Changes

Jump to navigation Jump to search
Line 201: Line 201:  
string modFolder = this.Helper.DirectoryPath;
 
string modFolder = this.Helper.DirectoryPath;
 
</syntaxhighlight></li>
 
</syntaxhighlight></li>
 +
<li>{{SMAPI upcoming|3.13.0|content=An ''asset name'' identifies an asset you can load through a content API like <code><nowiki>Game1.content.Load<T>("asset name")</nowiki></code>, like <code>Characters/Abigail</code>. This is ''not'' a file path, and the asset name format on Windows does ''not'' match the path format. When comparing asset names, make sure you use <code>PathUtilities.NormalizePath("some/path")</code> instead of path helpers.}}</li>
 
</ol>
 
</ol>
  
translators
8,456

edits

Navigation menu