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24 bytes removed ,  12:11, 1 February 2021
data from Monsters/HotHead.cs
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|dmg        = 18
 
|dmg        = 18
 
|def        = 8
 
|def        = 8
|spd        = 2
+
|spd        = 2 (5 if HP<25)
 
|exp        = 16
 
|exp        = 16
 
|variations = [[Metal Head]]
 
|variations = [[Metal Head]]
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==Behavior==
 
==Behavior==
 
Like their Mine's counterparts [[Metal Head]], they have a very high defense.
 
Like their Mine's counterparts [[Metal Head]], they have a very high defense.
They speed up to chase the player at low health and explode after a while if they don't touch the player. They will also explode upon death after a short amount of time. Explosion is similar to the [[Cherry Bomb]], and may damage the player, break rocks/nodes and destroy nearby items already on the ground.
+
 
 +
When HP < 25, they become angry, speed up to chase the player and explode after 2.4 seconds. They will also explode upon death after 2.4 seconds. Explosion has a radius of 2, and may damage the player, break rocks/nodes and destroy nearby items already on the ground.
    
==History==
 
==History==
294

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