Changes

→‎Relationships: + commands to test normal wedding
Line 1,001: Line 1,001:  
{{/cmd
 
{{/cmd
 
   |command = seenmail
 
   |command = seenmail
   |params  = {{t|S:mailID}},{{t|B:addOrRemove}}
+
   |params  = {{t|S:mailID}},{{o|B:addOrRemove}}
 
   |desc    = Marks specified mail as already received. The ID is case-sensitive; see <samp>Data/mail</samp> for valid IDs in the base game. You can remove a mail received (instead of adding it) by setting the second argument to false, like <samp>seenMail <code><id></code> false</samp>.
 
   |desc    = Marks specified mail as already received. The ID is case-sensitive; see <samp>Data/mail</samp> for valid IDs in the base game. You can remove a mail received (instead of adding it) by setting the second argument to false, like <samp>seenMail <code><id></code> false</samp>.
 
}}
 
}}
Line 1,204: Line 1,204:  
   |command = wedding
 
   |command = wedding
 
   |params  = {{t|S:npcName}}
 
   |params  = {{t|S:npcName}}
   |desc    = Sets specified NPC as your spouse and queues a wedding for today. Name is an exact match. If the specified NPC is not normally marriageable, the wedding will still occur but they will be invisible on the wedding day.
+
   |desc    = <p>Sets the specified NPC as your spouse and queues a wedding for today. Name is an exact match. If the specified NPC is not normally marriageable, the wedding will still occur but they will be invisible on the wedding day.</p>
 +
 
 +
Tip: if you want to test a normal wedding, you can run these commands and then give them the pendant (replacing Abigail with the NPC's internal name):
 +
<pre>
 +
debug houseUpgrade 2
 +
debug friendship Abigail 2500
 +
debug item (O)460
 +
debug warpToCharacter Abigail
 +
</pre>
 
}}
 
}}
 
|}
 
|}
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