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| ===Don't target x86=== | | ===Don't target x86=== |
− | New mod projects target <tt>Any CPU</tt> by default. If you explicitly changed it to <tt>x86</tt><sup>1</sup>, you'll need to change it back to <tt>Any CPU</tt> to avoid errors for 64-bit players. | + | New mod projects target <tt>Any CPU</tt> by default. If you explicitly changed it to <tt>x86</tt><ref name="x86" />, you'll need to change it back to <tt>Any CPU</tt> to avoid errors for 64-bit players. |
| | | |
| To fix affected mods: | | To fix affected mods: |
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| </ol> | | </ol> |
| | | |
− | <sup>1</sup> You might have set it to x86 to resolve warning MSB3270, which complains about a processor architecture mismatch between your project and the XNA framework. To suppress this warning, add <tt><nowiki><ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>None</ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch></nowiki></tt> inside the <tt><nowiki><PropertyGroup></nowiki></tt> tags in your <tt>.csproj</tt> files. | + | ==Notes== |
| + | <references> |
| + | <ref name="x86">You might have set it to x86 to resolve warning MSB3270, which complains about a processor architecture mismatch between your project and the XNA framework. To suppress this warning, add <tt><nowiki><ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>None</ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch></nowiki></tt> inside the <tt><nowiki><PropertyGroup></nowiki></tt> tags in your <tt>.csproj</tt> files.</ref> |
| + | </references> |
| | | |
| [[Category:Modding]] | | [[Category:Modding]] |