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Modding:Migrate to Stardew Valley 1.6
(view source)
Revision as of 05:34, 4 December 2023
336 bytes added
,
05:34, 4 December 2023
→Field changes in furniture data
:
update for build 23338 (added 'off limits for random sale' and 'context tags' fields)
Line 2,667:
Line 2,667:
| texture
| texture
| ''(Optional)'' The asset name of the texture to draw. Defaults to <samp>TileSheets/furniture</samp>.
| ''(Optional)'' The asset name of the texture to draw. Defaults to <samp>TileSheets/furniture</samp>.
+
|-
+
| 10
+
| off limits for random sale
+
| ''(Optional)'' Whether to prevent this furniture from appearing in randomly generated shop stocks and the furniture catalogue. Default false.
+
|-
+
| 11
+
| context tags
+
| ''(Optional)'' A space-delimited list of [[Modding:Items#Context tags|context tags]] which apply to this furniture. Default none.
|}</li>
|}</li>
</ul>
</ul>
Pathoschild
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