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→‎Bug fixes: +2 more in 1.5.5
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* ☑ <tt>Object.getOne</tt> doesn't copy the <tt>owner</tt> field, so it's not set correctly for most placed items.
 
* ☑ <tt>Object.getOne</tt> doesn't copy the <tt>owner</tt> field, so it's not set correctly for most placed items.
 
* ☑ In <tt>HoeDirt.seasonUpdate</tt>, change <code>!this.isGreenhouseDirt.Value && base.currentLocation is not IslandLocation</code> to <code>!base.currentLocation.SeedsIgnoreSeasonsHere()</code> so fertilizer doesn't disappear in other locations that ignore seasons.
 
* ☑ In <tt>HoeDirt.seasonUpdate</tt>, change <code>!this.isGreenhouseDirt.Value && base.currentLocation is not IslandLocation</code> to <code>!base.currentLocation.SeedsIgnoreSeasonsHere()</code> so fertilizer doesn't disappear in other locations that ignore seasons.
 +
* ☑ Fix rain not watering tilled dirt outside the farm.
 +
* ☑ Fix some sprites not rendered correctly at large Y tile coordinates (e.g. mailbox after Y=255).
    
===Small changes===
 
===Small changes===
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