Changes

113 bytes added ,  03:39, 17 October 2021
→‎Track list: expand info on name column
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These are the raw soundbank IDs for music and sounds exported from the game data (see the [[Modding talk:Audio|talk page]] for the export code). A few notes about the values shown here:
 
These are the raw soundbank IDs for music and sounds exported from the game data (see the [[Modding talk:Audio|talk page]] for the export code). A few notes about the values shown here:
 
* The game data only has numeric IDs like 5; the category names like "Footsteps" are arbitrarily assigned based on the tracks they contain.
 
* The game data only has numeric IDs like 5; the category names like "Footsteps" are arbitrarily assigned based on the tracks they contain.
* Some tracks have multiple soundbank IDs for the same name. Each time you play that name, the game will randomly choose one of the soundbank IDs to play.
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* The name column is what you'd use in-game (e.g. with the <tt>Music</tt> [[Modding:Maps|map property]] or the <tt>Game1.changeMusicTrack</tt> method). When a name is repeated with different soundbank IDs, the game will choose a different sound each time you play it.
 
* The soundtrack ID is the hexadecimal position in the soundbank, and matches the track's filename if you unpack the wavebank using unxwb.
 
* The soundtrack ID is the hexadecimal position in the soundbank, and matches the track's filename if you unpack the wavebank using unxwb.
 
* The description column is filled in manually for the wiki.
 
* The description column is filled in manually for the wiki.
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