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5 bytes removed ,  04:36, 4 October 2019
→‎Raw data: tweak format
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==Raw data==
 
==Raw data==
Weapon sprites are in <tt>TileSheets\Weapons.xnb</tt>, and weapon data (parsed by the <tt>MeleeWeapon</tt> constructor) is in <tt>Data\Weapons.xnb</tt>. The files can be [[Modding:Editing XNB files#unpacking|unpacked into a text file]]. Here's the raw data as of {{version|1.3.36}} for reference:
+
Weapon sprites are in <tt>TileSheets\Weapons.xnb</tt>, and weapon data (parsed by the <tt>MeleeWeapon</tt> constructor) is in <tt>Data\Weapons.xnb</tt>. The files can be [[Modding:Editing XNB files#unpacking|unpacked for editing]]. Here's the raw data as of {{version|1.3.36}} for reference:
   −
{{collapse|Code|content=<source lang="json">
+
{{collapse|Data|content=<source lang="json">
 
{
 
{
 
   "0": "Rusty Sword/A rusty, dull old sword./2/5/1/0/0/0/3/-1/-1/0/.02/3",
 
   "0": "Rusty Sword/A rusty, dull old sword./2/5/1/0/0/0/3/-1/-1/0/.02/3",
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