Changes

46 bytes added ,  19:19, 6 December 2017
→‎Common Trees: correct seed info
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Trees can be felled by chopping them repeatedly with an [[axe]]. Trees will always fall left or right (away from the player if applicable), and will produce wood or seeds in that direction. If the tree falls into or near water, the items it drops may disappear into the water. Rings like the [[Magnet Ring]] are very useful when chopping trees, as they allow the player to pick up items within a wider radius, reducing the need to cut obstacles to get to the fallen wood. Once cut down, trees don't regrow (even if you leave the stump).
 
Trees can be felled by chopping them repeatedly with an [[axe]]. Trees will always fall left or right (away from the player if applicable), and will produce wood or seeds in that direction. If the tree falls into or near water, the items it drops may disappear into the water. Rings like the [[Magnet Ring]] are very useful when chopping trees, as they allow the player to pick up items within a wider radius, reducing the need to cut obstacles to get to the fallen wood. Once cut down, trees don't regrow (even if you leave the stump).
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Once per day, each tree or seed has a 20% chance of growing if it's not already full-grown, and the season isn't [[winter]] (or it's in the [[Greenhouse]]). The tree also won't reach full growth if there's a fully-grown non-fruit tree within its 3×3 grid, though it'll still grow to the before-last stage. The median growth time to maturity should be about 18 days, though actual growth times can vary considerably. Statistically, less than 10% of seeds take more than 31 days to reach maturity and less than 1% take more than 46 days. Once a tree is fully grown, its surrounding area can be paved without ill effects, though that will prevent the tree from dropping seeds.
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Once per day, each tree or seed has a 20% chance of growing if it's not already full-grown, and the season isn't [[winter]] (or it's in the [[Greenhouse]]). The tree also won't reach full growth if there's a fully-grown non-fruit tree within its 3×3 grid, though it'll still grow to the before-last stage. The median growth time to maturity should be about 18 days, though actual growth times can vary considerably. Statistically, less than 10% of seeds take more than 31 days to reach maturity and less than 1% take more than 46 days. The area around a tree can be paved without ill effects.
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Once fully grown, each tree has a ≈5% chance of producing a seed once per day. Shaking the tree will drop its seed, if any.
    
Unlike [[Fruit Trees]] which produce [[Coal]] for 3-4 days after being hit by lightning, common trees hit by lightning are destroyed, leaving only a stump (and some wood or sap) behind.
 
Unlike [[Fruit Trees]] which produce [[Coal]] for 3-4 days after being hit by lightning, common trees hit by lightning are destroyed, leaving only a stump (and some wood or sap) behind.
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