| <samp>UniquePortrait [{{t|str name}}]+</samp><br />''(valid in any location)''
| <samp>UniquePortrait [{{t|str name}}]+</samp><br />''(valid in any location)''
−
| Switches the portraits for the named NPCs to the unique variants for the location. An NPC <samp>Jane</samp> in location <samp>Room</samp> will switch to portrait <samp>Portraits/Jane_Room</samp>.<br/>''Example: <samp>UniquePortrait Maru</samp>.''
+
| Switches the portraits for the named NPCs to the unique variants for the location. An NPC <samp>Jane</samp> in location <samp>Room</samp> will switch to portrait <samp>Portraits/Jane_Room</samp>.<br />''Example: <samp>UniquePortrait Maru</samp>.''
|-
|-
| <samp>UniqueSprite [{{t|str name}}]+</samp><br />''(valid in any location)''
| <samp>UniqueSprite [{{t|str name}}]+</samp><br />''(valid in any location)''
−
| Switches the spritesheets for the named NPCs to the unique variants for the location. An NPC <samp>Jane</samp> in location <samp>Room</samp> will switch to spritesheet <samp>Characters/Jane_Room</samp>.<br/>''Example: <samp>UniqueSprite Maru</samp>.''
+
| Switches the spritesheets for the named NPCs to the unique variants for the location. An NPC <samp>Jane</samp> in location <samp>Room</samp> will switch to spritesheet <samp>Characters/Jane_Room</samp>.<br />''Example: <samp>UniqueSprite Maru</samp>.''
|-
|-
| <samp>ViewportFollowPlayer T</samp>²<br />''(valid in any location)''
| <samp>ViewportFollowPlayer T</samp>²<br />''(valid in any location)''