ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. |
| + | ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). |
| + | ::* Tweaked several seed packet sprites. |
| + | ::* Tweaked Mr. Qi dialogue portrait. |
| + | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. |
| + | ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. |
| + | ::* You can now refill a Watering Can at the kitchen sink. |
| + | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. |
| + | ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. |
| + | ::* Improved Chinese translations. |
| + | ::* Improved some item descriptions. |
| + | ::* Improved performance in locations with lots of light sources (''e.g.,'' torches). |
| + | ::* Improved performance on farms with lots of animals. |
| + | ::* Centered [[shed]] door. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. |
| + | ::* Fixed crops harvested with a [[scythe]] not giving XP. |
| + | ::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms. |
| + | ::* Fixed seeds planted out of season disappearing. |
| + | ::* Fixed player collapse being cancelled when they open the journal. |
| + | ::* Fixed animal mood & happiness bugs. |
| + | ::* Fixed crystalarium item swap exploit. |
| + | ::* Fixed furniture being usable to complete bundles. |
| + | ::* Fixed some recipes allowing Milk, but not Large Milk. |
| + | ::* Fixed crash that occurred after 596 hours of gameplay. |
| + | ::* Fixed staircase being spawned on [[The Mines|mine]] floor 120 when a placed object is destroyed. |
| + | ::* Several grammar/spelling fixes. |
| + | ::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese. |
| + | ::* Fixed spring sign on bathhouse in Chinese. |
| + | ::* Fixed save files potentially getting overwritten if you start a new file after using exit to title. |
| + | <!-- |
| + | |
| + | The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3. |
| + | |
| + | --> |
| + | ::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door. |
| + | ::* Fixed music not playing at the Luau festival and in town. |
| + | ::* Fixed clients occasionally crashing in rainy weather. |
| + | ::* Fixed the load menu showing 'no saved games' while searching for files. |
| + | ::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location. |
| + | ::* Fixed furniture rotation graphical glitch. |
| + | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. |
| + | ::* Fixed slimes not pouncing correctly. |
| + | ::* Fixed an audio-related crash often caused when using bombs. |
| + | ::* Fixed Junimos dropping crops on the floor instead of collecting them. |
| + | ::* Fixed NPCs walking through the saloon doors. |
| + | ::* Fixed eye color being reset to brown after reloading. |
| + | ::* Fixed inability to use rod / slingshot in festival minigames. |
| + | ::* Fixed the title menu back button being hidden behind submenus. |
| + | ::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]]. |
| + | ::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house. |
| + | ::* Fixed crash viewing the map when another player is in certain events. |
| + | ::* Fixed "double sound" when using singing stone. |
| + | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | ::* Fixed the potential for overnight events to cancel or skip a wedding event. |
| + | ::* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | ::* Fixed farmhands being unable to pick up items they dropped in festivals. |
| + | ::* Fixed Pam's upgraded house interior event not happening. |
| + | ::* Fixed softlock caused by mistaken ability to use daggers during events. |
| + | ::* Fixed softlock when you play the Journey of the Prairie King past 2am. |
| + | ::* Fixed duplicate songs in the jukebox. |
| + | ::* Fixed bug where music doesn't correctly play in the morning. |
| + | ::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. |
| + | ::* Fixed furniture rotation bug for "stools". |
| + | ::* Fixed Junimos not disappearing after the final goodbye. |
| + | |
| ===1.2=== | | ===1.2=== |
| : Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. | | : Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. |
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| | | |
| ===1.13=== | | ===1.13=== |
− | : Stardew Valley 1.13 on Xbox One was [http://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes. | + | : Stardew Valley 1.13 on Xbox One was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes. |
| | | |
| :; Changes | | :; Changes |
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| | | |
| ===1.12=== | | ===1.12=== |
− | : Stardew Valley 1.12 on Xbox One was [http://stardewvalley.net/stardew-valley-console-release-dates/ released on 14 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. | + | : Stardew Valley 1.12 on Xbox One was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 14 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. |
| | | |
| :; Changes | | :; Changes |
Line 362: |
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| [[de:Konsolenversionsverlauf]] | | [[de:Konsolenversionsverlauf]] |
| [[es:Historial de versiones de consolas]] | | [[es:Historial de versiones de consolas]] |
| + | [[fr:Historique des versions console]] |
| + | [[it:Cronologia delle versioni della console]] |
| [[ja:コンソールのバージョン履歴]] | | [[ja:コンソールのバージョン履歴]] |
| + | [[ko:콘솔 버전 기록]] |
| + | [[hu:Konzol verzióelőzmények]] |
| [[pt:Histórico de Versões de Console]] | | [[pt:Histórico de Versões de Console]] |
| [[ru:История версий консоли]] | | [[ru:История версий консоли]] |
| + | [[tr:Konsol Sürüm Geçmişi]] |
| [[zh:主机版历史]] | | [[zh:主机版历史]] |