* Editing an asset which doesn't exist has no effect. This is applied after the asset is loaded from the game's <samp>Content</samp> folder, or from any mod's <samp>LoadFrom</samp> or <samp>LoadFromModFile</samp>. | * Editing an asset which doesn't exist has no effect. This is applied after the asset is loaded from the game's <samp>Content</samp> folder, or from any mod's <samp>LoadFrom</samp> or <samp>LoadFromModFile</samp>. |