Changes

Jump to navigation Jump to search
135 bytes added ,  01:52, 8 June 2021
So people know to get 5 more hours in a stardew day
Line 2: Line 2:  
[[File:Clock.png|right]]
 
[[File:Clock.png|right]]
   −
The '''day cycle''' is a period of 20 hours in game from 6am to 2am.  Past midnight (12:00 am), the player's character becomes tired and in need of sleep. However, [[The Player|the player]] can stay awake until 2am, after which their character will pass out.
+
The '''day cycle''' is a period of 20 hours in game from 6am to 2am.  Past midnight (12:00 am), the player's character becomes tired and in need of sleep. However, [[The Player|the player]] can stay awake until 2am, after which their character will pass out. If multiplayer, the other player is playing a game, the player can stay up till 5:30am.(the player which is playing will get warnings)
    
If the character passes out they will wake up in bed, having been dragged there by either a [[JojaMart]] medical team, [[Linus]], [[Marlon]], or Dr. [[Harvey]] if they are not married to him. In each case 10% of the player's money up to and including {{price|1000}} will be lost (the details of this transaction will appear as a letter in the player's mailbox). An exception is if the player was lucky enough to pass out inside the house.
 
If the character passes out they will wake up in bed, having been dragged there by either a [[JojaMart]] medical team, [[Linus]], [[Marlon]], or Dr. [[Harvey]] if they are not married to him. In each case 10% of the player's money up to and including {{price|1000}} will be lost (the details of this transaction will appear as a letter in the player's mailbox). An exception is if the player was lucky enough to pass out inside the house.
239

edits

Navigation menu