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| <samp>DisplayName</samp>
 
| <samp>DisplayName</samp>
| ''(Optional)'' A [[#Tokenizable string format|tokenizable string]] which overrides the character's display name. Defaults to the display name in <samp>Data/NPCDispositions</samp> (if any), else the internal NPC name.
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| ''(Optional)'' A [[#Tokenizable string format|tokenizable string]] for the NPC's display name. Defaults to the display name in <samp>Data/NPCDispositions</samp> (if any), else the internal NPC name.
 
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|-
 
| <samp>TextureName</samp>
 
| <samp>TextureName</samp>
| ''(Optional)'' The '''last segment''' of the character's portrait and sprite asset names. For example, set to <samp>Abigail</samp> to use <samp>Portraits/Abigail</samp> and <samp>Characters/Abigail</samp> respectively. Defaults to the internal NPC name.
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| ''(Optional)'' The '''last segment''' of the NPC's portrait and sprite asset names. For example, set to <samp>Abigail</samp> to use <samp>Portraits/Abigail</samp> and <samp>Characters/Abigail</samp> respectively. Defaults to the internal NPC name.
 
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| <samp>UnlockConditions</samp>
 
| <samp>UnlockConditions</samp>
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| <samp>SocializeConditions</samp>
 
| <samp>SocializeConditions</samp>
| ''(Optional)'' A [[#Game state queries|game state query]] which indicates whether to enable social features (like birthdays, gift giving, and [[friendship]]). Defaults to true (except for monsters, horses, pets, and Junimos).
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| ''(Optional)'' A [[#Game state queries|game state query]] which indicates whether to enable social features (like birthdays, gift giving, [[friendship]], and an entry in the social tab). Defaults to true (except for monsters, horses, pets, and Junimos).
 
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| <samp>Visibility</samp>
 
| <samp>Visibility</samp>
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| <samp>Breather</samp>
 
| <samp>Breather</samp>
| ''(Optional)'' Whether the chest on the character's overworld sprite puffs in and out as they breath. Default true.</samp>.
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| ''(Optional)'' Whether the chest on the NPC's overworld sprite puffs in and out as they breath. Default true.</samp>.
 
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| <samp>HiddenProfileEmoteSound</samp>
 
| <samp>HiddenProfileEmoteSound</samp>
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