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1.6.2 Wine and Juice energy
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|data-sort-value="06000"|{{Duration|6000 mins|class=inline}} (4 Days)
 
|data-sort-value="06000"|{{Duration|6000 mins|class=inline}} (4 Days)
 
|2.25 × [[Vegetables|Vegetable]] Base Price
 
|2.25 × [[Vegetables|Vegetable]] Base Price
|data-sort-value="75"|{{energy|75}}{{health|33}}
+
|data-sort-value="2"|{{energy|2 × Base [[Vegetables|Vegetable]] Energy}}{{health|2 × Base [[Vegetables|Vegetable]] Health}}
 
|-
 
|-
 
|[[File:Mead.png|center]]
 
|[[File:Mead.png|center]]
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|data-sort-value="10000"|{{Duration|10000 mins|class=inline}} (6.25 Days)
 
|data-sort-value="10000"|{{Duration|10000 mins|class=inline}} (6.25 Days)
 
|3 × [[Fruits|Fruit]] Base Price   
 
|3 × [[Fruits|Fruit]] Base Price   
|data-sort-value="50"|{{energy|50}}{{health|22}}{{name|Speed|−1}}
+
|data-sort-value="1.75"|{{energy|1.75 × Base [[Fruits|Fruit]] Energy}}{{health|1.75 × Base [[Fruits|Fruit]] Health}}{{name|Speed|−1}}
 
|}<section end="kegproducts"/>
 
|}<section end="kegproducts"/>
 +
 +
'''Notes'''
 +
* Juice made from an inedible vegetable will instead give [[File:Energy.png|24px|link=]] Base [[Vegetables|Vegetable]] Value and [[File:Health.png|24px|link=]] 45% Base [[Vegetables|Vegetable]] Value<ref name="juice energy" />
 +
* Wine made from an inedible fruit will instead give [[File:Energy.png|24px|link=]] 25% Base [[Fruits|Fruit]] Value and [[File:Health.png|24px|link=]] 11.25% Base [[Fruits|Fruit]] Value<ref name="wine energy" />
 +
    
== Preserves Jar vs. Keg ==
 
== Preserves Jar vs. Keg ==
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<references>
 
<references>
 
   <ref name="processtime">See <samp>Object::performObjectDropInAction</samp> in the game code and <samp>Data/ObjectInformation.xnb</samp> for corresponding items IDs and categories.</ref>
 
   <ref name="processtime">See <samp>Object::performObjectDropInAction</samp> in the game code and <samp>Data/ObjectInformation.xnb</samp> for corresponding items IDs and categories.</ref>
 +
  <ref name="juice energy">See <samp>ObjectDataDefinition::CreateFlavoredJuice</samp> in the game code.</ref>
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  <ref name="wine energy">See <samp>ObjectDataDefinition::CreateFlavoredWine</samp> in the game code.</ref>
 
</references>
 
</references>
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{{History|1.6|Forageable items can now be made into Juice. Green Tea now gives +0.5 Speed.}}
 
{{History|1.6|Forageable items can now be made into Juice. Green Tea now gives +0.5 Speed.}}
 
{{History|1.6|Added Rice to Vinegar recipe to Products section.}}
 
{{History|1.6|Added Rice to Vinegar recipe to Products section.}}
 +
{{History|1.6.2|Wine Health and Energy now scale with base fruit's values. Juice Health and Energy now scale with base vegetable's values.}}
    
{{NavboxEquipment}}
 
{{NavboxEquipment}}

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