Changes

no edit summary
Line 167: Line 167:  
| [[Modding:Items|weapons]]
 
| [[Modding:Items|weapons]]
 
| <samp>(W)</samp>
 
| <samp>(W)</samp>
| <samp>Data/Weapons</samp><br /><small>Each item can set a custom texture name in field 16, and sprite index in field 15. The default texture is <samp>TileSheets/weapons</samp>.</small>
+
| <samp>Data/Weapons</samp><br /><small>[[#Custom melee weapons|Completely overhauled]] into a data model.</small>
 
|}
 
|}
  
528

edits