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17 bytes added ,  14:28, 15 July 2016
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*As of [[Version History|v1.05]], it is no longer necessary to acquire every [[Stardrop]] to achieve the maximum score in the evaluation.
 
*As of [[Version History|v1.05]], it is no longer necessary to acquire every [[Stardrop]] to achieve the maximum score in the evaluation.
 
*Prior to [[Version History|v1.05]] the evaluation could not be redone, the player was left with the score they had achieved after two years.
 
*Prior to [[Version History|v1.05]] the evaluation could not be redone, the player was left with the score they had achieved after two years.
*16th July 2016 update: This scoring doesn't seem to work!  E.g. I have 1M gold + wife + max house (including child) + pet (confirmed against XML save game: relation at 1,000) + skull key + 30 levels (39/50) + Community center accessible (5 bundles completed).  This should be at least 14 points/4 candles.  But I only get three candles and no prize!  (1.7M Gold = 7.  Wife + max house = 1, Pet = 1, Skull key = 1, 30 levels = 1, community center = 3: total = 14!).  Even if the Community centre only gives one point for access (instead of 3 as shown), I should still have 12 points and maximum candles...  So as I said, this scoring doesn't seem to work....
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*16th July 2016 update: This scoring doesn't seem to work!  E.g. I have 1M gold + wife + max house (including child) + pet (confirmed against XML save game: relation at 1,000) + skull key + 30 levels (39/50, I hate fishing!) + Community center accessible (5 bundles completed).  This should be at least 14 points/4 candles.  But I only get three candles and no prize!  (1.7M Gold = 7.  Wife + max house = 1, Pet = 1, Skull key = 1, 30 levels = 1, community center = 3: total = 14!).  Even if the Community centre only gives one point for access (instead of 3 as shown), I should still have 12 points and maximum candles...  So as I said, this scoring doesn't seem to work....
    
{{NavboxVillagers}}
 
{{NavboxVillagers}}
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