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==Farm Maps==
 
==Farm Maps==
:''Main page: [[Farm Maps]]''
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{{main article|Farm Maps}}
 
When creating a new character players can select from a number of different maps for their farm. Each of these maps offer unique benefits, and favor specific [[skills]].
 
When creating a new character players can select from a number of different maps for their farm. Each of these maps offer unique benefits, and favor specific [[skills]].
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==Farmhouse==
 
==Farmhouse==
 
[[File:House (tier 3).png|thumb|right|180px|A tier 3 House]]
 
[[File:House (tier 3).png|thumb|right|180px|A tier 3 House]]
:''Main page: [[Farmhouse]]''
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{{main article|Farmhouse}}
 
The Farmhouse is the only form of player housing. By default, the house features a TV, a single bed, a picture, a table and chair, decorative dishes, and a fireplace. The farmhouse can be upgraded 3 times, once by paying {{price|10000}} and giving 450 [[Wood]] to [[Robin]], and again by paying {{price|50000}} and giving 150 [[Hardwood]] to [[Robin]]. The final upgrade adds a cellar which can age wine and cheese in [[Cask]]s, it costs {{price|100000}}.  All upgrades takes approximately 2 full days to complete.
 
The Farmhouse is the only form of player housing. By default, the house features a TV, a single bed, a picture, a table and chair, decorative dishes, and a fireplace. The farmhouse can be upgraded 3 times, once by paying {{price|10000}} and giving 450 [[Wood]] to [[Robin]], and again by paying {{price|50000}} and giving 150 [[Hardwood]] to [[Robin]]. The final upgrade adds a cellar which can age wine and cheese in [[Cask]]s, it costs {{price|100000}}.  All upgrades takes approximately 2 full days to complete.
    
===Marriage===
 
===Marriage===
:''Main page: [[Marriage]]''
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{{main article|Marriage}}
 
Upon completion of the marriage ceremony, the person that you married will have a portion of their room moved into the right side of your house. However, this requires at least a tier 2 farmhouse.
 
Upon completion of the marriage ceremony, the person that you married will have a portion of their room moved into the right side of your house. However, this requires at least a tier 2 farmhouse.
    
==Shipping Box==
 
==Shipping Box==
:''Main page: [[Shipping]]''
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{{main article|Shipping}}
 
The shipping box is a rectangular wooden box located to the right of the farmhouse. Items with value can be placed inside the box (excluding tools) and will be sold overnight with the total earnings from selling the items displayed once the player goes to bed for the night. The latest item placed in the box can be recovered, but items placed before the latest item may not be recovered. For example, if the player places 10 corn in, it may be recovered before shipping out for the night, however, if the player places an eggplant on top of the corn, only the eggplant may be recovered, but the corn reaches its inevitable fate of being sold.
 
The shipping box is a rectangular wooden box located to the right of the farmhouse. Items with value can be placed inside the box (excluding tools) and will be sold overnight with the total earnings from selling the items displayed once the player goes to bed for the night. The latest item placed in the box can be recovered, but items placed before the latest item may not be recovered. For example, if the player places 10 corn in, it may be recovered before shipping out for the night, however, if the player places an eggplant on top of the corn, only the eggplant may be recovered, but the corn reaches its inevitable fate of being sold.
    
==Crops==
 
==Crops==
 
[[File:Scarecrow_Range.png|thumb|right|Visual representation of the protection range of a scarecrow]]
 
[[File:Scarecrow_Range.png|thumb|right|Visual representation of the protection range of a scarecrow]]
:''Main page: [[Crops]]''
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{{main article|Crops}}
 
Seeds for crops can be bought from [[Pierre]] in his shop, with his selection correlated to the active season, or obtained from completing [[Community Center]] bundles. However, these seeds can only be planted on the farm or in the [[Greenhouse]]. In order to begin the process of growing a crop, the player must find a clear 1x1 area to till with a hoe. Once tilled, the seed may be planted and watered. All crops must be watered daily in order to continue growing. Once a crop is fully grown, it may be harvested. Most crops grow once, and the entire plant is harvested, but for crops like berries and corn, these crops only have their edible portions harvested, allowing the crop to grow back faster than when it was planted. However, once the season for the crop ends, it will wither and die immediately.
 
Seeds for crops can be bought from [[Pierre]] in his shop, with his selection correlated to the active season, or obtained from completing [[Community Center]] bundles. However, these seeds can only be planted on the farm or in the [[Greenhouse]]. In order to begin the process of growing a crop, the player must find a clear 1x1 area to till with a hoe. Once tilled, the seed may be planted and watered. All crops must be watered daily in order to continue growing. Once a crop is fully grown, it may be harvested. Most crops grow once, and the entire plant is harvested, but for crops like berries and corn, these crops only have their edible portions harvested, allowing the crop to grow back faster than when it was planted. However, once the season for the crop ends, it will wither and die immediately.
    
===Fruit Trees===
 
===Fruit Trees===
:''Main page: [[Fruit Trees]]''
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{{main article|Fruit Trees}}
 
Fruit Tree seeds can be bought from [[Pierre]]'s Shop and occasionally from the [[Traveling Cart]] and sowed on the farm in the center of a 3x3 square. All fruit trees take approximately 28 days to mature completely, and, depending on the season, will produce 1 fruit per day. Fruit trees do not produce fruit during winter.
 
Fruit Tree seeds can be bought from [[Pierre]]'s Shop and occasionally from the [[Traveling Cart]] and sowed on the farm in the center of a 3x3 square. All fruit trees take approximately 28 days to mature completely, and, depending on the season, will produce 1 fruit per day. Fruit trees do not produce fruit during winter.
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==Buildings==
 
==Buildings==
:''Main page: [[Carpenter's Shop]]''
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{{main article|Carpenter's Shop}}
 
Buildings can be purchased from [[Robin]] in the [[Carpenter's Shop]] at varying prices. Farm buildings are required to house animals. Both coops and barn buildings have upgrades, and the base building must be purchased before the upgrade. Each of these buildings can be built multiple times to support more animals.
 
Buildings can be purchased from [[Robin]] in the [[Carpenter's Shop]] at varying prices. Farm buildings are required to house animals. Both coops and barn buildings have upgrades, and the base building must be purchased before the upgrade. Each of these buildings can be built multiple times to support more animals.
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====Trees====
 
====Trees====
:''Main page: [[Trees]]''
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{{main article|Trees}}
 
Apart from [[Fruit Trees]], there are 3 types of [[Trees|common trees]] that grow in Stardew Valley: [[Maple Tree]]s, [[Oak Tree]]s, and [[Pine Tree]]s.
 
Apart from [[Fruit Trees]], there are 3 types of [[Trees|common trees]] that grow in Stardew Valley: [[Maple Tree]]s, [[Oak Tree]]s, and [[Pine Tree]]s.
 
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{| class="wikitable"
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====Stone====
 
====Stone====
:''Main page: [[Stone]]''
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{{main article|Stone}}
 
The farm's rock debris is not a primary way of farming stone (see [[The Mines]]). Stone debris is split into two types, both dropping stone.
 
The farm's rock debris is not a primary way of farming stone (see [[The Mines]]). Stone debris is split into two types, both dropping stone.
 
{| class="wikitable"
 
{| class="wikitable"
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===Greenhouse===
 
===Greenhouse===
:''Main page: [[Greenhouse]]''
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{{main article|Greenhouse}}
 
The Greenhouse in the beginning is unusable, as the player seems to assume it was destroyed by a storm. Completing the [[Bundles#Pantry|Pantry]] section of the [[Community Center]] will cause the greenhouse to be restored, and be of use to the player. It features a 12x10 plot for crops, and a water trough to refill your Watering can. Any seeds from any season may be planted here, even during the winter, giving the player a large advantage. Buildings may not be placed in the greenhouse.
 
The Greenhouse in the beginning is unusable, as the player seems to assume it was destroyed by a storm. Completing the [[Bundles#Pantry|Pantry]] section of the [[Community Center]] will cause the greenhouse to be restored, and be of use to the player. It features a 12x10 plot for crops, and a water trough to refill your Watering can. Any seeds from any season may be planted here, even during the winter, giving the player a large advantage. Buildings may not be placed in the greenhouse.
    
===The Cave===
 
===The Cave===
 
[[File:CaveMushrooms.png|right|120px|thumb|Mushroom boxes]]
 
[[File:CaveMushrooms.png|right|120px|thumb|Mushroom boxes]]
:''Main page: [[The Cave]]''
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{{main article|The Cave}}
 
Once your total earnings reach {{price|25000}}, [[Demetrius]] meets you at your door the next day. He states that he is working on research and asks if you wouldn't mind if he used your cave. He gives you the option to either have fruit bats in the cave, or to install 6 mushroom boxes. Fruit bats will leave random fruit in the cave overnight, while mushroom boxes will produce one of five different types of mushrooms on a regular basis.
 
Once your total earnings reach {{price|25000}}, [[Demetrius]] meets you at your door the next day. He states that he is working on research and asks if you wouldn't mind if he used your cave. He gives you the option to either have fruit bats in the cave, or to install 6 mushroom boxes. Fruit bats will leave random fruit in the cave overnight, while mushroom boxes will produce one of five different types of mushrooms on a regular basis.
  
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