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{{Infobox weapon
 
{{Infobox weapon
 
|image      = Golden Scythe.png
 
|image      = Golden Scythe.png
|level      = N/A
   
|source      = Statue at end of [[Quarry Mine]]
 
|source      = Statue at end of [[Quarry Mine]]
 
|damage      = 13
 
|damage      = 13
 
|csc        = .02
 
|csc        = .02
 
}}
 
}}
The '''Golden Scythe''' is a tool obtained in the [[Quarry Mine]].  After unlocking the [[Quarry]], the entrance to the [[Quarry Mine]] can be found between the repaired bridge and the Quarry, slightly to the north. At the end of the single-floor mine is a robed Grim Reaper-like statue holding the Golden Scythe. Interacting with the statue will give the player the scythe.
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The '''Golden Scythe''' is a [[Tools|tool]] obtained at the end of the [[Quarry Mine]] from the statue of the Grim Reaper.
 
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Note that interacting with the statue after taking the Golden Scythe will teleport the player back to the entrance to the Quarry Mine.
      
The Golden Scythe has the following benefits:
 
The Golden Scythe has the following benefits:
*Its radius is larger than the standard [[Scythe]] and it is more likely to cut all grass in its radius
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*Its radius is larger than the standard [[Scythe]]<ref name="areaofeffect" /> and it is more likely to cut all grass in its radius.
*If used to harvest hay from grass, it can yield more hay than the regular scythe would.  A regular scythe gives a 50% chance per swipe versus 75% with a Golden Scythe. <ref name="haychance" />
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*75% chance per swipe to harvest hay from grass, up from 50%.<ref name="haychance" />
*It inflicts more damage when used as a weapon
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*Inflicts 13 damage, up from 1-3.
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If the Golden Scythe is lost, it cannot be replaced.
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The most powerful scythe, called the [[Iridium Scythe]], can be unlocked once [[the Player]] has obtained [[Mastery Cave#Masteries|Farming Mastery]].
    
==References==
 
==References==
 
<references>
 
<references>
     <ref name="haychance">See <tt>TerrainFeatures.Grass::performToolAction</tt> in the game code.</ref>
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    <ref name="areaofeffect">See <samp>Data/Weapons.xnb</samp> in data files.</ref>
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     <ref name="haychance">See <samp>TerrainFeatures.Grass::performToolAction</samp> in the game code.</ref>
 
</references>
 
</references>
    
==History==
 
==History==
 
{{History|1.4|Introduced.}}
 
{{History|1.4|Introduced.}}
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{{History|1.6|Can no longer lose from inventory when dying.}}
    
{{NavboxTools}}
 
{{NavboxTools}}
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