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618 bytes added ,  22:04, 24 October 2021
Added details about audio types and compression
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====Audio file format====
 
====Audio file format====
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Custom Music only supports <tt>.ogg</tt> & <tt>.wav</tt> formats. If you have <tt>.mp3</tt> files you'd like to use in-game, you can convert the audio file to <tt>.ogg</tt> with audio software such as [https://www.audacityteam.org/ Audacity].
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Custom Music only supports <tt>.ogg</tt> & <tt>.wav</tt> formats. If you have <tt>.mp3</tt> files you'd like to use in-game, you can convert the audio file to <tt>.wav</tt> or <tt>.ogg</tt> with audio software such as [https://www.audacityteam.org/ Audacity]. For smaller-sized sounds such as sound effects, you can use a <tt>.wav</tt> file, but for audio such as music that has a large file size, use a compressed <tt>.ogg</tt> file.
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Make sure the file size of your music is relatively small (preferably less than 4MB). The bigger the file, the longer the game will freeze for when loading your newly added song.
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Make sure the file size of your music is relatively small (preferably around 2-4MB). The bigger the file, the longer the game will freeze for when loading your newly added song.
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To reduce the size of your song, you can convert it to <tt>.ogg</tt> and add compression to the sound file. The more compression your audio has, the smaller the file will be, but the quality will diminish noticeably if you compress the audio too much.
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If you're patching many sounds at once, keep the file size of your mod in mind, because the more sounds you include, the longer it will take for people to download your mod.
    
====Content format====
 
====Content format====
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