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| Apply the modifier which results in the highest value.
 
| Apply the modifier which results in the highest value.
 
|}
 
|}
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====Examples====
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For example, this will double the price of a shop item in <samp>Data/Shops</samp>:
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<syntaxhighlight lang="js">
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"PriceModifiers": [
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    {
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        "Modification": "Multiply",
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        "Amount": 2.0
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    }
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]
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</syntaxhighlight>
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This will set the price to a random value between 100–1000, ''or'' 3–5 times the item's normal sell price, whichever is higher (like the [[Traveling Cart]]):
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<syntaxhighlight lang="js">
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"PriceModifierMode": "Maximum",
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"PriceModifiers": [
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    {
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        "Modification": "Set",
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        "RandomAmount": [ 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000 ]
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    },
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    {
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        "Modification": "Multiply",
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        "RandomAmount": [ 3, 4, 5 ]
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    }
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]
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</syntaxhighlight>
    
===Tokenizable string format===
 
===Tokenizable string format===
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