You can also convert <samp>SButton</samp> to the other constants. This uses a <samp>TryGet</samp> approach since <samp>SButton</samp> is a superset of the others (e.g. you can't convert <samp>SButton.ControllerA</samp> to a keyboard value):
+
You can also convert <samp>SButton</samp> to the other constants. This uses a <samp>TryGet</samp> approach since <samp>SButton</samp> is a superset of the others (''e.g.'', you can't convert <samp>SButton.ControllerA</samp> to a keyboard value):
<syntaxhighlight lang="c#">
<syntaxhighlight lang="c#">
SButton value = SButton.A;
SButton value = SButton.A;
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|-
|-
| <code>ToString()</code>
| <code>ToString()</code>
−
| Get a string representation of the input binding (e.g. <code>"F2, LeftShift + S"</code>).
+
| Get a string representation of the input binding (''e.g.'', <code>"F2, LeftShift + S"</code>).