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| ==Heart Meter== | | ==Heart Meter== |
− | Each person shows a row of 10 hearts indicating your relationship with them. If you're married, your spouse will have 12 hearts instead. | + | Each person shows a row of 10 hearts indicating the strength of your relationship with them. If you're [[Marriage|married]], your spouse's row will show 12 hearts instead, though it is actually possible to reach 13 hearts with a spouse. |
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− | The hearts will fill up or decrease over time as you talk to people and gift them. You can give each person up to 2 gifts per week, as indicated by the checkboxes to the right of their entry in the social tab. Each heart represents 250 [[friendship]] points. Speaking to a villager gives 20 points once per day, while ignoring them for a day gives -2 points, so don't ignore your friends! | + | The hearts will fill up or decrease over time as you talk to people and gift them. Each heart represents 250 [[friendship]] points. Speaking to a villager gives 20 points once per day, while ignoring them for a day gives -2 points, so don't ignore your friends! If you reach 10 hearts with a non-marriageable villager or 8 hearts with a bachelor to whom you have not given a [[bouquet]], the relationship will no longer decay if you do not speak to the villager. |
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− | Each [[villager]] has their own individual likes/dislikes. The more they like a gift, the more invisible points you will get towards filling in a heart; A loved gift is worth 80 points and a liked gift is worth 45. Be careful, as gifting someone something they hate can also cause hearts to go down. | + | You can give each person up to 2 gifts per week, as indicated by the checkboxes to the right of their entry in the social tab. Each [[villager]] has their own individual likes/dislikes. The more they like a gift, the more invisible points you will get towards filling in a heart; A loved gift is worth 80 points and a liked gift is worth 45. Be careful, as gifting someone something they hate can also cause hearts to go down. |
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| Successfully completing a quest that states it will make the [[villager]] happy is worth 150 [[friendship]] points immediately on turn-in. | | Successfully completing a quest that states it will make the [[villager]] happy is worth 150 [[friendship]] points immediately on turn-in. |
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| Giving a [[villager]] a loved gift on their birthday nets you 640 [[friendship]] points (8x the value of a loved gift on a normal day) - it pays to keep some prismatic shards or rabbit's feet around for those hard to please types. Even a liked Birthday gift will net you 360 [[friendship]] points, so keeping an eye on the calendar helps. The "Secret Santa" event at the [[Feast of the Winter Star]] is another opportunity to multiply friendship points. Gifts given there are worth 5x their normal value. | | Giving a [[villager]] a loved gift on their birthday nets you 640 [[friendship]] points (8x the value of a loved gift on a normal day) - it pays to keep some prismatic shards or rabbit's feet around for those hard to please types. Even a liked Birthday gift will net you 360 [[friendship]] points, so keeping an eye on the calendar helps. The "Secret Santa" event at the [[Feast of the Winter Star]] is another opportunity to multiply friendship points. Gifts given there are worth 5x their normal value. |
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− | You can also reach 10 heart (best friend status) with every villager prior to marriage, and giving bouquets to multiple villagers doesn't render any repercussions. It's a favourite strategy for some players as they are able to see all or most cutscenes with each villager before being married. | + | You can also reach 10 hearts (best friend status) with every villager prior to marriage, and giving bouquets to multiple villagers doesn't render any repercussions. It's a favourite strategy for some players as they are able to see all or most cutscenes with each villager before being married. |
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| Unsurprisingly, villagers dislike being shot at. Hitting a villager with a rock from a slingshot will cause their opinion of you to fall. | | Unsurprisingly, villagers dislike being shot at. Hitting a villager with a rock from a slingshot will cause their opinion of you to fall. |