Having two versions of SMAPI (like we do for Linux/macOS vs Windows compatibility) wouldn't be enough in this case. Every C# mod author would need to manually port two versions of every update of every mod forever, which is prohibitively unfeasible. It's possible that in the future we'll either figure out how SMAPI can automatically rewrite mods for the compatibility branch, or some modders may port SMAPI and individual mods to the compatibility branch. | Having two versions of SMAPI (like we do for Linux/macOS vs Windows compatibility) wouldn't be enough in this case. Every C# mod author would need to manually port two versions of every update of every mod forever, which is prohibitively unfeasible. It's possible that in the future we'll either figure out how SMAPI can automatically rewrite mods for the compatibility branch, or some modders may port SMAPI and individual mods to the compatibility branch. |