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→‎Unlock conditions: add info from Modding:Migrate to Stardew Valley 1.6 (main author Pathoschild, with formatting fixes by Atravita and BarleyZP)
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| When the player reaches the given level of the named skill, the recipe will be unlocked on the level up menu. The valid skill names are <code>Farming</code>, <code>Mining</code>, <code>Fishing</code>, <code>Foraging</code>, <code>Luck</code>, and <code>Combat</code> (but <code>Luck</code> is unimplemented).
 
| When the player reaches the given level of the named skill, the recipe will be unlocked on the level up menu. The valid skill names are <code>Farming</code>, <code>Mining</code>, <code>Fishing</code>, <code>Foraging</code>, <code>Luck</code>, and <code>Combat</code> (but <code>Luck</code> is unimplemented).
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| <samp>{{t|default}}</samp>
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| both
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| This recipe is learned automatically. Any missing default recipes will be learned on day start. For example, the [[Chest|chest]] recipe is <samp>"388 50/Home/130/true/default/"</samp>.
 
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| <samp>none</samp><br />''or any other value''
 
| <samp>none</samp><br />''or any other value''
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