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11 bytes removed ,  16:57, 30 September 2018
→‎Crop Quality: use version template
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Higher quality crops command higher prices when sold, and deliver greater [[energy]] and [[health]] benefits when eaten. If given as a gift to an NPC who likes or loves the crop, a silver or gold quality crop gives a higher number of [[friendship]] points.  Crop quality has '''no effect''' on [[Cooking|cooked foods']] health or energy gains, or on the quality of [[Artisan Goods]] produced.
 
Higher quality crops command higher prices when sold, and deliver greater [[energy]] and [[health]] benefits when eaten. If given as a gift to an NPC who likes or loves the crop, a silver or gold quality crop gives a higher number of [[friendship]] points.  Crop quality has '''no effect''' on [[Cooking|cooked foods']] health or energy gains, or on the quality of [[Artisan Goods]] produced.
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The quality star of a crop in inventory is supposed to animate when it is of the highest quality possible (gold).  However, as of [[Version History#1.2.33|v1.2]], this animation occurs only for flower crops.
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The quality star of a crop in inventory is supposed to animate when it is of the highest quality possible (gold).  However, as of {{version|1.2|v1.2}}, this animation occurs only for flower crops.
    
For crops that produce multiples at harvest (''e.g.'', [[Coffee Bean]], [[Blueberry]], [[Cranberries]]), [[Basic Fertilizer|Basic]] and [[Quality Fertilizer|Quality]] fertilizers affect only the first crop produced.  That is, only 1 out of 4 coffee beans is affected at each harvest; only 1 out of 3 blueberries is affected, etc.
 
For crops that produce multiples at harvest (''e.g.'', [[Coffee Bean]], [[Blueberry]], [[Cranberries]]), [[Basic Fertilizer|Basic]] and [[Quality Fertilizer|Quality]] fertilizers affect only the first crop produced.  That is, only 1 out of 4 coffee beans is affected at each harvest; only 1 out of 3 blueberries is affected, etc.
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