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Added the 1.6.8 section (maybe check if the date should say 27 April instead of 28 April)
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{{TOC right|noautonum}}
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==1.6.8==
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Stardew Valley 1.6.8 was [https://store.steampowered.com/news/app/413150/view/4175475797747007861 released] on 28 April 2024.
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; Bug fixes
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:* Fixes a game-breaking crash introduced in 1.6.7 where the game would crash if NPC's reach the island resort changing room.
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==1.6.7==
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Stardew Valley 1.6.7 was [https://store.steampowered.com/news/app/413150/view/4175475797747007861 released] on 27 April 2024.
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 +
; Bug fixes
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:* Fixes a bug preventing players from giving Pierre the Missing Stock List
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:* Fixed some machines and desert festival logic not working for Linux/MacOS players using the compatibility branch.
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==1.6.6==
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Stardew Valley 1.6.6 was [https://store.steampowered.com/news/app/413150/view/4175475797742551480 released] on 26 April 2024.
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 +
; Balance and Gameplay changes:
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:* Bee houses now work with flowers in garden pots.
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:* “Minecart depot” alternative layout now only appears in the upper or lava mine areas.
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:* You can now turn the gold clock on or off
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:* Added coal -> mahogany seed trade at raccoons
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:* 50% mastery XP now only applies to farming, as originally intended.
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 +
; Translation changes:
 +
:* Reverted Chinese text to 1.6.3
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:* Reverted Chinese default font to the original
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:* Added an option to use the smooth font introduced in 1.6.4
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:* Added a dialogue font size slider for Chinese
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:* Added complete Russian translated movie & desert festival sprites
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:* Added option for Russian to use the “old” font
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 +
; Bug fixes:
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:* Fixed a case where Mr. raccoon could disappear during the raccoon cutscene in multiplayer
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:* Fixed being able to trash Pierre’s Missing Stocklist, or give it away at the Feast of the Winter Star.
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:* Fixed being able to give a wilted bouquet to your spouse.
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:* Fixed issue causing only 1 omni geode to be produced from the skull cavern chest.
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:* Fixed crash when a save contains some invalid animal home data.
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:* Fixed a crash when talking to Penny in French.
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:* Fixed a malformed Willy farm event in German.
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:* Fixed an incorrectly blocking map tile in the Forest Farm map.
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:* Fixed some machines and some desert festival logic not working for Linux/macOS players using the compatibility branch.
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:* Fixed a case where an area was inaccessible in the volcano dungeon
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:* Fixed sewer event in German
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:* Fixed cases where you’d see Mayor Lewis’ giftbox note again when collecting 15 parsnips from a different chest.
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:* Fixed emily makeover event from being hard to skip
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:* Fixed Calico Egg Rating prize edge cases for farmhands
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:* Fixed prismatic hat effects not working in French.
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:* Fixed being able to “advance” the ready check menu by pressing Y, which lead to many issues.
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:* Fixed island outfits not being loaded for farmhands
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:* Minor optimizations.
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; Fixes for modded players:
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:* Fixed error showing non-flavored roe items.
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:* Fixed error if a mod sets an NPC’s ‘friends and family’ data to null.
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:* Fixed error loading a save containing enchanted weapons whose ID changed or data was removed.
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:* Fixed soft lock when watching weather TV channel if tomorrow’s weather is custom.
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:* Fixed temporary maps that aren’t part of a location not using seasonal tilesheets.
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:* Fixed summit cutscene showing custom fish with wrong sprites.
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; Changes for mod authors:
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:* In <samp>Data/Objects</samp>, added two new fields: <samp>CanBeGivenAsGift</samp> and <samp>CanBeTrashed</samp>. Setting <samp>CanBeGivenAsGift: false</samp> adds the <samp>not_giftable</samp> context tag automatically.
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==1.6.5==
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Stardew Valley 1.6.5 was [https://store.steampowered.com/news/app/413150/view/4176601063666391194 released] on 20 April 2024.
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 +
; Bug fixes
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:* Fixed crash when loading dark mine levels in some cases.
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:* Broken villager NPCs (usually due to a removed mod) are now deleted on load. They'll respawn when they're re-added to the data.
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==1.6.4==
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Stardew Valley 1.6.4 was [https://store.steampowered.com/news/app/413150/view/4176601063663111285 released] on 18 April 2024. A hotfix was applied on 19 April 2024.
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; New content & features
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:* Added 20 new 'alternate' mine layouts, which can start appearing after reaching the bottom of the mines.
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:* Added 20 new volcano mines layouts, which can appear after you've unlocked the shortcut between the caldera and the volcano entrance.
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:* Added fish frenzies.
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:* Added a special cutscene after you've helped your new neighbors grow their family to the max.
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:* Added 4 new fairy styles.
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:* You can now place 8 additional non-fish items into fish tanks.
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:* Raccoon shop now includes a trade for mystery boxes and golden mystery boxes.
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:* Vinegar can now be poured onto trees to stop them from ever growing moss.
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:* Shaving enchantment now causes tree-specific drops (fern → fiddlehead fern, mushroom → red mushroom, mahogany → hardwood).
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; Visual improvements
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:* Qi club coins now show up in the shop menu.
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:* Various map edits and fixes.
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:* Removed Maru's glasses from all beach portraits for consistency.
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; Translation changes
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:* Many edits and improvements to the Chinese version.
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:* Edits to the Russian, Portuguese, Hungarian, Turkish, and Korean translations.
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:* Changed the Chinese fonts to make them more appealing and readable.
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:* Changed Hungarian number spacing character from a comma to a period.
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:* Some improvements to Russian font.
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; Balance changes
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:* When you load a save, you'll now unlock missed Steam achievements if needed (e.g. achievements gained while playing offline).
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:* Added mini-shipping bin as an expensive Qi gem shop purchase.
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:* Added more variety, and improvements, to Skull Cave treasure chests.
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:* Life elixirs now only restores health, and energy tonics now only restore energy.
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:* Wild seed spots are now rarer, but yield more seeds.
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:* Doubled the Iridium Golem's chance to drop iridium.
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:* The monsters in the volcano entry level are now randomized each day.
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:* Using a treasure totem indoors no longer works.
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:* Going down a level in the mines now makes you invulnerable for 1 second.
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:* Increased raccoon mystery box reward from 4 to 5.
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:* Farming experience now contributes to mastery experience at a 50% rate.
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:* Ice orb will no longer freeze a spider while it is in the air jumping.
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:* Removed red snapper from winter fishing quest pool, and sardines from the summer quest pool.
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:* You will no longer get calico rating points from going down the normal mines.
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:* Golden mystery boxes now have a small chance to yield an auto petter.
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:* Slightly reduced chance to find mystery boxes.
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:* Mine barrels and coal carts will now "refresh" at the start of each year.
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:* The order of mystery box rewards is now randomized per-player instead of per-save.
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; Quality of life changes
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:* Added a 1.2-second delay after dropping an item, before it's picked back up by the same player.
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:* Napalm rings are now non-destructive on the farm and inside the slime hutch (i.e. the explosion will only damage monsters).
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:* Added ctrl + right-click as an alternate toolbar drop hotkey.
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:* Receiving a "special notification" (e.g. first geode message) will no longer cancel out player actions such as eating or warping.
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:* Flopping fish no longer fall back into fish ponds.
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:* Crab pots now have a short time period after harvesting from them during which they can't be removed (750ms).
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:* The Junimo bundle menu now only highlights items that can actually be placed in the selected bundle.
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; Other changes
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:* Minor optimizations.
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:* Added two inappropriate names to the list to exclude from the name generator.
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:* You can no longer give gifts to NPC's during green rain year 1 (prevents incongruous attitudes). This also prevents a portrait issue with Demetrius.
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; Gameplay fixes
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:* Fishing splash zones and ore pan points are now removed overnight.
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:* The prize ticket machine now consumes your ticket when you get the reward, rather than when you first press the button.
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:* For the purposes of perfection, the level 100 stardrop now has a more robust way to check if it's been acquired. This solves a problem where the flag for eating the lvl 100 stardrop could be missing.
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:* Fixed Monster Compendium not actually doubling all loot.
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:* Fixed geodes no longer dropping on the farm in normal circumstances.
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:* Fixed rare crash when spawning items overnight.
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:* Fixed crash when a certain mine level is chosen (<samp>_dark_dark</samp> crash).
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:* Fixed player colliding with stuff during event cutscenes.
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:* Fixed pre-1.6 forged weapons having reduced stats.
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:* Fixed not being able to put a torch on the sprinkler you get as a CC reward.
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:* Fixed disappearing pets bug.
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:* Fixed various bugs/crashes related to building a cabin.
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:* Fixed wild seeds in garden pots putting their final crop in the top-left corner of the map instead of the pot.
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:* Fixed "lost and found" chests (from night market and elsewhere) not working anymore in 1.6.
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:* Fixed a duplication bug with the "lost and found" chests.
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:* Fixed slime hutch floors reverting to the default after reloading a game.
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:* Fixed malformed casino shop red fireworks ID.
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:* Fixed pet adoption catch-all case only working with the animal catalogue, and only applying in year 2 specifically, rather than for any year 2 or beyond.
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:* Fixed 'use legacy randomization' option applied inconsistently when loading a save, which caused weird issues like broken green rain days.
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:* Fixed the case where you could permanently miss the ancient seed recipe if you grabbed the ancient seed packet but not the associated recipe, and then closed the museum rewards menu. Missing recipes will also be restored upon loading a file.
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:* Fixed issue with duplicated animals & building interiors from pre ~1.3 saves.
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:* Fixed end tables not being rotateable.
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:* Fixed an issue where empty barns/coops could not be removed by Robin on old saves.
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:* Fixed slime egg incubators letting you reclaim the egg before it hatches.
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:* Fixed farmhouse placement bounds to match the object placement restrictions around it.
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; Multiplayer fixes
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:* Synced some NPC Gift data in other languages.
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:* Fixed fireworks (and possibly other sprites) drawing behind stuff in multiplayer.
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:* Fixed "Build a Silo" quest not being completed for farmhands.
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:* Fixed Raccoon quest not being removed for all players.
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:* Fixed double trinket issue when a farmhand disconnects/reconnects.
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:* Fixed double and/or missing derby participants sprite issue in multiplayer.
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; Display text and localization fixes
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:* Many edits and fixes in translation text.
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:* Fixed a text parsing error for Asian languages which caused them to incorrectly wrap in some cases.
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:* Fixed spacing issues in Asian languages.
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:* Fixed several localization issues (day time money box extra space in Chinese, missing Elliott sentence opener, Fizz name untranslated, birthday string de-hardcoded, etc).
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:* Fixed Russian line break issue.
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:* Fixed an issue with the perfection tracker display in Chinese, Korean, and Japanese.
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:* Fixed events not consistently handling gender-dependent text.
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; Cosmetic fixes
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:* Adjusted basic object layer depth anchor point so it's more centered rather than on the bottom.
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:* Placeable grass now offsets vertically a little if it would clip through a front-layer tile.
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:* Fixed seasonal world map not working for non-English players.
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:* Fixed flying monsters not being draw above things on the farm & volcano.
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:* Fixed reward icon in completed quest menu being visually offset.
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:* Fixed george's TV clipping with farmer during green rain.
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:* Fixed movies not showing layered sprites (e.g. the eyeball in Mysterium).
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:* Fixed Qi club coins drawn below the lightmap.
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:* Fixed Qi coin overlay drawn during minigames.
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:* Fixed crane game audio not stopping when the game is forcefully closed.
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:* Fixed some tooltip padding issues.
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:* Fixed movie theater display issues on the world map.
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:* Fixed repeated dialogue selection sound if a control was plugged in but you are using a mouse.
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:* Fixed quest reward icon input offset issue.
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:* Fixed Joja Warehouse roof drawing above the weather (and possibly other similar cases).
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:* Fixed various map tile issues.
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:* Fixed a visual issue with a shadow in the farm house.
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:* Fixed able to swap two chests of the same type.
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:* Fixed machines sometimes wobbling when they're not processing anything.
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; Changes for modded players
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:* Improved debug commands:
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:** Added debug commands to change pet types/breeds, to allow migrating older saves (<samp>setPreferredPet</samp> and <samp>changePet</samp>). This replaces the former <samp>toggleCatPerson</samp> command.
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:** The <samp>filterLoadMenu <search></samp> command now keeps the original save slot numbers.
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:** Combined <samp>removeNpc</samp> and <samp>killNpc</samp> commands. The unified command removes all instances of an NPC, to help fix duplicate NPCs.
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; Changes for mod authors
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:* C# mods can now hide specific animals from the animal social menu (e.g. animals owned by NPCs) via the <samp>FarmAnimal.hideFromAnimalSocialMenu</samp> field.
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:* In <samp>Data/Buildings</samp>, you can now add furniture via <samp>IndoorItems</samp>.
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:* In <samp>Data/FarmAnimals</samp>, added fields to set the sleep sprite and whether they eat golden crackers.
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:* In <samp>Data/Locations</samp>, added fields to set effect of fish-specific bait and whether fish can be caught using a training rod.
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:* In <samp>Data/Machines</samp>, added option to only let the machine complete overnight.
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:* In <samp>Data/Powers</samp>, added <samp>CustomFields</samp> field.
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:* Added missing <samp>Id</samp> fields in <samp>Data/FarmAnimals</samp> and <samp>Data/Pets</samp>.
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:* Added a warning when a farm animal's spritesheet size is invalid, which would previously lead to the animal silently freezing.
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:* You can now use tokenizable strings in event scripts and dialogue text.
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:* De-hardcoded forest waterfall fish into <samp>Data/Locations</samp>.
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; Fixes for modded players
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:* Fixed some wallpapers and flooring not appearing in mod item lists.
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:* Fixed pre-1.6 farm maps having broken warps to the bus stop.
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:* Fixed errors and crashes due to mods adding items without a name.
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:* Fixed softlock when a warp leads to an invalid location.
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:* Fixed crash when playing events that use the <samp>replaceWithClones</samp> command.
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:* Fixed crash if an NPC has invalid temporary dialogue.
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:* Fixed world map showing a glitched texture for custom farm types which don't override it.
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:* Fixed another case of NPC duplication involving the movie theater.
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:* Fixed crash when loading a save if a farm Junimo wasn't properly removed before saving.
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:* Fixed crash if the lost & found contains null items.
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:* Fixed disconnect for Steam players when using mods that send messages before a farmhand has been approved.
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:* Fixed crash on save if shipping bin has empty slots.
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:* Fixed riding the bus to the desert instantly warping you back if mods added warps on the desert road.
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:* Fix multiplayer crash if some players don't have the same NPC textures.
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; Fixes for mod authors
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:* Fixed farmhands' cellars not applying cellar data from <samp>Data/Locations</samp>.
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:* Fixed crash if a farm animal has no entry in <samp>Data/FarmAnimals</samp>.
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:* Fixed festivals ignoring year suffixes for <samp><setup>_additionalCharacters</samp> and <samp>name</samp> fields.
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:* Fixed issues with farm animals which have a custom home building.
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:* Fixed hardcoded assumptions about farm animal spritesheets which could cause counter-intuitive behavior with custom animals.
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{{version history hotfixes|content=&#32;
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; 19 April 2024 "hotfix #1" ([https://store.steampowered.com/news/app/413150/view/4176601063665061439?l=english Steam announcement])
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:* Fixes issue when dropping a big chest into a small chest
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:* Quarry mine level can no longer be an alternate layout
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:* Prevents the player from running through barriers in certain transit cutscenes
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:* Mine levels 45 and 85 are now also refreshed at the beginning of the year
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}}
    
==1.6.3==
 
==1.6.3==
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:* You can now access [[Blacksmith|Clint's shop and geode service]] while your tool is being upgraded.
 
:* You can now access [[Blacksmith|Clint's shop and geode service]] while your tool is being upgraded.
 
:* Added [[Krobus Portrait|Krobus portrait]].
 
:* Added [[Krobus Portrait|Krobus portrait]].
:* Added [[Minecart|mine cart shortcut]] to year 1 [[Spirit's Eve]] festival.
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:* Added [[Minecart|minecart shortcut]] to year 1 [[Spirit's Eve]] festival.
 
:* You can now paint the new cabins (at third upgrade level).
 
:* You can now paint the new cabins (at third upgrade level).
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:* Moss now grows more slowly on sunny summer days, and recovers more slowly after harvest.
 
:* Moss now grows more slowly on sunny summer days, and recovers more slowly after harvest.
 
:* Reduced meteorite prismatic shard chance (100% -> 25%).
 
:* Reduced meteorite prismatic shard chance (100% -> 25%).
:* [[Ancient Seed|Ancient seed]] packets can no longer be sold at the [[Traveling Cart|traveling cart]].
+
:* [[Ancient Seeds|Ancient seed]] packets can no longer be sold at the [[Traveling Cart|traveling cart]].
    
; Quality of life changes
 
; Quality of life changes
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:* Made berry bush state consistent overnight and on load (both at 20% plus a small new random bonus chance).
 
:* Made berry bush state consistent overnight and on load (both at 20% plus a small new random bonus chance).
 
:* Minor graphical fixes.
 
:* Minor graphical fixes.
 +
:* Fixed glitch where farming speed is changed depending on the player's direction.
 
:* Fixed several translation errors and missing translations.
 
:* Fixed several translation errors and missing translations.
 
:* Fixed large character sprites having a visual glitch (e.g. bear, island frog, or Clint when hammering).
 
:* Fixed large character sprites having a visual glitch (e.g. bear, island frog, or Clint when hammering).
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:* Fixed Junimo harvester in save crash.
 
:* Fixed Junimo harvester in save crash.
 
:* Fixed Meadowlands farm quest persisting if the farm icon was selected, but then another farm was started.
 
:* Fixed Meadowlands farm quest persisting if the farm icon was selected, but then another farm was started.
:* Fixed the telephone robin house upgrade question being malformed.
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:* Fixed the telephone Robin house upgrade question being malformed.
 
:* Fixed eyebrow accessory looking weird when fishing.
 
:* Fixed eyebrow accessory looking weird when fishing.
 
:* Fixed errors due to clipboard being set to a null string.
 
:* Fixed errors due to clipboard being set to a null string.
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:** A new environmental "event" in summer.
 
:** A new environmental "event" in summer.
 
:* Added a [[skills#Mastery|mastery]] system, accessed via a new area, which grants powerful perks and items…
 
:* Added a [[skills#Mastery|mastery]] system, accessed via a new area, which grants powerful perks and items…
:* Added a new [[Farm Maps|farm type]]: Meadowlands Farm. It has a chewy [[Grass#Blue Grass|blue grass]] that animals love. You also start with a [[coop]] and 2 [[chicken]]s.
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:* Added a new [[Farm Maps|farm type]]: Meadowlands Farm. It has a chewy blue grass that animals love. You also start with a [[coop]] and 2 [[chicken]]s.
 
:* Added many new NPC dialogues. That includes...
 
:* Added many new NPC dialogues. That includes...
 
:** custom gift reactions;
 
:** custom gift reactions;
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:** restored missing dialogue (like [[Emily]] and [[Shane]]'s [[Flower Dance|flower dance]] custom accept-dance dialogues when married to the player, Shane's dialogue when browsing [[The Stardrop Saloon|the Saloon]] vending machine, [[Lewis]] congratulating female farmers after their wedding, a line in [[Maru]]'s 14-heart event, three dialogues from [[Sam]] related to [[Kent]], two randomized dialogues when an NPC buys an item you sold to a shop, two speech bubbles from [[Marnie]] and [[Robin]] when you enter their shop building, and a fortune teller dialogue for your potential spouse);
 
:** restored missing dialogue (like [[Emily]] and [[Shane]]'s [[Flower Dance|flower dance]] custom accept-dance dialogues when married to the player, Shane's dialogue when browsing [[The Stardrop Saloon|the Saloon]] vending machine, [[Lewis]] congratulating female farmers after their wedding, a line in [[Maru]]'s 14-heart event, three dialogues from [[Sam]] related to [[Kent]], two randomized dialogues when an NPC buys an item you sold to a shop, two speech bubbles from [[Marnie]] and [[Robin]] when you enter their shop building, and a fortune teller dialogue for your potential spouse);
 
:** and more.
 
:** and more.
:* You can now get multiple [[pet]]s (after getting max hearts with your starter pet).
+
:* You can now get multiple pets (after getting max hearts with your starter pet).
 
:* Added a world map for [[Ginger Island]], visible when visiting the island.
 
:* Added a world map for [[Ginger Island]], visible when visiting the island.
 
:* The world map now shows your actual position within the world in real-time (instead of showing you at a fixed point for each location). In multiplayer, you'll see other players' positions in real-time too.
 
:* The world map now shows your actual position within the world in real-time (instead of showing you at a fixed point for each location). In multiplayer, you'll see other players' positions in real-time too.
 
:* Pets that love you will sometimes give you gifts.
 
:* Pets that love you will sometimes give you gifts.
 
:* NPCs now have winter outfits.
 
:* NPCs now have winter outfits.
:* Festivals now have map and dialogue changes every second year (except the [[Night Market|night market]] and desert festival).
+
:* Festivals now have map and dialogue changes every second year (except the night market and desert festival).
:* Added a golden Joja parrot, which you can pay to find all remaining [[Golden Walnut|golden walnuts]] on ginger island.
+
:* Added a golden Joja parrot, which you can pay to find all remaining [[Golden Walnut|golden walnuts]] on Ginger Island.
 
:* Added perfection waivers, a new Joja way to bypass [[perfection]] challenges.
 
:* Added perfection waivers, a new Joja way to bypass [[perfection]] challenges.
:* Added a prize machine in [[Lewis]]' house. You can collect [[Prize Ticket|prize tickets]] as a reward for completing quests and special orders, and from repeated [[Egg Festival|egg]]/[[Festival of Ice|ice festival]] wins.
+
:* Added a prize machine in [[Lewis]]' house. You can collect prize tickets as a reward for completing quests and special orders, and from repeated egg/ice festival wins.
 
:* A [[bookseller]] now comes to town twice a season.
 
:* A [[bookseller]] now comes to town twice a season.
 
:* Added [[Mystery Box|mystery boxes]].
 
:* Added [[Mystery Box|mystery boxes]].
:* Added a [[Big Tree|big tree]], with a quest line which ultimately gives you some new neighbors.
+
:* Added a [[Big Tree]], with a quest line which ultimately gives you some new neighbors.
:* Added four new crops ([[carrot]]s, [[Summer Squash|summer squash]], [[broccoli]], and [[powdermelon]]) which can't be purchased at the store, and two new giant crops.
+
:* Added four new crops ([[Carrot|carrots]], [[summer squash]], [[broccoli]], and [[powdermelon]]) which can't be purchased at the store, and two new giant crops.
 
:* Added four new home renovations: dining room, attic, expanded corner room, and cubby.
 
:* Added four new home renovations: dining room, attic, expanded corner room, and cubby.
 
:* Added new items:
 
:* Added new items:
 
:** [[Big Chest]], which has almost double the size of a regular chest. It can also be placed "onto" a regular chest to upgrade it.
 
:** [[Big Chest]], which has almost double the size of a regular chest. It can also be placed "onto" a regular chest to upgrade it.
:** [[Dehydrator]], which turns fruit into [[Dried Fruit|dried fruit]] and mushroom into [[Dried Mushroom|dried mushrooms]].
+
:** [[Dehydrator]], which turns fruit into dried fruit and mushroom into dried mushrooms.
 
:** [[Mushroom Log]], which produces mushrooms and interacts with nearby trees.
 
:** [[Mushroom Log]], which produces mushrooms and interacts with nearby trees.
:** [[Bait Maker]], which can produce fish-specific [[bait]]s.
+
:** [[Bait Maker]], which can produce fish-specific baits.
:** [[Heavy Furnace]], which can process more [[bar]]s at a time, and yield bonus bars.
+
:** [[Heavy Furnace]], which can process more bars at a time, and yield bonus bars.
 
:** [[Fish Smoker]], which produces [[Smoked Fish|smoked fish]], doubling the value of the fish. You get one by default when starting a new [[Farm Maps#Riverland|riverlands farm]].
 
:** [[Fish Smoker]], which produces [[Smoked Fish|smoked fish]], doubling the value of the fish. You get one by default when starting a new [[Farm Maps#Riverland|riverlands farm]].
 
:** [[Text Sign|Text Signs]], which can be written on.
 
:** [[Text Sign|Text Signs]], which can be written on.
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:** [[Tent Kit|Tent Kits]], which allow you to build a tent which can be slept in for one night.
 
:** [[Tent Kit|Tent Kits]], which allow you to build a tent which can be slept in for one night.
 
:** [[Treasure Totem|Treasure Totems]], which spawn a ring of diggable spots.
 
:** [[Treasure Totem|Treasure Totems]], which spawn a ring of diggable spots.
:** [[Mystic Tree Seed|Mystic Seeds]], which grow a unique tree which can be tapped.
+
:** [[Mystic Tree Seed|Mystic Tree Seeds]], which grow a unique tree which can be tapped.
 
:** [[Mystic Syrup]], a valuable tapper product.
 
:** [[Mystic Syrup]], a valuable tapper product.
 
:** [[Deluxe Bait]], gets fish biting faster than regular [[Bait (item)|bait]].
 
:** [[Deluxe Bait]], gets fish biting faster than regular [[Bait (item)|bait]].
 
:** [[Challenge Bait]], which allows for up to 3 fish to be caught at once, but loses 1 each time a fish leaves the bobber bar.
 
:** [[Challenge Bait]], which allows for up to 3 fish to be caught at once, but loses 1 each time a fish leaves the bobber bar.
:** [[Deluxe Worm Bin]], which upgrades the regular [[Worm Bin|worm bin]] to produce deluxe bait.
+
:** [[Deluxe Worm Bin]], which upgrades the regular [[Worm Bin|worm bin]] to produce [[Deluxe Bait|deluxe bait]].
 
:** 19 unique [[Books]] Of Power, which grant special perks.
 
:** 19 unique [[Books]] Of Power, which grant special perks.
 
:** Skill Books, which grant experience in a skill.
 
:** Skill Books, which grant experience in a skill.
Line 151: Line 396:  
:** [[Sea Jelly]], [[River Jelly]], and [[Cave Jelly]], a new item that you can fish.
 
:** [[Sea Jelly]], [[River Jelly]], and [[Cave Jelly]], a new item that you can fish.
 
:** 7 [[Trinkets]], which grant powers related to combat.
 
:** 7 [[Trinkets]], which grant powers related to combat.
:** [[Fireworks (Red)|Red]], [[Fireworks (Purple)|Purple]], and [[Fireworks (Green)|Green Fireworks]].
+
:** Red, Purple, and Green Fireworks.
 
:** [[Stardrop Tea]], which makes an excellent gift for anyone.
 
:** [[Stardrop Tea]], which makes an excellent gift for anyone.
 
:** 25 new hats.
 
:** 25 new hats.
Line 172: Line 417:  
:* Added a "Special Items & Powers" tab to replace the wallet. The wallet area now tracks a selection of progress markers.
 
:* Added a "Special Items & Powers" tab to replace the wallet. The wallet area now tracks a selection of progress markers.
 
:* Added an animals tab that shows all your pets & animals.
 
:* Added an animals tab that shows all your pets & animals.
:* You can now build pet bowls in [[Carpenter's Shop|Robin's shop]], with three variants.
+
:* You can now build pet bowls in [[Carpenter's Shop|Robin's Shop]], with three variants.
 
:* The farmhouse and pet bowl can now be moved through Robin's menu.
 
:* The farmhouse and pet bowl can now be moved through Robin's menu.
 
:* The [[Farm Computer|farm computer]] can now be used anywhere to see a summary of that location, instead of only the farm.
 
:* The [[Farm Computer|farm computer]] can now be used anywhere to see a summary of that location, instead of only the farm.
 
:* The [[Mini-Jukebox|mini-jukebox]] can now be used on the [[Ginger Island]] farm.
 
:* The [[Mini-Jukebox|mini-jukebox]] can now be used on the [[Ginger Island]] farm.
 
:* Added a new interaction with your horse.
 
:* Added a new interaction with your horse.
:* Added a new side-tunnel to the [[Quarry Mine|quarry mine]].
+
:* Added a new side-tunnel to the [[Quarry Mine]].
:* The [[Community Center|community center]] fish tank now becomes an actual fish tank when you complete it.
+
:* The [[Community Center]] fish tank now becomes an actual fish tank when you complete it.
 
:* Added more secrets & easter eggs.
 
:* Added more secrets & easter eggs.
 
:* Added two new cat and dog breeds.
 
:* Added two new cat and dog breeds.
Line 185: Line 430:  
:* Added 4 new [[cabin]] variants.
 
:* Added 4 new [[cabin]] variants.
 
:* Added a few more accessory options in character creation.
 
:* Added a few more accessory options in character creation.
:* Added a new bobber machine in [[Willy]]'s shop, with 39 bobber styles to choose from. New styles unlock by catching new kinds of fish.
+
:* Added a new bobber machine in Willy's shop, with 39 bobber styles to choose from. New styles unlock by catching new kinds of fish.
 
:* Added a cameo appearance to Maru's 14-heart event.
 
:* Added a cameo appearance to Maru's 14-heart event.
 
:* Emily has a new rare "socialize" daily quest if you've completed the introduction quest.
 
:* Emily has a new rare "socialize" daily quest if you've completed the introduction quest.
 
:* You can now add [[anchor]]s, [[Treasure Chest|treasure chests]], and [[pearl]]s to [[Fish Tank|fish tanks]].
 
:* You can now add [[anchor]]s, [[Treasure Chest|treasure chests]], and [[pearl]]s to [[Fish Tank|fish tanks]].
 
:* Pierre now sells a few random items at the winter star booth (at a markup!).
 
:* Pierre now sells a few random items at the winter star booth (at a markup!).
:* Added a jingling sound when running with the [[Cinderclown Shoes|cinderclown shoes]] on.
+
:* Added a jingling sound when running with the [[Cinderclown Shoes|cinderclown]] shoes on.
 
:* Baby toss now has a chance to crit.
 
:* Baby toss now has a chance to crit.
 
:* Added a skull cavern statue that can be used to toggle hard mode in the skull cave (after completing Qi's challenge).
 
:* Added a skull cavern statue that can be used to toggle hard mode in the skull cave (after completing Qi's challenge).
 
:* Added additional chests to Skull Cavern levels 200 and 300.
 
:* Added additional chests to Skull Cavern levels 200 and 300.
 
:* Added unique skull cavern chest appearance for level 100, 200, and 300 chests.
 
:* Added unique skull cavern chest appearance for level 100, 200, and 300 chests.
:* Added a high note (C5) to [[Flute Block|flute block]].
+
:* Added a high note (C5) to flute block.  
 +
:* Added Meowmere from Terraria crossover
 
:* Added iridium golem to wilderness farm.
 
:* Added iridium golem to wilderness farm.
 
:* See [[Modding:Migrate to Stardew Valley 1.6|changes for mod authors]].
 
:* See [[Modding:Migrate to Stardew Valley 1.6|changes for mod authors]].
Line 203: Line 449:  
:* Added more holiday decorations in winter.
 
:* Added more holiday decorations in winter.
 
:* Added more pathstones to various maps.
 
:* Added more pathstones to various maps.
:* Added jack-o-lanterns after the [[Stardew Valley Fair]] in fall.
+
:* Added jack-o-lanterns after the Stardew Valley Fair in fall.
 
:* Added seasonal world map variants.
 
:* Added seasonal world map variants.
 
:* Added a new rare ambient critter.
 
:* Added a new rare ambient critter.
Line 210: Line 456:  
:* Redrew the world map to better match the in-game locations and be more detailed.
 
:* Redrew the world map to better match the in-game locations and be more detailed.
 
:* Boat journey textures are now seasonal and reflect the latest valley map.
 
:* Boat journey textures are now seasonal and reflect the latest valley map.
:* The [[Bus Stop|bus stop]] now has a wider map, though the distance to traverse it is the same. (This is to prevent black bars from appearing at the sides of the screen.)
+
:* The bus stop now has a wider map, though the distance to traverse it is the same. (This is to prevent black bars from appearing at the sides of the screen.)
:* [[Jellies and Pickles|Jelly, pickles]], [[wine]]s, and [[juice]]s are now colored based on the ingredient item.
+
:* Jelly, pickles, wines, and juices are now colored based on the ingredient item.
 
:* Many town trees are now actual tree objects, though you can't cut them down.
 
:* Many town trees are now actual tree objects, though you can't cut them down.
 
:* Slight adjustment to the way items pop out when dug from the ground.
 
:* Slight adjustment to the way items pop out when dug from the ground.
Line 253: Line 499:  
:* The mushroom cave now comes with a free Dehydrator.
 
:* The mushroom cave now comes with a free Dehydrator.
 
:* Changed recipe skill requirements for:
 
:* Changed recipe skill requirements for:
:** [[Charcoal Kiln|charcoal kiln]] (foraging 4→2);
+
:** charcoal kiln (foraging 4→2);
:** [[Cookout Kit|cookout kit]] (foraging 9→3);
+
:** cookout kit (foraging 9→3);
:** [[Survival Burger|survival burger]] (foraging level 2→8);
+
:** survival burger (foraging level 2→8);
:** [[tapper]] (foraging 3→4);
+
:** tapper (foraging 3→4);
 
:** and worm bin (fishing level 8→4).
 
:** and worm bin (fishing level 8→4).
 
:* Price changes:
 
:* Price changes:
 
:** Most [[Carpenter's Shop#House Renovations|home renovations]] now cost money, which is refunded if you undo the renovation. (The game knows whether you bought it though, so refunding a pre-1.6 renovation won't give you free money.)
 
:** Most [[Carpenter's Shop#House Renovations|home renovations]] now cost money, which is refunded if you undo the renovation. (The game knows whether you bought it though, so refunding a pre-1.6 renovation won't give you free money.)
:** Reduced [[Fairy Dust|fairy dust]] sell price (500g → 300g).
+
:** Reduced fairy dust sell price (500g → 300g).
:** Reduced [[Tea Sapling|tea sapling]] sell price (500g → 250g).
+
:** Reduced tea sapling sell price (500g → 250g).
:** Reduced [[Life Elixir|life elixir]] sell price (500g → 250g).
+
:** Reduced life elixir sell price (500g → 250g).
 
:** Building cabins no longer requires materials, only the 100g price.
 
:** Building cabins no longer requires materials, only the 100g price.
:** Raised price of second house upgrade (50,000g → 65,000g), but reduced number of [[hardwood]] needed (150 → 100).
+
:** Raised price of second house upgrade (50,000g → 65,000g), but reduced number of hardwood needed (150 → 100).
 
:** Reduced worm bin's hardwood needed (25 → 15).
 
:** Reduced worm bin's hardwood needed (25 → 15).
:** Increased cost of [[Warp Totem: Farm]] in [[casino]] (500 → 1000)
+
:** Increased cost of [[Warp Totem: Farm|warp totem: farm]] in casino (500 → 1000)
 
:** Raised price of bombs in dwarf shop.
 
:** Raised price of bombs in dwarf shop.
:** Raised some hat prices from [[Hat Mouse]].
+
:** Raised some hat prices from Hat Mouse.
 
:* Shop changes:
 
:* Shop changes:
 
:** Put limits on some casino stock.
 
:** Put limits on some casino stock.
 
:** You can now buy all brazier recipes in Robin's shop at once instead of in sequence.
 
:** You can now buy all brazier recipes in Robin's shop at once instead of in sequence.
 
:* Item drop changes:
 
:* Item drop changes:
:** Chopping down a [[Fruit Trees|fruit tree]] now yields the appropriate fruit sapling. If the tree is mature (i.e. the fruit quality is > basic), it will yield a sapling with the same quality as its fruit. The higher the quality, the faster the sapling will mature.
+
:** Chopping down a fruit tree now yields the appropriate fruit sapling. If the tree is mature (i.e. the fruit quality is > basic), it will yield a sapling with the same quality as its fruit. The higher the quality, the faster the sapling will mature.
 
:** Chopping down a tea bush now gives back a tea sapling.
 
:** Chopping down a tea bush now gives back a tea sapling.
 
:** There's now a small chance to find cosmetic items and other goodies while doing random tasks.
 
:** There's now a small chance to find cosmetic items and other goodies while doing random tasks.
:** [[Snake Vertebrae|Snake vertebrae]] are now easier to get.
+
:** Snake vertebrae are now easier to get.
 
:** Train cars which carry wood can now drop hardwood.
 
:** Train cars which carry wood can now drop hardwood.
 
:** Santa's train car can now drop gifts.
 
:** Santa's train car can now drop gifts.
:** Reduced [[Prismatic Shard|prismatic shard]] drop rate from iridium nodes (4% → 3.5%).
+
:** Reduced prismatic shard drop rate from iridium nodes (4% → 3.5%).
 
:** Rare yellow slimes now drop money.
 
:** Rare yellow slimes now drop money.
 
:** Brown slimes now drop wood (doesn't affect the copper slimes in the quarry mine).
 
:** Brown slimes now drop wood (doesn't affect the copper slimes in the quarry mine).
 
:** Botanist perk now applies to items dropped from trees (e.g. coconuts).
 
:** Botanist perk now applies to items dropped from trees (e.g. coconuts).
:** Reduced chance of fishing [[Void Mayonnaise|void mayonnaise]] at the witch swamp.
+
:** Reduced chance of fishing void mayonnaise at the witch swamp.
 
:* Gift taste changes:
 
:* Gift taste changes:
 
:** Adjusted gift tastes for several NPCs.
 
:** Adjusted gift tastes for several NPCs.
Line 294: Line 540:  
:* Adjusted combat:
 
:* Adjusted combat:
 
:** Extended the area of effect of downward facing melee attacks (and slightly extended the side attack of daggers).
 
:** Extended the area of effect of downward facing melee attacks (and slightly extended the side attack of daggers).
:** [[Topaz Ring|Topaz ring]] now gives +1 defense, rather than the unused precision stat.
+
:** Topaz ring now gives +1 defense, rather than the unused precision stat.
:** Raised [[Insect Head|insect head]]'s damage (10-20 → 20-30).
+
:** Raised insect head's damage (10-20 → 20-30).
:** Raised [[kudgel]]'s critical attack power (+4 → +50).
+
:** Raised kudgel's critical attack power (+4 → +50).
 
:** Bombs now affect terrain features (like trees and crops) within the round explosion radius rather than a square area.
 
:** Bombs now affect terrain features (like trees and crops) within the round explosion radius rather than a square area.
 
:** Slightly increased rate at which skeletons throw bones or shoot spells.
 
:** Slightly increased rate at which skeletons throw bones or shoot spells.
Line 307: Line 553:  
:** Worm bins now need a lower fishing level (level 8→4) and produce more bait (2–5 → 4–5).
 
:** Worm bins now need a lower fishing level (level 8→4) and produce more bait (2–5 → 4–5).
 
:** Loom now has a higher chance of double cloth when processing quality wool.
 
:** Loom now has a higher chance of double cloth when processing quality wool.
:** [[Fish Pond|Fish ponds]] now have a chance to produce extra [[roe]] whenever they produce roe.
+
:** Fish ponds now have a chance to produce extra roe whenever they produce roe.
:** [[Geode Crusher]]s no longer require coal to operate.
+
:** Geode Crushers no longer require coal to operate.
 
:* Adjusted penalties when knocked unconscious:
 
:* Adjusted penalties when knocked unconscious:
 
:** You can no longer lose the [[Golden Scythe]], [[Galaxy Soul#Forge recipes|Infinity weapons]], or [[tools]].
 
:** You can no longer lose the [[Golden Scythe]], [[Galaxy Soul#Forge recipes|Infinity weapons]], or [[tools]].
Line 314: Line 560:  
:** The amount of money lost now scales to how much you have. It's now less punishing if you don't have much money, but more punishing if you have a lot. This also raises the maximum lost from 5000g to 15000g.
 
:** The amount of money lost now scales to how much you have. It's now less punishing if you don't have much money, but more punishing if you have a lot. This also raises the maximum lost from 5000g to 15000g.
 
:* Adjusted food buffs:
 
:* Adjusted food buffs:
:** [[Joja Cola|Joja cola]] now gives a very short speed buff.
+
:** Joja cola now gives a very short speed buff.
:** [[Green Tea|Green tea]] now gives +0.5 speed.
+
:** Green tea now gives +0.5 speed.
 
:* Mine and dungeon changes:
 
:* Mine and dungeon changes:
 
:** Added coal nodes to the volcano dungeon.
 
:** Added coal nodes to the volcano dungeon.
Line 322: Line 568:  
:** Reduced number of bugs to kill for monster slayer goal from 125 to 80.
 
:** Reduced number of bugs to kill for monster slayer goal from 125 to 80.
 
:* Bundle changes:
 
:* Bundle changes:
:** Made remixed specialty fish bundle (and analogues) reward 5 [[Dish O' The Sea]], to make it consistent with the classic bundle.
+
:** Made remixed specialty fish bundle (and analogues) reward 5 Dish O' The Sea, to make it consistent with the classic bundle.
 
:** River fish bundle now gives deluxe bait.
 
:** River fish bundle now gives deluxe bait.
 
:** Improved some community center rewards.
 
:** Improved some community center rewards.
 
:* Adjusted crafting recipes:
 
:* Adjusted crafting recipes:
:** [[Speed-Gro]] now requires 5 Moss instead of 1 [[Clam]] .
+
:** [[Speed-Gro|speed gro]] now requires 5 Moss instead of 1 Clam .
:** [[Deluxe Speed-Gro]] now requires 5 [[Bone Fragment|bone fragments]] instead of 1 [[coral]].
+
:** [[Deluxe Speed-Gro|deluxe speed-gro]] now requires 5 bone fragments instead of 1 coral.
:** [[Quality Fertilizer]] now requires 4 [[sap]] instead of 2, but produces 2 per craft (still only requires 1 fish).
+
:** [[Quality Fertilizer|quality fertilizer]] now requires 4 sap instead of 2, but produces 2 per craft (still only requires 1 fish).
 
:* Spouse changes:
 
:* Spouse changes:
 
:** Spouses now have a seven-day "honeymoon" period after marriage which prevents them from laying in bed all day due to being upset.
 
:** Spouses now have a seven-day "honeymoon" period after marriage which prevents them from laying in bed all day due to being upset.
Line 339: Line 585:  
:* Randomization no longer produces simple repeating patterns in many cases (e.g. clay farming, mushroom level prediction, crab pot fish offset, etc).<br /><small>(You can enable "Use Legacy Randomization" in the advanced save options to use the old randomization, though some specific patterns may still change due to the underlying changes. That option is mainly intended for speedrunners; most players should keep it disabled for the intended experience.)</small>
 
:* Randomization no longer produces simple repeating patterns in many cases (e.g. clay farming, mushroom level prediction, crab pot fish offset, etc).<br /><small>(You can enable "Use Legacy Randomization" in the advanced save options to use the old randomization, though some specific patterns may still change due to the underlying changes. That option is mainly intended for speedrunners; most players should keep it disabled for the intended experience.)</small>
 
:* Spreading [[weeds]] can no longer destroy [[Artifact Spot|artifact spots]].
 
:* Spreading [[weeds]] can no longer destroy [[Artifact Spot|artifact spots]].
:* Increased the number of monsters that daily monster quests will ask you to slay (in some cases). Added more custom quantities, for example [[Dust Sprite|Dust Spirits]] will ask for 10-20 kills.
+
:* Increased the number of monsters that daily monster quests will ask you to slay (in some cases). Added more custom quantities, for example Dust Spirits will ask for 10-20 kills.
 
:* Tilled dirt on the island farm now decays in the same way as the regular farm.
 
:* Tilled dirt on the island farm now decays in the same way as the regular farm.
 
:* Slightly increased time you have to push against farm animals before passing through them.
 
:* Slightly increased time you have to push against farm animals before passing through them.
Line 345: Line 591:  
:* You can no longer plant trees in town.
 
:* You can no longer plant trees in town.
 
:* Secret notes are no longer created during festivals (except passive festivals like the night market and desert festival).
 
:* Secret notes are no longer created during festivals (except passive festivals like the night market and desert festival).
:* Adjusted fish variety in [[Festival of Ice|ice fishing festival]].
+
:* Adjusted fish variety in ice fishing festival.
    
; Quality of life changes
 
; Quality of life changes
 
:* Performance improvements.
 
:* Performance improvements.
 
:* NPCs now shove [[chest]]s out of their way instead of destroying them.
 
:* NPCs now shove [[chest]]s out of their way instead of destroying them.
:* If [[Pam]] won't be coming to the bus for any reason, she now leaves a sign informing you and you can drive yourself to the desert.
+
:* If Pam won't be coming to the bus for any reason, she now leaves a sign informing you and you can drive yourself to the desert.
 +
 
 
:* Audio changes:
 
:* Audio changes:
 
:** Made more sounds positional (mainly players, tools, and machines).
 
:** Made more sounds positional (mainly players, tools, and machines).
Line 367: Line 614:  
:* You can now move filled chests by hitting them twice with a heavy tool (previously only with bare hands). The chests will shift one space at a time.
 
:* You can now move filled chests by hitting them twice with a heavy tool (previously only with bare hands). The chests will shift one space at a time.
 
:* You can now place flooring underneath most buildings.
 
:* You can now place flooring underneath most buildings.
:* [[Crystalarium]]s now have to be removed and replaced before a different gem can be put inside, to help avoid wasting gems accidentally.
+
:* Crystalariums now have to be removed and replaced before a different gem can be put inside, to help avoid wasting gems accidentally.
 
:* Daily billboard quests now have a more informative tracker notification when you make progress on them.
 
:* Daily billboard quests now have a more informative tracker notification when you make progress on them.
 
:* Added a small checkmark icon on special orders you've completed before (only on town special orders board).
 
:* Added a small checkmark icon on special orders you've completed before (only on town special orders board).
Line 409: Line 656:     
; Other changes
 
; Other changes
:* [[Adventurer's Guild|Adventure guild]] now stays open until 2am, though the music will not play after midnight.
+
:* Adventure guild now stays open until 2am, though the music will not play after midnight.
 
:* Gender-specific clothing variants can now be worn by any gender.
 
:* Gender-specific clothing variants can now be worn by any gender.
 
:* If you have 12 hearts or more with your spouse, the chance they'll say a neutral dialogue in the afternoon (which sometimes comes across as negative) is significantly lower (25% → 5% chance).
 
:* If you have 12 hearts or more with your spouse, the chance they'll say a neutral dialogue in the afternoon (which sometimes comes across as negative) is significantly lower (25% → 5% chance).
:* [[Penny]]'s forest picnic event and [[Leah]]'s forest picnic event now only happen if it's sunny.
+
:* Penny's forest picnic event and Leah's forest picnic event now only happen if it's sunny.
 
:* NPCs now try to avoid walking through trees and other terrain features.
 
:* NPCs now try to avoid walking through trees and other terrain features.
:* [[Cabin]]s have been combined into one entry in Robin's menu.
+
:* Cabins have been combined into one entry in Robin's menu.
 
:* Replaced pet icons on the inventory tab with the current date.
 
:* Replaced pet icons on the inventory tab with the current date.
 
:* The “Organize” button now sorts items in a more intelligent way.
 
:* The “Organize” button now sorts items in a more intelligent way.
:* You can now drink [[mayonnaise]] and jelly, and eat pickles.
+
:* You can now drink mayonnaise and jelly, and eat pickles.
 
:* Some colored objects now count as their color for qi quest and dye menu.
 
:* Some colored objects now count as their color for qi quest and dye menu.
:* [[Clam]] is now considered a "fish" just like all the other shellfish.
+
:* Clam is now considered a "fish" just like all the other shellfish.
 
:* Added more descriptive titles to daily quests.
 
:* Added more descriptive titles to daily quests.
 
:* Added Cyrillic sprite text and some translated world pixel art text.
 
:* Added Cyrillic sprite text and some translated world pixel art text.
Line 426: Line 673:  
:* The [[Skull Cavern]] now have a chance to also play music from the upper mines.
 
:* The [[Skull Cavern]] now have a chance to also play music from the upper mines.
 
:* Changed parrot flap sound to be different from bat flaps.
 
:* Changed parrot flap sound to be different from bat flaps.
:* [[Pans]] now have a chance to yield bone fragments.
+
:* Pans now have a chance to yield bone fragments.
 
:* Made the character randomization a little less random, and added some of the newer hairstyles and accessories to the mix.
 
:* Made the character randomization a little less random, and added some of the newer hairstyles and accessories to the mix.
 
:* Pan no longer yields the same thing if you pan in the same spot twice in a day.
 
:* Pan no longer yields the same thing if you pan in the same spot twice in a day.
Line 448: Line 695:  
:** Fixed food/drink buffs discarded if they have a balanced total of effects (e.g. +2 attack and -2 speed).
 
:** Fixed food/drink buffs discarded if they have a balanced total of effects (e.g. +2 attack and -2 speed).
 
:** Fixed negative custom buffs shown with a double-negative (e.g. "--2 speed").
 
:** Fixed negative custom buffs shown with a double-negative (e.g. "--2 speed").
:** Fixed [[Squid Ink Ravioli]] buff not remaining active if another food buff is added later (although the buff icon was still shown).
+
:** Fixed Squid Ink Ravioli buff not remaining active if another food buff is added later (although the buff icon was still shown).
 
:** Fixed Squid Ink Ravioli not resetting the buff duration when you eat another one, unlike other food buffs.
 
:** Fixed Squid Ink Ravioli not resetting the buff duration when you eat another one, unlike other food buffs.
 
:** Fixed Squid Ink Ravioli description having an extra blank line.
 
:** Fixed Squid Ink Ravioli description having an extra blank line.
Line 454: Line 701:  
:* Festival fixes:
 
:* Festival fixes:
 
:** Fixed unable to leave the [[Festival of Ice]] until it ends.
 
:** Fixed unable to leave the [[Festival of Ice]] until it ends.
:** Fixed two-second pause when entering the [[Stardew Valley Fair]].
+
:** Fixed two-second pause when entering the Stardew Valley Fair.
 
:* Item fixes:
 
:* Item fixes:
 
:** Fixed dropped tools not recovered if they're inside a constructed building.
 
:** Fixed dropped tools not recovered if they're inside a constructed building.
Line 485: Line 732:  
:* Fixed gates popping off when opening or closing them while the player overlaps the tile.
 
:* Fixed gates popping off when opening or closing them while the player overlaps the tile.
 
:* Fixed random seeds on [[Ginger Island]] being based on the valley's season.
 
:* Fixed random seeds on [[Ginger Island]] being based on the valley's season.
:* Fixed exploit where you could keep temporary items like [[Qi Fruit]] by selling them to Pierre and buying them back later.
+
:* Fixed exploit where you could keep temporary items like Qi Fruit by selling them to Pierre and buying them back later.
 
:* Fixed fruit trees being plantable on stone tiles outside the greenhouse.
 
:* Fixed fruit trees being plantable on stone tiles outside the greenhouse.
 
:* Fixed tree stumps dropping seeds like full-grown trees.
 
:* Fixed tree stumps dropping seeds like full-grown trees.
Line 510: Line 757:  
:** Fixed [[Abigail#Fourteen Hearts|monster grave text]] only shown in English.
 
:** Fixed [[Abigail#Fourteen Hearts|monster grave text]] only shown in English.
 
:** Fixed wrong message shown when placing indoors-only furniture outside.
 
:** Fixed wrong message shown when placing indoors-only furniture outside.
:* Fixed the [[Krobus]] vs [[Dwarf]] event able to happen on Fridays.
+
:* Fixed the Krobus vs Dwarf event able to happen on Fridays.
 
:* Fixed giving a gift not counting toward socialization quests.
 
:* Fixed giving a gift not counting toward socialization quests.
 
:* Fixed invisible spouses asking to have children.
 
:* Fixed invisible spouses asking to have children.
:* Fixed able to invite [[Leo]] to the movies before he moves to the valley.
+
:* Fixed able to invite Leo to the movies before he moves to the valley.
 
:* Fixed able to interact with NPCs during the ice fishing event.
 
:* Fixed able to interact with NPCs during the ice fishing event.
 
:* Fixed NPC spouse chores sometimes not applied on the intended day (e.g. saying they filled the pet water bowl but it's not filled).
 
:* Fixed NPC spouse chores sometimes not applied on the intended day (e.g. saying they filled the pet water bowl but it's not filled).
Line 570: Line 817:  
:** NPC names in some movie theater dialogue;
 
:** NPC names in some movie theater dialogue;
 
:** NPC names in the spouse pregnancy question;
 
:** NPC names in the spouse pregnancy question;
:** [[Professor Snail]]'s name after his first event;
+
:** Professor Snail's name after his first event;
 
:** Leo's name in his introductory event for some languages;
 
:** Leo's name in his introductory event for some languages;
 
:** fish names for some languages in certain cases;
 
:** fish names for some languages in certain cases;
Line 636: Line 883:  
:* Fixed pre-built cabins sometimes placed on top of a bush or log.
 
:* Fixed pre-built cabins sometimes placed on top of a bush or log.
 
:* Fixed many things on [[Ginger Island]] applying the valley's season or weather (including [[Fiber Seeds|fiber seeds]], [[Seasonal Decor|seasonal decor]], [[Seasonal Plant|seasonal plants]], [[Tea Bush|tea bushes]], and [[Tub o' Flowers|tubs o' flowers]]).
 
:* Fixed many things on [[Ginger Island]] applying the valley's season or weather (including [[Fiber Seeds|fiber seeds]], [[Seasonal Decor|seasonal decor]], [[Seasonal Plant|seasonal plants]], [[Tea Bush|tea bushes]], and [[Tub o' Flowers|tubs o' flowers]]).
:* Fixed [[Elliott]] appearing twice during the [[Egg Festival|egg hunt]].
+
:* Fixed Elliott appearing twice during the [[Egg Festival|egg hunt]].
 
:* Fixed Lewis' saloon drinking animation having an incorrect frame.
 
:* Fixed Lewis' saloon drinking animation having an incorrect frame.
 
:* Fixed bombed objects becoming tiny and sometimes showing wrong sprite index while they flash before removal.
 
:* Fixed bombed objects becoming tiny and sometimes showing wrong sprite index while they flash before removal.
Line 3,141: Line 3,388:  
; Minor changes
 
; Minor changes
   −
:* All the new farms now provide some kind of fishing opportunity, although the [[Farm Maps|Riverlands]] farm is still superior.
+
:* All the new farms now provide some kind of fishing opportunity, although the [[Farm Maps#Riverland|riverland farm]] is still superior.
:* The [[Farm Maps|Riverlands]] farm now has the potential to spawn splashing [[fish]] nodes and [[Blacksmith|ore]] panning nodes.
+
:* The riverland farm now has the potential to spawn splashing [[fish]] nodes and [[Blacksmith|ore]] panning nodes.
 
:* You can place [[Carpenter's Shop#Farm Buildings|buildings]] on most grass areas.
 
:* You can place [[Carpenter's Shop#Farm Buildings|buildings]] on most grass areas.
:* On the [[Farm Maps|riverlands]] and forest maps, some bushes can be destroyed with an upgraded [[Axes|axe]].
+
:* On the riverland and [[Farm Maps#Forest|forest farm maps]], some bushes can be destroyed with an upgraded [[Axes|axe]].
:* [[Artifacts|Digging spots]] now appear on [[The Farm|the farm]], although less frequent as elsewhere. The [[Farm Maps|hill-top quarry]] also has a chance of spawning them.
+
:* [[Artifacts|Digging spots]] now appear on [[The Farm|the farm]], although less frequent as elsewhere. The [[Farm Maps#Hilltop|hill-top quarry]] also has a chance of spawning them.
 
:* The [[Foraging|forage]] berry bushes are now affected by the [[Foraging#Foraging Skill|Botanist]] perk.
 
:* The [[Foraging|forage]] berry bushes are now affected by the [[Foraging#Foraging Skill|Botanist]] perk.
 
:* [[Slime Egg|Slime egg]] prices increased.
 
:* [[Slime Egg|Slime egg]] prices increased.
 
:* Placing a [[Wicked Statue|wicked statue]] in a [[Slime Hutch|slime hutch]] prevents the [[Random Events#The Witch|witch]] from visiting it.
 
:* Placing a [[Wicked Statue|wicked statue]] in a [[Slime Hutch|slime hutch]] prevents the [[Random Events#The Witch|witch]] from visiting it.
:* On the [[Farm Maps|forest]] map, [[Foraging|forage]] items have a chance to spawn on any grassy area, not just in the west.
+
:* On the forest farm map, [[Foraging|forage]] items have a chance to spawn on any grassy area, not just in the west.
 
:* [[Marriage|Spouses]] will now speak to you when they come home on Friday nights.
 
:* [[Marriage|Spouses]] will now speak to you when they come home on Friday nights.
    
; Bug fixes
 
; Bug fixes
   −
:* Price of [[Galaxy Dagger|galaxy dagger]] has been corrected to 35,000 (it was at 350,000).
+
:* Price of [[Galaxy Dagger|galaxy dagger]] has been corrected to 35,000g (it was at 350,000g).
 
:* The [[Farming#Farming Skill|Artisan]] Perk description has been corrected to reflect the actual bonus (it's 40% now, but the description still says 50%).
 
:* The [[Farming#Farming Skill|Artisan]] Perk description has been corrected to reflect the actual bonus (it's 40% now, but the description still says 50%).
 
:* [[Weeds]] in the [[Mutant Bug Lair]] no longer change with the season (and no longer turn to [[Battery Pack|battery packs]] in the [[winter]]).
 
:* [[Weeds]] in the [[Mutant Bug Lair]] no longer change with the season (and no longer turn to [[Battery Pack|battery packs]] in the [[winter]]).
 
:* The Mutant Bug Lair now replenishes itself a bit each day.
 
:* The Mutant Bug Lair now replenishes itself a bit each day.
:* Monsters in the Mutant Bug Lair will now always be mutant... not revert to the standard grub/fly after saving and reloading.
+
:* [[Monsters]] in the Mutant Bug Lair will now always be mutant... not revert to the standard grub/fly after saving and reloading.
 
:* [[Random Events#Meteorite|Meteorites]] can no longer land on top of stumps or [[boulder]]s.
 
:* [[Random Events#Meteorite|Meteorites]] can no longer land on top of stumps or [[boulder]]s.
 
:* You can once again place [[Carpenter's Shop#Farm Buildings|buildings]] in the little-shaded strip right below cliffs.
 
:* You can once again place [[Carpenter's Shop#Farm Buildings|buildings]] in the little-shaded strip right below cliffs.
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:* You should now properly see the final Joja cutscene, even if you switched to [[JojaMart]] after completing most of the [[Community Center]].
 
:* You should now properly see the final Joja cutscene, even if you switched to [[JojaMart]] after completing most of the [[Community Center]].
 
:* [[Foraging|Forage]] items shouldn't spawn in inaccessible places anymore.
 
:* [[Foraging|Forage]] items shouldn't spawn in inaccessible places anymore.
:* Fixed issue where [[Weather|lightning]] that struck an object on the farm would cause that object to "pop" into the current map when the current map was not the farm.
+
:* Fixed issue where [[Weather#Storm|lightning]] that struck an object on the farm would cause that object to "pop" into the current map when the current map was not the farm.
 
:* When you reach level 5 or 10 in a skill, but haven't slept yet, it no longer shows your new profession as "[[Combat#Combat Skill|Desperado]]".
 
:* When you reach level 5 or 10 in a skill, but haven't slept yet, it no longer shows your new profession as "[[Combat#Combat Skill|Desperado]]".
 
:* Minor convenience adjustments and bug fixes.
 
:* Minor convenience adjustments and bug fixes.

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