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→‎Don't target x86: + exit Visual Studio before changing solution file, to avoid cached settings
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If the mod uses the old project format (i.e. there's no <code><nowiki><Project Sdk="Microsoft.NET.Sdk"></nowiki></code> at the top), see [https://docs.microsoft.com/en-ca/visualstudio/ide/how-to-configure-projects-to-target-platforms ''How to: Configure projects to target platforms''] to set the platform to <tt>Any CPU</tt>.
 
If the mod uses the old project format (i.e. there's no <code><nowiki><Project Sdk="Microsoft.NET.Sdk"></nowiki></code> at the top), see [https://docs.microsoft.com/en-ca/visualstudio/ide/how-to-configure-projects-to-target-platforms ''How to: Configure projects to target platforms''] to set the platform to <tt>Any CPU</tt>.
 
</li>
 
</li>
 +
<li>Fully exit Visual Studio.</li>
 
<li>In the <tt>.sln</tt> solution file, replace all instances of <tt>x86</tt> with <tt>Any CPU</tt>.</li>
 
<li>In the <tt>.sln</tt> solution file, replace all instances of <tt>x86</tt> with <tt>Any CPU</tt>.</li>
 
</ol>
 
</ol>
    
[[Category:Modding]]
 
[[Category:Modding]]
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