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==[[File:PS4 logo.png|44px]] PlayStation 4==
 
==[[File:PS4 logo.png|44px]] PlayStation 4==
 +
The latest version for PS4 is equivalent to {{version|1.5.4|PC version 1.5.4}}.
 +
 +
'''Note:''' the [[#PS Vita|PS Vita version]] is downloaded from the same store page, but doesn't have the latest game updates due to hardware limitations and support for the OS.
 +
 +
===1.5.4.2===
 +
: Stardew Valley 1.5.4.2 was [https://www.stardewvalley.net/1-5-4-2-patch-for-playstation/ released] on 30 April 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 +
:; Bug fixes
 +
 +
::* Fixed crashes in map transitions.
 +
::* Fixed crashes playing online with larger farms.
 +
::* Fixed memory leak from screenshot feature.
 +
::* Fixed graphics memory leak in split screen.
 +
::* Fixed crash in bobber bar when fishing.
 +
::* Fixed crash in journal for some quests.
 +
::* Fixed a [[multiplayer]] crash during disconnection.
 +
::* Fixed crash in [[Skull Cavern]].
 +
 +
===1.5.4.1===
 +
: Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797<!--archive link: https://archive.ph/l4RYZ--> released] on 15 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 +
:; Bug fixes
 +
 +
::* Fixed issue where the ground or flooring in some areas would appear solid blue.
 +
::* Fixed issue where UI would appear offset on zoom settings other than 100%.
 +
 +
===1.5.4===
 +
: Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376<!--archive link: https://archive.ph/ry8DI--> released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 +
:; Port from PC
 +
 +
::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC.
 +
 +
===1.4.4===
 +
: Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}.
 +
 +
:; Port from PC
 +
 +
::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC.
 +
 +
:; Changes
 +
 +
::* Added the ability to take screenshots of the farm.
 +
::* Fixed a crash when wearing the Napalm Ring.
 +
::* Fixed brick flooring turning into wood flooring overnight.
 +
::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
 +
::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
 +
::* Adjusted the controls for accessing the in-game chat.
 +
::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
 +
 +
===1.4.3===
 +
: Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 20 December 2019, and matches {{version|1.4.3|PC version 1.4.3}}.
 +
 +
:; Port from PC
 +
 +
::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC.
 +
 +
:; Changes
 +
 +
::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
 +
::* Item stowing mode disabled by default.
 +
 +
:; Bug fixes
 +
 +
::* Reduced frame rate hiccup when going between mine floors.
 +
::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die.
 +
::* Potential fix for a crash related to viewing invalid quest data in the quest log.
 +
 +
===1.4.2===
 +
: Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952<!--archive link: https://archive.ph/2OdYk--> released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}.
 +
 +
:; Port from PC
 +
 +
::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC.
 +
 +
===1.31===
 +
: Stardew Valley 1.31 on PlayStation 4 was released on 28 September 2019.
 +
 +
:; Bug fixes
 +
 +
::* Fixed periodic crash when playing co-op.
 +
::* Fixed memory leak in co-op.
 +
::* Fixed localized names for crafting recipes.
 +
 +
===1.3===
 +
: Stardew Valley 1.3 on PlayStation 4 was released on 24 September 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.)
 +
 +
:; New content
 +
 +
::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support
 +
::* Added [[multiplayer]]. This includes chat with custom emotes, and new [[Cabin]] buildings.
 +
::* Added [[Night Market]] event.
 +
::* Added Community Upgrade to [[Carpenter's Shop]].
 +
::* Added buildable shipping bins to Carpenter's Shop.
 +
::* Added [[Abigail]] encounter at floor 20 in [[The Mines|the mines]].
 +
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]].
 +
::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes.
 +
::* Added rare treasure chest rooms in [[Skull Cavern]].
 +
::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]].
 +
::* Added [[Secret Notes]] and related quests.
 +
::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year.
 +
::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]].
 +
::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions.
 +
::* Added different stationery for letters from [[Sandy]] and the [[Wizard]].
 +
::* Added horse [[hats]].
 +
::* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command.
 +
 +
:; Balance changes
 +
 +
::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
 +
::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g.
 +
::* Breaking small tree stumps now provides +1 foraging XP.
 +
::* Once the player reaches the mine bottom...
 +
::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster;
 +
::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins;
 +
::** gems and purple mushrooms may be requested in NPC quests;
 +
::** some monsters will be stronger.
 +
 +
:; Other changes
 +
 +
::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings.
 +
::* [[Golden Pumpkin]] is now a universal love (instead of universal hate).
 +
::* Tweaked several seed packet sprites.
 +
::* Tweaked Mr. Qi dialogue portrait.
 +
::* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
 +
::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]].
 +
::* You can now refill a Watering Can at the kitchen sink.
 +
::* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
 +
::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse.
 +
::* Improved Chinese translations.
 +
::* Improved some item descriptions.
 +
::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
 +
::* Improved performance on farms with lots of animals.
 +
::* Centered [[shed]] door.
 +
 +
:; Bug fixes
 +
 +
::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names.
 +
::* Fixed crops harvested with a [[scythe]] not giving XP.
 +
::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms.
 +
::* Fixed seeds planted out of season disappearing.
 +
::* Fixed player collapse being cancelled when they open the journal.
 +
::* Fixed animal mood & happiness bugs.
 +
::* Fixed crystalarium item swap exploit.
 +
::* Fixed furniture being usable to complete bundles.
 +
::* Fixed some recipes allowing Milk, but not Large Milk.
 +
::* Fixed crash that occurred after 596 hours of gameplay.
 +
::* Fixed staircase being spawned on [[The Mines|mine]] floor 120 when a placed object is destroyed.
 +
::* Several grammar/spelling fixes.
 +
::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese.
 +
::* Fixed spring sign on bathhouse in Chinese.
 +
::* Fixed save files potentially getting overwritten if you start a new file after using exit to title.
 +
<!--
 +
 +
The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3.
 +
 +
-->
 +
::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
 +
::* Fixed music not playing at the Luau festival and in town.
 +
::* Fixed clients occasionally crashing in rainy weather.
 +
::* Fixed the load menu showing 'no saved games' while searching for files.
 +
::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location.
 +
::* Fixed furniture rotation graphical glitch.
 +
::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
 +
::* Fixed slimes not pouncing correctly.
 +
::* Fixed an audio-related crash often caused when using bombs.
 +
::* Fixed Junimos dropping crops on the floor instead of collecting them.
 +
::* Fixed NPCs walking through the saloon doors.
 +
::* Fixed eye color being reset to brown after reloading.
 +
::* Fixed inability to use rod / slingshot in festival minigames.
 +
::* Fixed the title menu back button being hidden behind submenus.
 +
::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]].
 +
::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.
 +
::* Fixed crash viewing the map when another player is in certain events.
 +
::* Fixed "double sound" when using singing stone.
 +
::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 +
::* Fixed the potential for overnight events to cancel or skip a wedding event.
 +
::* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
::* Fixed farmhands being unable to pick up items they dropped in festivals.
 +
::* Fixed Pam's upgraded house interior event not happening.
 +
::* Fixed softlock caused by mistaken ability to use daggers during events.
 +
::* Fixed softlock when you play the Journey of the Prairie King past 2am.
 +
::* Fixed duplicate songs in the jukebox.
 +
::* Fixed bug where music doesn't correctly play in the morning.
 +
::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
 +
::* Fixed furniture rotation bug for "stools".
 +
::* Fixed Junimos not disappearing after the final goodbye.
 +
 
===1.2===
 
===1.2===
 
: Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}.
 
: Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}.
Line 36: Line 224:  
:; Changes
 
:; Changes
   −
:* Share overlay image in PS4 streams has been removed.
+
::* Share overlay image in PS4 streams has been removed.
    
:; Bug fixes
 
:; Bug fixes
   −
:* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
+
::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
:* Fixed crash when hatching / buying baby blue chickens.
+
::* Fixed crash when hatching / buying baby blue chickens.
:* Fixed crashes that sometimes occur when clearing quests out of the quest log.
+
::* Fixed crashes that sometimes occur when clearing quests out of the quest log.
:* Petting a fully-happy animal no longer wraps happiness around to 0.
+
::* Petting a fully-happy animal no longer wraps happiness around to 0.
:* Animals with a deluxe product no longer produce less at higher happiness.
+
::* Animals with a deluxe product no longer produce less at higher happiness.
:* Fixed a golden pumpkin duplication exploit.
+
::* Fixed a golden pumpkin duplication exploit.
:* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
+
::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
:* Fixed crashes while saving.
+
::* Fixed crashes while saving.
:* Possible fix for fertilizer boxes being placed instead of fertilizer.
+
::* Possible fix for fertilizer boxes being placed instead of fertilizer.
:* Missing heart characters have been fixed.
+
::* Missing heart characters have been fixed.
    
===1.02===
 
===1.02===
: Stardew Valley 1.02 on PlayStation 4 was [http://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes.
+
: Stardew Valley 1.02 on PlayStation 4 was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes.
    
:; Changes
 
:; Changes
   −
:* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
+
::* The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
:* The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
+
::* The shipping menu can now be closed by pressing the TOUCH PAD button.
:* The shipping menu can now be closed by pressing the TOUCH PAD button.
+
::* The CIRCLE button can now be used to close Grandpa’s letter.
:* The CIRCLE button can now be used to close Grandpa’s letter.
+
::* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
:* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
+
::* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
:* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
+
::* Made harvesting easier by also checking beneath the player when pressing the CROSS button.
:* Made harvesting easier by also checking beneath the player when pressing the CROSS button.
+
::* SQUARE button can now be held down to auto-repeat while in menus.
:* SQUARE button can now be held down to auto-repeat while in menus.
+
::* The TOUCH PAD button can now be used to advance the “Level Up” dialog.
:* The TOUCH PAD button can now be used to advance the “Level Up” dialog.
      
:; Bug fixes
 
:; Bug fixes
   −
:* Fixed About button (?) to be unclickable during main menu transitions.
+
::* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
:* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
+
::* Fixed About button (?) to be unclickable during main menu transitions.
:* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
+
::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
:* Moved in some HUD elements that were too close to the edge of the screen.
+
::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
:* Cursor position will no longer affect item placement if it is currently invisible.
+
::* Moved in some HUD elements that were too close to the edge of the screen.
:* We now show the ground placement indicator for seeds, like other objects.
+
::* Cursor position will no longer affect item placement if it is currently invisible.
:* Fixed incorrect tool hit location in some situations.
+
::* We now show the ground placement indicator for seeds, like other objects.
:* Fixed some cases of the game becoming stuck after using “Exit to Title”.
+
::* Fixed incorrect tool hit location in some situations.
:* Cursor will no longer interact with HUD menus if it is currently invisible.
+
::* Fixed some cases of the game becoming stuck after using “Exit to Title”.
:* Fixed toolbar becoming stuck partially transparent.
+
::* Cursor will no longer interact with HUD menus if it is currently invisible.
 +
::* Fixed toolbar becoming stuck partially transparent.
    
===1.0===
 
===1.0===
: Stardew Valley 1.0 on PlayStation 4 was [http://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
+
: Stardew Valley 1.0 on PlayStation 4 was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
    
:; Changes
 
:; Changes
Line 90: Line 278:     
==[[File:PS Vita logo.png|50px]] PS Vita==
 
==[[File:PS Vita logo.png|50px]] PS Vita==
'''This platform will not receive the [[multiplayer]] update due to platform limitations.'''
+
The latest version for PS Vita is equivalent to {{version|1.2.33|PC version 1.2.33}}. This platform [https://twitter.com/ConcernedApe/status/1232797409010278400<!--archive link: https://archive.ph/rP6eY--> won't receive later content updates] (including multiplayer) due to platform limitations.
 +
 
 +
===1.02===
 +
: Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed crash which could occur when using the Hoe within the mines.
 +
::* Fixed crash during Shane's two-heart event.
 +
::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
 +
::* Fixed periodic crash which could occur after several hours of gameplay.
 +
 
 +
===1.01===
 +
: Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fix crash when earning PS trophies already earned on a linked PS4 save.
    
===1.0===
 
===1.0===
Line 101: Line 306:  
::* Console-specific optimizations.
 
::* Console-specific optimizations.
   −
===1.01===
+
==<span id="Switch">[[File:Nintendo Switch Logo.png|20px]] Nintendo Switch</span>==
: Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
+
The latest version for Switch is equivalent to {{version|1.5.4|PC version 1.5.4}}.
 +
 
 +
===1.5.4.2===
 +
: Stardew Valley 1.5.4.2 was [https://twitter.com/ConcernedApe/status/1406097009229008900<!--archive link: https://archive.ph/AjR79--> released] on 18 June 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed more gameplay bugs and crashes.
 +
::* Fixed some randomization bugs.
 +
::* Fixed multiplayer crashes on bigger farms.
 +
 
 +
===1.5.4.1===
 +
: Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797<!--archive link: https://archive.ph/l4RYZ--> released] on 4 March 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
    
:; Bug fixes
 
:; Bug fixes
   −
::* Fix crash when earning PS trophies already earned on a linked PS4 save.
+
::* Fixed issue where the ground or flooring in some areas would appear solid blue.
 +
::* Fixed issue where UI would appear offset on zoom settings other than 100%.
 +
 
 +
===1.5.4===
 +
: Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376<!--archive link: https://archive.ph/ry8DI--> released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC.
 +
 
 +
===1.4.4===
 +
: Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC.
 +
 
 +
:; Changes
 +
 
 +
::* Added the ability to take screenshots of the farm.
 +
::* Fixed a crash when wearing the Napalm Ring.
 +
::* Fixed brick flooring turning into wood flooring overnight.
 +
::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
 +
::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
 +
::* Adjusted the controls for accessing the in-game chat.
 +
::* Fixed controller applet not appearing when docking.
 +
::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
 +
 
 +
===1.4.3===
 +
: Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 10 January 2020, and matches {{version|1.4.3|PC version 1.4.3}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC.
 +
 
 +
:; Changes
   −
===1.02===
+
::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
: Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
+
::* Item stowing mode disabled by default.
    
:; Bug fixes
 
:; Bug fixes
   −
::* Fixed crash which could occur when using the Hoe within the mines.
+
::* Reduced frame rate hiccup when going between mine floors.
::* Fixed crash during Shane's two-heart event.
+
::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die.
::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
+
::* Potential fix for a crash related to viewing invalid quest data in the quest log.
::* Fixed periodic crash which could occur after several hours of gameplay.
+
 
 +
 
 +
===1.4.2===
 +
: Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952<!--archive link: https://archive.ph/2OdYk--> released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC.
 +
 
 +
===1.3.37===
 +
: Stardew Valley 1.3.37 on Switch was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.)
 +
 
 +
; Changes
 +
 
 +
:* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support
 +
:* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command.
 +
:* Centered [[shed]] door.
 +
 
 +
; Bug fixes
 +
 
 +
:* Fixed bug where music doesn't correctly play in the morning.
 +
:* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
 +
:* Fixed furniture rotation bug for "stools".
 +
:* Fixed Junimos not disappearing after the final goodbye.
 +
 
 +
===1.3.33===
 +
: Stardew Valley 1.3.33 on Switch was released on 21 January 2019.
 +
 
 +
:; Changes
 +
 
 +
::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
 +
::* Improved performance on farms with lots of animals.
 +
::* Tweaked new "H" [[health]] icon.
 +
 
 +
:; Bug Fixes
 +
 
 +
::* Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction.
 +
::* Fixed "fishing stance" visual glitches in multiplayer.
   −
==<span id="Nintendo_Switch">[[File:Nintendo Switch Logo.png|20px]] Switch</span>==
   
===1.3===
 
===1.3===
 
: Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}.
 
: Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}.
Line 128: Line 416:  
::* Added Community Upgrade to [[Carpenter's Shop]].
 
::* Added Community Upgrade to [[Carpenter's Shop]].
 
::* Added buildable shipping bins to Carpenter's Shop.
 
::* Added buildable shipping bins to Carpenter's Shop.
::* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]].
+
::* Added [[Abigail]] encounter at floor 20 in [[The Mines|the mines]].
 
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]].
 
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]].
 
::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes.
 
::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes.
 
::* Added rare treasure chest rooms in [[Skull Cavern]].
 
::* Added rare treasure chest rooms in [[Skull Cavern]].
::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Iridium Bat]], and [[Iridium Crab]].
+
::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]].
 
::* Added [[Secret Notes]] and related quests.
 
::* Added [[Secret Notes]] and related quests.
 
::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year.
 
::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year.
 
::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]].
 
::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]].
::* Added [[Statue Of Uncertainty]] to change professions.
+
::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions.
 
::* Added different stationery for letters from [[Sandy]] and the [[Wizard]].
 
::* Added different stationery for letters from [[Sandy]] and the [[Wizard]].
 
::* Added horse [[hats]].
 
::* Added horse [[hats]].
Line 163: Line 451:  
::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse.
 
::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse.
 
::* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]].
 
::* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]].
::* Several Chinese item name changes.
+
::* Improved Chinese translations.
<div style="width: 6em; float: left;">&nbsp;</div>{{Collapse|Items|content=<br />
  −
*[[Angler]] from "安康鱼" to "鮟鱇鱼".
  −
*[[Burglar's Ring]] from "窃贼戒指" to "潜行者戒指".
  −
*[[Fried Egg]] from "煎鸡蛋" to "荷包蛋".
  −
*[[Frozen Geode]] from "冰封晶洞" to "冰封晶球".
  −
*[[Geode]] from "晶洞" to "晶球".
  −
*[[J. Cola Light]] from "JOJA可乐灯" to "乔家可乐灯".
  −
*[[Joja Cola]] from "JOJA可乐" to "乔家可乐".
  −
*[[Joja Community Development Form]] from "JOJA社区发展申请书" to "乔家社区发展申请书".
  −
*[[Magma Geode]] from "巨大晶洞" to "岩浆晶球".
  −
*[[Omni Geode]] from "万象晶石" to "万象晶球".
  −
*[[Poppy]] from "罂粟" to "虞美人".
  −
*[[Poppy Seeds]] from "罂粟种子" to "虞美人种子".
  −
*[[Poppyseed Muffin]] from "罂粟籽松糕" to "虞美人籽松糕".
  −
*[[Sloth Skeleton]] L from "左倾树懒骷髅" to "左倾树懒骨头".
  −
*[[Sloth Skeleton]] M from "中树懒骷髅" to "中树懒骨头".
  −
*[[Sloth Skeleton]] R from "右树懒骷髅" to "右树懒骨头".
  −
*[[Vegetable Medley]] from "混合蔬菜" to "蔬菜杂烩".}}
  −
::* Several [[:zh:|Chinese]] item description changes:
  −
<div style="width: 6em; float: left;">&nbsp;</div>{{Collapse|Items Changed|content=
  −
[[Bait (item)|Bait]], [[Bean Hotpot]], [[Broken CD]], [[Coffee]], [[Copper Bar]], [[Dwarf Gadget]], [[Fried Egg]], [[Fried Mushroom]], [[Frozen Geode]], [[Geode]]. [[Gold Bar]], [[Iridium Bar]], [[Iridium Ore]], [[Iron Bar]], [[Joja Cola]], [[Large Goat Milk]], [[Legend]], [[Magma Geode]], [[Miner's Treat]], [[Omni Geode]], [[Poppy]], [[Sashimi]], [[Skeletal Tail]], [[Slime Incubator]], [[Slimejack]], [[Small Magnet Ring]], [[Sunflower Seeds]], [[Trap Bobber]], [[Tulip]], [[Vampire Ring]], [[Void Salmon]], [[Wicked Statue]], and [[Worm Bin]].}}
      
:; Bug fixes
 
:; Bug fixes
Line 197: Line 464:  
::* Fixed some recipes allowing Milk, but not Large Milk.
 
::* Fixed some recipes allowing Milk, but not Large Milk.
 
::* Fixed crash that occurred after 596 hours of gameplay.
 
::* Fixed crash that occurred after 596 hours of gameplay.
::* Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
+
::* Fixed staircase being spawned on mine floor 120 when a placed object is destroyed.
 
::* Several grammar/spelling fixes.
 
::* Several grammar/spelling fixes.
 
::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
 
::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
Line 204: Line 471:  
::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 
::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 
::* Fixed the inability to place donated items on the bottom two rows of the museum.
 
::* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
 +
:; Changes specific to Switch
 +
 +
::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. (This was [https://community.playstarbound.com/threads/stardew-valley-switch-multiplayer-known-issues-fixes.150754/#post-3320439 required by Nintendo since it can cause crashes].)
    
===1.2.36===
 
===1.2.36===
Line 271: Line 542:     
==[[File:Xbox One Logo.png|20px]] Xbox One==
 
==[[File:Xbox One Logo.png|20px]] Xbox One==
 +
The latest version for Xbox One is equivalent to {{version|1.5.4|PC version 1.5.4}}.
 +
 +
===1.5.4.1===
 +
: Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797<!--archive link: https://archive.ph/l4RYZ--> released] on 15 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 +
:; Bug fixes
 +
 +
::* Fixed issue where the ground or flooring in some areas would appear solid blue.
 +
::* Fixed issue where UI would appear offset on zoom settings other than 100%.
 +
 +
===1.5.4===
 +
: Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376<!--archive link: https://archive.ph/ry8DI--> released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 +
:; Port from PC
 +
 +
::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC.
 +
 +
===1.4.4===
 +
: Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}.
 +
 +
:; Port from PC
 +
 +
::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC.
 +
 +
:; Changes
 +
 +
::* Fixed a crash when wearing the Napalm Ring.
 +
::* Fixed brick flooring turning into wood flooring overnight.
 +
::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
 +
::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
 +
::* Adjusted the controls for accessing the in-game chat.
 +
::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
 +
 +
===1.4.3===
 +
: Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 20 December 2019, and matches {{version|1.4.3|PC version 1.4.3}}.
 +
 +
:; Port from PC
 +
 +
::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC.
 +
 +
:; Changes
 +
 +
::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
 +
::* Item stowing mode disabled by default.
 +
 +
:; Bug fixes
 +
 +
::* Reduced frame rate hiccup when going between mine floors.
 +
::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die.
 +
::* Potential fix for a crash related to viewing invalid quest data in the quest log.
 +
 +
===1.4.2===
 +
: Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952<!--archive link: https://archive.ph/2OdYk--> released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}.
 +
 +
:; Port from PC
 +
 +
::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC.
 +
 +
===1.3.37===
 +
: Stardew Valley 1.3.37 on Xbox One was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.)
 +
 +
:; New content
 +
 +
::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support
 +
::* Added [[multiplayer]]. This includes chat with custom emotes, and new [[Cabin]] buildings.
 +
::* Added [[Night Market]] event.
 +
::* Added Community Upgrade to [[Carpenter's Shop]].
 +
::* Added buildable shipping bins to Carpenter's Shop.
 +
::* Added [[Abigail]] encounter at floor 20 in [[The Mines|the mines]].
 +
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]].
 +
::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes.
 +
::* Added rare treasure chest rooms in [[Skull Cavern]].
 +
::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]].
 +
::* Added [[Secret Notes]] and related quests.
 +
::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year.
 +
::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]].
 +
::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions.
 +
::* Added different stationery for letters from [[Sandy]] and the [[Wizard]].
 +
::* Added horse [[hats]].
 +
::* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command.
 +
 +
:; Balance changes
 +
 +
::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
 +
::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g.
 +
::* Breaking small tree stumps now provides +1 foraging XP.
 +
::* Once the player reaches the mine bottom...
 +
::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster;
 +
::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins;
 +
::** gems and purple mushrooms may be requested in NPC quests;
 +
::** some monsters will be stronger.
 +
 +
:; Other changes
 +
 +
::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings.
 +
::* [[Golden Pumpkin]] is now a universal love (instead of universal hate).
 +
::* Tweaked several seed packet sprites.
 +
::* Tweaked Mr. Qi dialogue portrait.
 +
::* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
 +
::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]].
 +
::* You can now refill a Watering Can at the kitchen sink.
 +
::* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
 +
::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse.
 +
::* Improved Chinese translations.
 +
::* Improved some item descriptions.
 +
::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
 +
::* Improved performance on farms with lots of animals.
 +
::* Centered [[shed]] door.
 +
 +
:; Bug fixes
 +
 +
::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names.
 +
::* Fixed crops harvested with a [[scythe]] not giving XP.
 +
::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms.
 +
::* Fixed seeds planted out of season disappearing.
 +
::* Fixed player collapse being cancelled when they open the journal.
 +
::* Fixed animal mood & happiness bugs.
 +
::* Fixed crystalarium item swap exploit.
 +
::* Fixed furniture being usable to complete bundles.
 +
::* Fixed some recipes allowing Milk, but not Large Milk.
 +
::* Fixed crash that occurred after 596 hours of gameplay.
 +
::* Fixed staircase being spawned on [[The Mines|mine]] floor 120 when a placed object is destroyed.
 +
::* Several grammar/spelling fixes.
 +
::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese.
 +
::* Fixed spring sign on bathhouse in Chinese.
 +
::* Fixed save files potentially getting overwritten if you start a new file after using exit to title.
 +
<!--
 +
 +
The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3.
 +
 +
-->
 +
::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
 +
::* Fixed music not playing at the Luau festival and in town.
 +
::* Fixed clients occasionally crashing in rainy weather.
 +
::* Fixed the load menu showing 'no saved games' while searching for files.
 +
::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location.
 +
::* Fixed furniture rotation graphical glitch.
 +
::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
 +
::* Fixed slimes not pouncing correctly.
 +
::* Fixed an audio-related crash often caused when using bombs.
 +
::* Fixed Junimos dropping crops on the floor instead of collecting them.
 +
::* Fixed NPCs walking through the saloon doors.
 +
::* Fixed eye color being reset to brown after reloading.
 +
::* Fixed inability to use rod / slingshot in festival minigames.
 +
::* Fixed the title menu back button being hidden behind submenus.
 +
::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]].
 +
::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.
 +
::* Fixed crash viewing the map when another player is in certain events.
 +
::* Fixed "double sound" when using singing stone.
 +
::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 +
::* Fixed the potential for overnight events to cancel or skip a wedding event.
 +
::* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
::* Fixed farmhands being unable to pick up items they dropped in festivals.
 +
::* Fixed Pam's upgraded house interior event not happening.
 +
::* Fixed softlock caused by mistaken ability to use daggers during events.
 +
::* Fixed softlock when you play the Journey of the Prairie King past 2am.
 +
::* Fixed duplicate songs in the jukebox.
 +
::* Fixed bug where music doesn't correctly play in the morning.
 +
::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
 +
::* Fixed furniture rotation bug for "stools".
 +
::* Fixed Junimos not disappearing after the final goodbye.
 +
 
===1.2===
 
===1.2===
 
: Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}.
 
: Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}.
Line 322: Line 755:     
===1.13===
 
===1.13===
: Stardew Valley 1.13 on Xbox One was [http://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes.
+
: Stardew Valley 1.13 on Xbox One was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes.
    
:; Changes
 
:; Changes
Line 349: Line 782:     
===1.12===
 
===1.12===
: Stardew Valley 1.12 on Xbox One was [http://stardewvalley.net/stardew-valley-console-release-dates/ released on 14 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
+
: Stardew Valley 1.12 on Xbox One was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 14 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
    
:; Changes
 
:; Changes
Line 362: Line 795:  
[[de:Konsolenversionsverlauf]]
 
[[de:Konsolenversionsverlauf]]
 
[[es:Historial de versiones de consolas]]
 
[[es:Historial de versiones de consolas]]
 +
[[fr:Historique des versions console]]
 +
[[it:Cronologia delle versioni della console]]
 
[[ja:コンソールのバージョン履歴]]
 
[[ja:コンソールのバージョン履歴]]
 +
[[ko:콘솔 버전 기록]]
 +
[[hu:Konzol verzióelőzmények]]
 
[[pt:Histórico de Versões de Console]]
 
[[pt:Histórico de Versões de Console]]
 
[[ru:История версий консоли]]
 
[[ru:История версий консоли]]
 +
[[tr:Konsol Sürüm Geçmişi]]
 
[[zh:主机版历史]]
 
[[zh:主机版历史]]
1

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