When the [[#Map/tile property changes|<samp>Action OpenShop</samp> tile property]] specifies {{o|owner tile area}}, the first NPC within the tile area which matches an owner entry is used; if no NPCs match, the shop isn't opened. If <samp>Owners</samp> is omitted, the shop is opened regardless of whether an NPC is present, and no portrait or dialogue is shown. | When the [[#Map/tile property changes|<samp>Action OpenShop</samp> tile property]] specifies {{o|owner tile area}}, the first NPC within the tile area which matches an owner entry is used; if no NPCs match, the shop isn't opened. If <samp>Owners</samp> is omitted, the shop is opened regardless of whether an NPC is present, and no portrait or dialogue is shown. |