Changes

Jump to navigation Jump to search
Expanded upgrades table, added fields for prices with default prices template for now. Most prices need to be confirmed since I'm a baddy and haven't gotten far enough to see them.
Line 7: Line 7:     
Gameplay consists of a top-down shooter, resembling [https://en.wikipedia.org/wiki/Shoot_%27em_up#Types|"twin-stick"] shooters. {{Key|W}}{{Key|A}}{{Key|S}}{{Key|D}} moves the character and {{Key|↑}}{{Key|←}}{{Key|↓}}{{Key|→}} shoots. Shots can also be fired diagonally by combining two "fire" keys. There are three zones, beginning in a desert, then moving to a forest, and finally to a castle.
 
Gameplay consists of a top-down shooter, resembling [https://en.wikipedia.org/wiki/Shoot_%27em_up#Types|"twin-stick"] shooters. {{Key|W}}{{Key|A}}{{Key|S}}{{Key|D}} moves the character and {{Key|↑}}{{Key|←}}{{Key|↓}}{{Key|→}} shoots. Shots can also be fired diagonally by combining two "fire" keys. There are three zones, beginning in a desert, then moving to a forest, and finally to a castle.
 +
 +
''Please note that none of the powerups or enemies are referenced by any name in-game, so they have been named by members of the community.''
    
==Powerups==
 
==Powerups==
Line 53: Line 55:  
|}
 
|}
   −
Every two levels, a shopkeeper will walk in from the top of the screen and offer three upgrades to you. You can purchase one per shopkeeper appearance, and each upgrade will last until game over. You pay for these upgrades with coins dropped from enemies, which come in 1x and 5x denominations, the 5x coins being very rare.
+
==Upgrades==
 +
Every two levels, a shopkeeper will walk in from the top of the screen and offer three upgrades to you. You can purchase one per shopkeeper appearance, and each upgrade will last until game over. These upgrades are bought with coins dropped from enemies, which come in 1g and 5g denominations, the 5g coins being very rare.
    
{| class="wikitable"
 
{| class="wikitable"
 
!Image
 
!Image
 
!Name
 
!Name
 +
!Price
 
!Description
 
!Description
 
|-
 
|-
|[[File:JOPK_Boots.png]]
+
|[[File:JOPK_Boots1.png]]
|Movement Speed
+
| rowspan=2 | Boots
|Upgrades movement speed.
+
| {{Price|8}}
 +
| rowspan=2 | Upgrades movement speed.
 +
|-
 +
|[[File:JOPK_Boots2.png]]
 +
| {{Price|20}}
 +
|-
 +
|[[File:JOPK_Gun1.png]]
 +
| rowspan=4 | Gun
 +
| {{Price|10}}
 +
| rowspan=4 | Increases shooting speed.
 
|-
 
|-
|[[File:JOPK_Gun.png]]
+
|[[File:JOPK_Gun2.png]]
|Fire Rate
+
| {{Price|20}}
|Increases attack speed.
   
|-
 
|-
|[[File:JOPK_AmmoCrate.png]]
+
|[[File:JOPK_Gun3.png]]
|Attack damage
+
| {{Price|30}}
|Doubles bullet damage. If a bullet destroys an enemy with with damage left over, it will keep going until its damage is depleted, allowing you to kill two weak enemies with one bullet. Mushrooms from Zone 2 can be killed in one hit on the first upgrade, and with a second upgrade so can the Mummies in the final world.
+
|-
 +
|[[File:JOPK_Gun4.png]]
 +
| {{Price|40?}}
 +
|-
 +
|[[File:JOPK_Ammo1.png]]
 +
| rowspan=3 | Ammo
 +
| {{Price|15}}
 +
| rowspan=3 | Increases bullet damage. If a bullet destroys an enemy with with damage left over, it will keep going until its damage is depleted, allowing you to kill at least two weak enemies with one bullet. Mushrooms from Zone 2 can be killed in one hit on the first upgrade, and with a second upgrade so can the Mummies in the final world.
 +
|-
 +
| [[File:JOPK_Ammo2.png]]
 +
| {{Price|30}}
 +
|-
 +
| [[File:JOPK_Ammo3.png]]
 +
| {{Price|45?}}
 
|}
 
|}
    
==Enemies==
 
==Enemies==
 
+
{| class="wikitable"
 +
!Image
 +
!Name
 +
!HP
 +
!Description
 +
!Appears in
 +
|}
 
==Trivia==
 
==Trivia==
 
* Once the player finds enough [[museum#books|lost books]], a book will be available in the northern end of the [[museum|library]] that reads, <blockquote>''"Journey of the Prairie King -- The Smash Hit Video Game! Did you know? Anyone who beats ' Journey of the Prairie King' is automatically entered into a drawing for a special prize! Did you know? The developer has stated that the protagonist is based on a real-life character... A true cowboy hero from a prairie-island in the Gem Sea!"''</blockquote>
 
* Once the player finds enough [[museum#books|lost books]], a book will be available in the northern end of the [[museum|library]] that reads, <blockquote>''"Journey of the Prairie King -- The Smash Hit Video Game! Did you know? Anyone who beats ' Journey of the Prairie King' is automatically entered into a drawing for a special prize! Did you know? The developer has stated that the protagonist is based on a real-life character... A true cowboy hero from a prairie-island in the Gem Sea!"''</blockquote>
 
* (unconfirmed) There is a bug in the game that prevents player progression under certain circumstances: If the nuke power-up is used during the first boss fight, the enemy will vanish from the screen but the stage will not end. This can only be escaped by closing Stardew Valley and restarting it.
 
* (unconfirmed) There is a bug in the game that prevents player progression under certain circumstances: If the nuke power-up is used during the first boss fight, the enemy will vanish from the screen but the stage will not end. This can only be escaped by closing Stardew Valley and restarting it.
96

edits

Navigation menu